Posts for slash_star_dash


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Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
terrible game to TAS... appreciative of the AVGN vibe, though i dont know if its shared, but im bored as hell within :50. wont even vote, because i have doctor who episodes to catch up on. sorry yo... expend your talents elsewhere.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
nice first, however... the mid bosses all need work. just have fun, walk between the doubles, play cat and mouse, pretend to attack, be inventive; those are some weak points, and there are a few of those battles. play with death abuse. speeding through and suddenly being constrained by a trap because you're on one life feels ill planned. this happened enough times. two of the bosses stuck out, the level 5 drac and final drac. the level 5 because you focused more on the bats as opposed to drac (if helsing isnt too far off, his power up for said battle could be useful). the last drac... cant more stones be thrown in the air? it didnt feel like a lot were used. again, this was just a brief gloss over, so they may be well tested. if so apologies. the only last thing is for the platforming sections when you need to remain still or use the platform... make it more than just standing and waiting. hop off or fight enemies or play around... minor thing, i know.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
the game was attempted long ago... it should be in gruefood. hope this one does better than it did. EDIT: http://tasvideos.org/forum/viewtopic.php?t=822&highlight= http://tasvideos.org/forum/viewtopic.php?t=809&highlight= well, you're already up by 30 seconds!
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
im drunk, my preferred state in my current sitch. and about RADIX, it has to do with bitching and the Chakan TAS. improve it to said A-hole standards... inspite of the fact i havent heard anything since the allegations were made. farewell.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
yes yes yes!! improve all the sh!t i did. PLEASE! there's tons of flaws! im tired of SDA's BS and no one to back it up, so fix my brokenness! f@ck Radix! thank you Randil. im done with TASing.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
thank you. now i can rest. it took you long enough :) thank you once more.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
you can also use that to get to deathbird earlier and to bypass juggernaut and head straight to the far right elevator in excalibur lighthouse. dunno if thats been mentioned or not.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
Dick Tracy for NES is on that list. unless you just skip to the last mission via password, but even then its gonna be one of those times you feel like you wasted 5 minutes of your life.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
the best thing i could find in that document was:
dodge Juggernaut's charge about 20 times or maybe a little more with or without hurting him and he'll charge so hard that he'll charge right off the platform. You win.
of course, thats crap. the best thing i can advise is going back over the movie file and looking at the button taps or the memory viewer.
Post subject: Re: Reset thing
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
stickyman05 wrote:
After defeating mojo in Mojo's future crunch you need to reset the system. Taken from http://db.gamefaqs.com/console/genesis/file/x_men_a.txt : When you get to the end of the level, the screen will lock. Jump and hit the danger room screen (it's the big computer monitor-looking object). It will explode and disappear. Wait for a few seconds and...RESET YOU SYSTEM! It will then say something about system reloading, then start menu again, pick your xman, etc etc. nothing new, just different color scheme for the big X-MEN text on the title screen. Hope it clarifies the reset thing for ya, if not holler! EDIT:
/*- wrote:
you might wanna test the whole reset thing at Mojo's Future before trying to perfect this run then. unless Gens has undergone a heavy re-write, then it may end up just trapping you at the end of the Time Crunch.
Hmm, that is not joyous news... I will have to test that today
and Juggernauts got a glitch about running off screen.
Do you know how to initiate that glitch? Both myself and jaysmad are having difficulties replicating the glitch, which (if you watch the last, absolutely horrible, part of my run you will notice I inadvertantly trigger that sucker. Any help is appreciated!
[/quote] i mean that, when you are re-recording and you have to do that, will it register and will the movie file actually show the reset? Jyzero once told me that the reason it didnt register was because for it to do that it would require a major rewrite to Gens. originally, when i did this, i replayed the movie and i was stuck at Mojo's Future Crunch, even though id played the game further and even into Magneto. and as far as retriggering that glitch, i cant remember the exact way its done. i thought it was something about making him appear at the edge of the screen, but i could be wrong. sorry about not being very helpful in that area.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
you might wanna test the whole reset thing at Mojo's Future before trying to perfect this run then. unless Gens has undergone a heavy re-write, then it may end up just trapping you at the end of the Time Crunch. and Juggernauts got a glitch about running off screen. Desyncs horribly got me otherwise, but i maybe need to update Gens (i dont think you meant to suddenly die or take so many bumps in the Savage Land).
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
so, how exactly do you get by mojo's future crunch and onto asteroid m seeing how you cant reset and have the game count it? nightcrawler's teleport ability is highly awesome. in the shiar empire, you can use it after the asteroid ride to skip right to deathbird. in the excalibur lighthouse, you can bypass juggernaut and a great deal of the level and head to the far right elevator and straight to apocalypse. theres a ton of spots in ahab's future as well, too many to name. its all about finding the fastest route. i never really got around to asteroid m (reset thing).
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
its encouraged.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
KINGS KNIGHT! oh, ive got to see this... bastard game was nothing but stress back in the day.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
in the GBA version? where? show me on this map: http://vgmaps.com/Atlas/GBA/FinalFantasyI&II-DawnOfSouls-FinalFantasyII-PhinCastle&PhinBasement.png or just tell me which one of the markers is wrong, if thats the case (Power Staff, i thought replaced the Blood Sword in this version and the only other place to get the Blood Sword was from Paul's stash).
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
awesome screenshot.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
from what i read, the EmExit's are only from the Souls of Chaos dungeons. and the only enemy to drop such an item are the Purple Worms (which are located in the dungeons as well).
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
going from this, EXITs only availible to Red WIZARDS, which you become after the sidequest to change classes. Warp (black magic), is only accessible to a Black Mage (i say that because for it to be accessible to a Red Mage, you have to again, complete the sidequest). i wasnt sure what party you were going for in the final though. EDIT: in either case, you'd need to complete the sidequest (EXIT needs White Wizard). Warp is the only exception, and its availible to the Black Mage (the only one that doesnt need an upgrade). but its availible in GAIA. ...with all this in mind, id say DONT worry about the spell. it seems like a lot of hassle that would end up taking longer.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
there are 2 (NES): -in Phin Basement -in Paul's secret stash before the whirlwind (or after, its been a while). however, in the GBA port, they replaced the Basement one with a Power Staff. if there is another place they put it or something along those lines, id like to know about it as well.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
? where? the magic shop from left to right is: -fire, thunder, blizzard, cure -cure, blink, protect, shell -barrier, wall, swap, holy -life, sap, warp, teleport -fear, basuna, esuna, silence or does the shop list change at a certain point (im going by a completed game file). EDIT: it wasnt there at the beginning either (bless walk through walls... if only it was availible for everything). EDIT 2: and it wasnt there with MingWu either.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
if u can do it quickly enough. but you dont even get the Tome until Phin Castle AFTER visiting the Arena (unless its a drop, but im in a rush). so it would be somewhat long in the tooth. as well, why not grab the Genji equipment?
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
id be echoing these sentiments had nitsuja not basically fixed every problem i had with GENS. which was the main problem i ever had comparing it back to SNES... the piece of crap just had problem upon problem.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
http://img.photobucket.com/albums/v235/wickedestchild/TASAvcopy.gif only 5 KB now. EDIT: oh, and please complete this TAS. its really sad that such a good looking CV game hasnt been up here at all (ive seen all the WiPs).
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
u can improve it. believe me, i know you can improve it. this was done sometime before frame advance became availible, so i wouldnt be surprised if quite sometime could be saved.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
~skips up to ancient library. ah, ill look up what ya did. eh... that whole left-down thing after rikks was... ah... theres gonna be a warning in subtitles, right? and again! AH! dammit. :D gonna need to see some play by play on the sand bear. ive alwasy wondered how galuf surprised them in REVERSE order when he pops out after the fall. (1:23) dammit! in the airship! GAH! looks good (really it does, i just dont know how to emphasize it more). the translation should be very funny.
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