Posts for schneelocke


1 2
14 15 16
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Bisqwit wrote:
There is no such thing as a Famtasia glitch.
I'd be careful with statements like that. A glitch is, by definition, an unintentional bug, and how would you know that Famtasia is totally bug-free? (Admittedly, technically, you could prove that the source code is correct, but that's neither really feasible not is it enough to conclude that the binary file is, too (as Ken Thompson demonstrated). And even if you verify the actual machine code as well, there's still the environment the program runs in, from libraries used to the OS down to the actual hardware it runs on.)
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Because zoizite's run is notable for getting only one item (namely, the Maru Mari). This run is "just" a general speedrun without any constraints; the fact that it doesn't kill either miniboss is mostly to save time. Being able to show an interesting novelty is just a nice side-effect.
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Holy moly, Arc, that's just *GREAT*. ^_^
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Now that would really be something worth watching... but somehow, I doubt that's what Arc meant. ^_~
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Neat. Two claws up. :)
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Sweet. Thanks, Phil and Genisto! ^.^
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Darn.
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Sweet. Is there a movie available?
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
I think the jumping's a bit overdone.
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
It's far from hopeless, I think. As for my own wishlist, that'd be: a) be as fast as possible b) be as entertaining as possible In short, a fusion between your and Genisto's run (speed) and Pom's run (entertainment value) would be ideal. ^^ N.B. that's not to say that your run wasn't entertaining, BTW.
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Ah, OK. Thanks.
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
"Mehrheit ist Mehrheit" (as Gerhard Schröder said), and faster is faster. Pom is more than welcome to come up with an equally fast (or even faster) one that looks nicer, of course. ^^ EDIT: is it actually faster, though? FCEU says it's 17997 frames, which is more than both your v2 run (17995) and Pom's run (17976). Am I missing something?
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Not to mention that in the SMB1 case, any further improvement will probably feature some new tricks, which will also make it worth publishing even if the actual difference in time is not really noticeable.
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Thanks! Pity about the rerecord count, though. Ah well.
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Bisqwit wrote:
Note: The rerecord count is not really "1". This movie was converted from VirtuaNES using nesmock.
What's the actual rerecord count, then? Also, can you download the VirtuaNES version anywhere?
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Phil, Genisto - I love you! ^_^
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Heh. ^^ Anyhow, I like it - I have a thing for those "achieve as little as possible and collect only what you really absolutely need" runs. ^^
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
I'm not sure about everyone else, but I at least didn't get a notification email for your above post (and thus didn't read it until now). o.o Ah well. *watches now*
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Sweet! ^_^
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
*nods* That's what the info page for the game at TMK says:
Each time you beat World 8-4, the game will add a star to the SMB logo on the title screen. When you have eight stars, at the title screen hold A and press Start. You will be whisked away to World A-1. (You can accumulate a maximum of 24 stars, but only eight is needed to unlock Worlds A - D.)
And yes, It seems to be less tiresome in the SNES version:
To access World 9, you must get to World 8-4 without warping. Beat Bowser, and you'll go to World 9-1 with one life in reserve. If you beat 9-4, you'll start back at 9-1 (in Super Mario All-Stars' Lost Levels, after 9-4 you'll go to A-1).
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
OmnipotentEntity wrote:
An every level run? Including A-D?
Now that would be sweet! ^^
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Can't wait for the AVI. ^^
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
*Very* cool, Acmlm! ^^
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
I agree with Viewer myself here. The run's good, no doubt about that, but the primary purpose of the site is to have enjoyable videos, and, well... this game just isn't.
Experienced Forum User
Joined: 11/11/2004
Posts: 400
Location: ::1
Looking forward to it. :)
1 2
14 15 16