Posts for traz64


Joined: 7/2/2013
Posts: 2
Location: United States
Are you willing to make your source code public? I want to take a crack at optimizing to see if I could fully evaluate some of the C levels.
Post subject: Is there any way to make PSCX2 desync less?
Joined: 7/2/2013
Posts: 2
Location: United States
I've been attempting to make a KH2 TAS however PSCX2 has been desyncing >50% of the time before even starting the game. I'm wondering if anyone knows of a setting that I can change to have this happen less frequently. Another (unrelated I think) issue I've been having is that the last frame of the previous cutscene will randomly be overlayed on top of the game at random. This only occurs when using frame-advance and doesn't show up during replays.