Posts for trap15


Post subject: Debugging/reverse engineering/etc. with lsnes?
Joined: 2/27/2014
Posts: 1
Location: Columbus, OH
So, I'm not quite a newbie as far as debugging and reverse engineering goes, but this is pretty much my first time TASing. I'm curious how to get lsnes to actually do anything as far as debugging/RE goes. I don't really know Lua which probably isn't helping, but I can't seem to actually get memory.settrace to do anything, the console just spits out the following: Error running Lua hunk: [string "memory.settrace("trace.txt")"]:1: attempt to call field 'settrace' (a nil value). I'm assuming I haven't loaded some module or something, since I'm actually unable to get any of the memory functions working; they all throw the same error. Maybe I should be using something else for actual debugging? I am using lsnes rr1-Δ18ε3, for what it's worth. Thanks for the help!