J.Y wrote: stormcrow56k wrote: Awesome job! Can you advise how to get the 3 penguins to come out on the first nightmareland boss? I'm trying to find the memory address but I'm having no luck. Not sure if this is something that could even be used for RTA but I would at least like to understand it. WOW!Hi, stormcrow56k. I'm glad to discuss with you how to improve the game.
First of all, I need to tell you a bad news, it can't be easily used in RTA. There are the following two reasons: First, the first action of controlling penguin has nothing to do with the game time, but with the action of Nemo, so you need to find a set of operation, which can not only ensure the rapid clearance, but also affect the penguin and call three little penguins. Second, this is more critical. The damage and power storage of the magic wand are 1HP (21-53f) or 3HP (53-84f) or 5HP (more than 84F). Penguin has 23hp. The damage caused by four perfect attacks in a row is 5 + 5 + 5 + 3 = 18, so that it can be defeated in one hit in the next attack. If you can't make four perfect attacks, the damage is 5 + 5 + 5 + 1 = 16, 23 - 16 = 7. You still need two attacks (5 + 2) to defeat it. The time consumed is the same as attacking three times. 5 + 5 + 5 = 15,23 - 15 = 8,5 + 3 = 8, the time to cause 2HP or 3HP injury is 53-84f.
Thank you...is it the same for controlling which side the penguin comes down for the second phase moving forward? Any way to manipulate RTA?