Posts for xelnia


Joined: 12/21/2016
Posts: 1
Love seeing this TAS and the "Wiggle Walk". Great job. I've played around with US Set 1 (no floor skip in that version) and would love to see what could be done there. It may be possible to bypass the "first" killscreen in that version. I don't know the finer details of the code, but I believe the the first 3 barrel releases are fixed, that the timer and later barrel releases are related on the barrel screens, and that it might be be possible to manipulate the RNG to delay the release of the 4th and last barrel making it possible to reach the top of the level (either by climbing the broken ladder or by normal progression).