Posts for xnamkcor


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dwangoAC wrote:
These posts are getting a bit off topic but here's one last reply to help out:
Dimon12321 wrote:
"java" is not recognized as an internal or external command, operable program or batch file (translated from russian) D:\Games\JPCRR-r11.7>pause Press any button to continue . . . (translated from russian) Why do I can't download a ready version of JPCRR like FCEUX, Dolphin, Hourglass or any other emulator?
Java is a prerequisite of jpc-rr - you must have Java 7 or preferably 8 installed in order to use it. In fairness, the jpc-rr wiki page didn't mention that Java JRE is a prerequisite; I've updated the page to note that Java is required. Let us know if you still have problems, and feel free to stop by #lsnes in Freenode IRC if you need help with jpc-rr. Good luck!
Is that like not saying an internet browser is a requirement for play a web-based game?
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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TheKDX7 wrote:
It is a very good TAS but I asked myself a question... Why do we accept a TAS of a single episode? It would not be the same that if we had accepted a TAS "world 1" of Super Mario Bros.?
No, because the worlds of SMW are not totally isolated from eachother. Each episode in WS starts off in a virgin state, not a state affected by previous episodes/worlds.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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This makes up for my disappointment of finding out the other run of this "Megaman Zero"-like game featuring a ranged character.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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Beed28 wrote:
Noticed a slight mistake in the publication text:
If you haven't seen Sonic the Hedgehog 2 completed before, you may wish to do so before seeing what a character with a spindash and gliding can accomplish.
You could always spindash in Sonic 2. It was the first game in which Sonic could spindash. You couldn't wall climb, though, and the description makes no mention of Knuckles' ability to do so.
The spindash is an integral part of getting speed in the glide. The statement refers to the combo of both actions together.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
Post subject: Android MX Player
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MX Player is my go to player on Android because it consistently remembers where I left off with a high degree of accuracy, but TAS encodes always end up looking weird on it. I can use VLC, but it's a crap shoot whether or not it remembers where I was, when it decided to remember where I was, or if it decides to remember to resume where it may or may not have remembered where I left off. Can anyone advise on a codec pack that would fix the playback issue?
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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Are there specific rules against soldering a device directly to the controller electronics? Would that work for GameBoy games?
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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This seems a lot like the DS game I watched a run of recently.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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"Compatability" Video download on Archive link doesn't seem to exist.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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Doc Skellington wrote:
I think it's available now (or am I talking about something different ?)
It's there. I used the torrent already though.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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What's the time to wait until I say that the Modern HQ Encode mirrored at Archive is not in the entry?
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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deuxhero wrote:
You can corrupt the memory that easily? Does the glitch work in the Japanese version? Natsume did the translation and they have a pretty bad track record with new bugs.
Seems less like corrupting the memory than it's just exploiting an error in memory management.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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Is this an alternate story where Maxim falls from Doom Island and lives his life out as a person who has DID, and one of them is a mentally regressed person?
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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I'd suggest rewording it to call it "eponymous", but that might violate "know your audience".
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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"Pingu: Sekai de Ichiban Genki na Penguin (ピングー 世界で1番元気なペンギン) is a video game based on the Swiss children's stop-motion series of the same name." Was there a Swiss series named "Pingu: Sekai de Ichiban Genki na Penguin" or "ピングー 世界で1番元気なペンギン"?
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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JeedUnit wrote:
I'm really sorry for that but I'm a total noob about what this glitch does to the RAM. I found all the stuffs by trial and error. I invite anyone with the knowledge to download the submission and look it up. Beside, I just found a new glitch today. It's basically the same as the level 0 glitch but instead I manage to get to level 74 which gives me enough hp to do the corrupt name glitch but also prevent the extremely long loading. I don't think I'll submit this again since it's only a minor improvement and it really isn't interesting enough to make people rewatch it. I will try see if there is any other way to improve the run before uploading it. But FYI the run is now 9508 frames instead of 10155 frames
That's fine. I made a map select code and warped myself to the Doom Island final scene. I didn't notice anything obviously new.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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Ok, Debug mode let me escape Gruberik, but now I just have to find a way to trigger the ending. I guess setting certain flags and doing the three towers would work. That or find a way to force the trigger the TAS uses, but the author notes don't mention a RAM address.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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JeedUnit wrote:
For the sake of science Maybe I should see what does happen if you "win" in gift mode.
I bet that would be possible using game genie.... Actually did anyone ever try leaving the island with game genie? I really wonder how the game would react. I can't be the only who thought about it. Youtube gives me nothing though -.-
Can't be any more complicated than the time I played Lufia I with Maxim's party.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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JeedUnit wrote:
xnamkcor wrote:
Any chance of a no warp/no end glitch run using the level 0 glitch? Also, can you use this to "win" Gift mode?
It used to be a thing but my run kinda killed it -.- The fastest RTA using only the level 0 glitch is this run with a 3:14 time (any% glitchless is 3:42 by the same guy) http://www.twitch.tv/elmagus/c/3898464 For your second question, I've personally done no test but I've heard it wouldn't work for the very simple reason that no one ever say a name. I'm pretty sure that even the level 0 glitch wouldn't work because when you enter the only dungeon of the mode, your characters switch to temporary level 1 copies and there is no way to save in the dungeon, making it impossible as far as I know. This run has another problem though, which is rng manipulation easy enough to do in a RTA. It also killed the run haha (13:20 compared to 53:56 that had INSANE luck) http://www.twitch.tv/yogidamonk/c/6101260 By the way, source: http://www.speedrun.com/lufia2
For the sake of science Maybe I should see what does happen if you "win" in gift mode.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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Any chance of a no warp/no end glitch run using the level 0 glitch? Also, can you use this to "win" Gift mode?
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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Would a widescreen encode be permissible?
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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13 minute improvement and commentary? Can I still vote yes? If not, too bad, I'm still voting yes.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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Nahoc wrote:
Alright SP you won. Have a good day.
But at what cost? At what cost!?
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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Kurabupengin wrote:
why you're being such an asshole recently!?
Probably something to do with "polite" questions accusing him of profiting off a TAS run and suspicious actions by a person in power. I cannot condone how he handled it, but his anger is not completely unfounded.
Spikestuff wrote:
Welp, this has become one big train wreck and a half (again)... I wonder what will happen next.
Someone will TAS Wild Arms.
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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"I replied with informations regarding your encode" I'm guessing someone else wrote that third paragraph in your post, then?
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
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