3 POTIONS IN ONE BATTLE
File
FYI:
THIS screen is the screen where 3 potion drops per battle are occuring. unfortunately, im taking some major damage from the battles so ill end up having to go back to Ur or something to heal up when i get too low. but still, 3 potions in a single battle! damn. this is the place to go for potions! (/*- is really happy, cant you tell?). as well, i didnt PLAN out getting a second set of 3; it happened via autofire.
its close to the end of the movie, when i re-enter Altar Cave and enter the big screen with all the treasure and hole to beginning of the game.
EDITS HAVE BEEN MOVED TO BOTTOM OF POST IN HOPES OF AVOIDING CONFUSION
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50206?-battle 11 [+ frames from stop time]
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E1 B3 C5 P1
P2
E2 B4 C6 P3
P4
round 1:
-P1 targets C5
-P2 targets B3
-P3 targets C5
-P4 targets B4
-P2 kills B3
-B4 damages P2
-P3 misses C5
-E2 damages P3
-C5 damages P2
-P1 kills C5
-C6 damages P2
-E1 damages P1
-P4 damages B4
round 2:
-autofire (default target C6)
-P3 kills C6
-B4 damages P2
-P2 kills E1
-P1 kills E2
-P4 damages B4
round 3:
-autofire (default target B4)
-P2 kills B4
result:
-won 3 potions
EDIT: im officially working on v3 incase no ones noticed ;D
EDIT2: i managed to NOT get killed by a Griffon and also have him drop a Southwind (500 extra gil!). nifty. so that should topple on more saved time as well.
EDIT3: BTW, im beginning to think your PARTY might affect drop rates (kind of like the randomness of FFV's Big Bridge). as well, im just over 20 minutes and have 86? potions (or 87). so that shoulda saved me some time, along with hopefully acquiring the set of 3 per next few battles. im thinking about upgrading an onion kid outside of the 25-26 battles that lie ahead, so ill benefit fully from the straight to 99 jump (acquire 3 potions in one battle while upgrading items).
/*- edit'd his EDIT3 to rid it of the Ice spell BS... and explains more in EDIT4. he is reluctant to make a new post because he has nothing truly new to report.
EDIT4: strike EDIT3, the combo just takes a while to get (not 114 like before, but i was just getting frustrated; have 93 potions now). i think its that the game has its own way it wants to give you those potions (and yes, it all happend in the same type of battle we've seen already with 2 of each enemy). such as, there is a set-up which we have observed that has repeated itself. trying to replicate this pattern manually by making certain characters use certain actions WILL NOT WORK, for whatever reason that someone else who understands code better could perhaps explain (but sure as hell, NOT me).
EDIT4.5: as well, ive stopped taking notes so religiously due to the pattern of 3 potions being redundant and all that matters at the time. im thinking after the 99 potions are gained, ill return to altar's first room and get single potions there (saving antidotes > otterheads for last). returning to the second room and getting 3 potions in a single battle to give my FEOK char 1 lvl 99 with full benefits, hopefully resulting in some better boss battles down the line.
SirBahamut mentioned it possible to get 6 potions since there is a battle with 6 enemies that CAN drop a potion, but that would be REALLY complex/far-off if possible at all.
EDIT5: "...now im in a rut". the next set of battles on screen 2 have no eyefangs, which is resulting in single potion only drops (odd, considering they drop nothing in the first place). though i may be jumping the gun, im heading back to screen 1 for 2 potions and then screen 2 for 3 potions (98) and back to screen 1 for a single and then upgrading. after FEOK is obtained, back to screen 2 for a massive shoot to lvl 99 w/ 3 potions.
EDIT6: 2 potions obtained through odd means once again. still 4 goblins though. just need another set of 3 and then back for 1 and let the UPGRADING begin!