Posts for skalarfeld

skalarfeld
He/Him
Joined: 2/12/2016
Posts: 2
Location: Germany
Amaraticando wrote:
> Earlier in this thread I read about disabling graphical output but the author is no longer active here. BizHawk offers this option in the Display menu.
You mean the option in Config -> Display -> Misc? Yeah, tried it, didn't change much. :/ Maybe I'm actually limited by the lua stuff.
Amaraticando wrote:
> In any case, having to train MarI/O for 24h after every change in the fitness functions is too inefficient... anybody that could help? Maybe, using Snes9x 1.51 could be better. The emulation is like 10 times faster and, except for heavy glitch abuse that the bot will neve pull off, the movie can be translated into BizHawk/lsnes format without desyncs.
I will look into this. A factor 10 is already something. But O(100) would be even better.
skalarfeld
He/Him
Joined: 2/12/2016
Posts: 2
Location: Germany
Is there anyone still actively playing with this thing? I'd love to improve the fitness function; maybe even alter it to create 'flavours', i.e. speed optimized, score optimized, and 'most human like'. However, I lack the emulator knowlegde to make MarI/O run efficiently. Earlier in this thread I read about disabling graphical output but the author is no longer active here. I only have an old Core 2 Duo machine and I'm not able to achieve more than 80 fps. In any case, having to train MarI/O for 24h after every change in the fitness functions is too inefficient... anybody that could help? Furthermore, I read about breaking with lua and transferring the algorithm to C++. Maybe that's a nice long-term goal.