Posts for spman

Experienced Forum User
Joined: 5/9/2004
Posts: 7
I wouldn't be so adament about my position if it hadn't been for my kowlege of the past. These crazy Earthbound fanatics have been trying for YEARS to get Nintendo to notice them, and haven't gotten anything more them a standard computer generated reply. They've had petitions with thousands of signatures that have gone unread. Hundreds of people sending art to Nintendo Power which doesn't get published, and they've done this call in thing before and got little more then puzzled responses from the people on the other end who simply give their standard reply that they give to anyone with a question they don't understnad. By this point, I see it as simply a waste of energy.
Experienced Forum User
Joined: 5/9/2004
Posts: 7
Boco wrote:
Ura Zelda was ported (as Master Quest) primarily because of a call-in campaign. So Ninty has done this in the past.
That's a lie, there's no wya you can prove that. I really doubt Nintendo would think twice about releasing a game in one of their flagship series in this country,
Experienced Forum User
Joined: 5/9/2004
Posts: 7
This is without a doubt the dumbest form of harrassment you can come up with. The last one was a complete waste of time. I'm as big a fan of Earthbond as anyone else, but I've long since given up any hope of future games being released here.
Experienced Forum User
Joined: 5/9/2004
Posts: 7
Monster in my Pocket is a tough one. The game is too straigthfoward, and the constant barrage of non-stop regenerating enemies makes it difficult to do without slowing things down a lot.
Experienced Forum User
Joined: 5/9/2004
Posts: 7
BombAHead wrote:
Olympus works in Famtasia, huh? Groovy o.o I finally remember the fourth game I'd really love seeing a run on - Legacy of the Wizard. I dunno if it was the father's Evil Power Glove or Pochie the Monster-Dog-Thing that made me never beat the game... but I honestly had no friggin' clue where to go in that game.
Legacy of the Wizard is hell. You need to map out every last corner of that game on a piece of paper to even begin to stand a chance.
Experienced Forum User
Joined: 5/9/2004
Posts: 7
I think if you knew exactly where the locations of all the cards were and could tkae advantage of the levels enviorment, it would probobly be possible to get through MC Kids in just about an hour. I can do the game normally in about 2.5 or so, so an hour shouldn't be too tough.
Post subject: Star Tropics....
Experienced Forum User
Joined: 5/9/2004
Posts: 7
Do you think it would be possible to get this game down in under an hour? It's a great game, but the controls can be rally clunky and awkward at times, and all the overworld moving and dialouge really slow things down a lot. Anyone wanna give it a shot?