Posts for superjupi


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Joined: 10/15/2007
Posts: 685
Sneak what? If you're just blindly stabbing the 'next' key, then sure, but that's not really being sneaky. Check installation options when you're installing new software.
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Joined: 10/15/2007
Posts: 685
poor luck manipulation imo
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Joined: 10/15/2007
Posts: 685
sixofour was being accused of trolling the piss out of the Ask Bisqwit thread, and a google search revealed that he hops from forum to forum doing much the same thing until he is banned in much the same way.
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Joined: 10/15/2007
Posts: 685
My guess is when he's done recording and optimizing. But hey, I've been wrong before.
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Joined: 10/15/2007
Posts: 685
I still say Super Adventure Island and the SNES version of Brutal have the most impressive soundtracks to come from that system.
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Joined: 10/15/2007
Posts: 685
*looks at Kejardon inquisitively*
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Joined: 10/15/2007
Posts: 685
DevilSpree wrote:
Is it possible for an M3 to prevent issues with emulation? It's literally just playing the games like a real cartidge.
My point was more that one of the main draws to emulation for me is having all the games I want to play readily available from a simple menu. Open, click, play, done. M3 fulfills that purpose for me. The other point was that with a flashcart, I don't have to be concerned about speed issues as I would with an emulator. Hence, no desire to emulate DS on my end, beyond watching someone else's movies.
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Posts: 685
Honestly, I don't use any DS emulators. I tried no$gba a while back to see how the state of emulation was, saw it had reasonably good accuracy and ran fine on my desktop, but wouldn't run on my laptop for anything. Already have an M3 to solve the issue of keeping all my games in one place for immediate use, and I'll never have performance issues with that.
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Posts: 685
It's actually a bit frustrating to see the tank battle over with so quickly, when I'm lucky to pass it without dying first, using every grenade available, or both. Also, a few shortcuts I've either forgotten about entirely, or never knew were there (wtf minefield room). Looking forward to disc 2.
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Joined: 10/15/2007
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To be fair, 1964 had a history of using Project64's advancements to slingshot its own performance further, so they've been fairly close in terms of compatibility and performance. Rather similar to how snes9x and ZSNES were in the past.
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Joined: 10/15/2007
Posts: 685
mz wrote:
1964 is, in my opinion, by far the best Nintendo 64 emulator available.
I disagree, but only because I'd put Project64 a hair or two above it.
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Wasn't using 2.6. The scary thing is, 2.6 is a year and a half old. x.x
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Ah, that IS much better. 2.6 gives me anywhere from 60-100% speed. I stand corrected.
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Not fast enough. I'm getting less than 1fps on Disgaea DS on my laptop.
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I always have the game's audio on, though I do occasionally mute it if it's something awful.
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Ceren is better. :colbert:
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Joined: 10/15/2007
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There isn't really anyone as prolific from NIS to make a full set of 36 avatars, though. Oh well.
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Experienced Forum User
Joined: 10/15/2007
Posts: 685
Not listening to anything, but I've had Futuristic Imagination (that end theme to Eden of the East) stuck in my head for most of the day.
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Experienced Forum User
Joined: 10/15/2007
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Managed to lose all of my avatars, and the source files I created them with. Whoops. Maybe time for a new set? >.>
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Experienced Forum User
Joined: 10/15/2007
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Ah, didn't catch it was in multiple parts. >.>;
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Experienced Forum User
Joined: 10/15/2007
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I'm aware of concept demos, I've made the argument in the past. Though I don't think anything I've supported in favor of being published in concept demos has actually made it there, so... [edit] Nevermind, I think the 'glitchfest' All-Stars SMB3 was one I supported for concept demos. >.>
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Joined: 10/15/2007
Posts: 685
Awww... I was kinda sad that it ended in a draw game. I was looking forward to watching Apocalypse get ripped to shreds. Well-played, though, and entertaining to watch. I just forgot how much I hated the character portraits from that era of Capcom fighters. But that doesn't detract from the movie itself, so thumbs up. I doubt this will be published, because it can't be categorized, but I still say it's entertaining.[/spoiler]
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Experienced Forum User
Joined: 10/15/2007
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no$gba is fairly demanding. If I remember correctly, I wasn't getting full speed on an Athlon X2 4600+ with ATI's flagship card circa 2006. PCSX, however, you should be able to get full speed on a Pentium III with a GeForce2. I'm assuming, anyway. And you know how assumptions go.
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Joined: 10/15/2007
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Not that I condone cheating, but there's always Bannerbomb -> Homebrew Channel -> Gecko OS -> profit. Actually, Mario Kart is one of the few instances where I wouldn't fault someone for cheating. When the game itself cheats against you, I say all's fair. Other instances I'll turn a blind eye to: light/dark ammo in Metroid Prime 2, money in Dragon Quest VIII, gambits and gambit slots in FFXII (which thankfully are open from the get-go in XII International).
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Joined: 10/15/2007
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You don't, in my experience. No AI cheats as openly as Mario Kart's, and you don't have much in the way of methods at your disposal to fight back. You only get decent items if you're at the back of the pack, and at 150cc, there's no way you can use those decent items to catch up once you get them. The AI breaks the laws of the physics model to suit its own purposes. You basically wait for the stars and planets to align while praying to the gods of RNGs that you'll make it through each race in the series to a favorable result.
Kirby said so, so it must be true. ( >'.')>