Posts for setz

Joined: 12/29/2012
Posts: 2
Location: Pittsburgh, PA
I found a floor clip that could save a lot of time in a 100% run. http://www.twitch.tv/skiffain/c/1866002 The clip works by jumping right before you get hit, I'm guessing the bridge floor moves up just as you move below it, and therefore you fall down through it. I had this happen a slightly different way earlier, on wii VC, but this was the most consistent way I could reproduce it to record it. This saves around 15 seconds just in realtime, not sure what the optimal time would be for a tas.
Joined: 12/29/2012
Posts: 2
Location: Pittsburgh, PA
I'm not sure if this would actually save time or not, but I ran into an interesting glitch while doing a few runs of this game this morning. http://www.twitch.tv/skiffain/c/1803437 you normally have to walk to the edge of the screen, but getting hit here after sliding backwards into the enemy and scrolling the screen, changed it up