Posts for zebdal

Experienced Forum User
Joined: 9/13/2011
Posts: 5
well, on my second try, I have: 12:21.01 I think it will be difficult to go below 12:20, except by using glitches, but actually I don't know glitches who could win some time. Imma going to submit it, and que sera sera. a question before, I just submit the files created with the emulator right? (and maybe the rom too)
Experienced Forum User
Joined: 9/13/2011
Posts: 5
blabla wikipedia is it worth the slower gameplay and reduced difficulty?
u can't tell unless u play it. I think it reduce difficulty a bit, but if that's the case, why people generally do runs on normal difficulty?
zebdal wrote: I don't understand why you wouldn't publish my run only because a different version of a game or because the game is slower. ...Because it's slower. There, you've answered your own question. :)
that's not a question. and I don't understand anyway.
Because they're usually the fastest versions, and at the same time they're in English, a language which is either first or second to most people here.
so, a question, do people have time to read the text in english on a TAS speedrun? ~95% of time, you can't see it because runners skip it, so the text could be in english, in japanese, in russian or even in ET language, there will be no difference.
(Why don't you try improving the US version run, anyway?)
...Because it's the US version. There, you've answered your own question. :)
Look, your argument would be perfectly valid if Japanese SotB was faster, or otherwise better than the US version, but is it?
I'm trying actually.
Experienced Forum User
Joined: 9/13/2011
Posts: 5
There is pretty much no text in Shadow of the Beast. The Japanese version is just slower (and even more badly designed). It's not even the original version to begin with because Psygnosis was a British game developer. Honestly, I see a lot of cases where it would be preferable to use a Japanese version of a game (and it's actually being used in many!), but this is definitely not one of them.
oh really? well why did I just do 12:24 seconds when US version is 11:57 with 16,67% of speed up? my time should be more like 13:30 if it was a pure copy (because 1,16* 11:57 is something like that) considering that the actual US TAS is perfect or near perfect, proof that this game has real differences and should be published too. and seriously, I looked my own run and I saw 4 ways to increase the speed. (~1 second at the beginning, 15-20 frames for the castle, maybe 2 or 3 frames in some falls and bosses, maybe some frames by being hit only once by the eyes in underworld, using it later in the cemetery to save ~10 frames) well, it should be something like 12:20 or less at the end. I don't understand why you wouldn't publish my run only because a different version of a game or because the game is slower. so the TAS 100% run are faster than the normal run? no. so why are they published? they are slower, aren't it? I could understand if my run was bad, but we are not talking about that. anyway, if you refuse it because of that, I'll have to submit it on youtube, because I want it to be published and appreciated by people like any other TAS, but I would prefer sincerely to publish it to TASVideos. don't know why you are attached to make specifically US TAS runs. people which I talked about this game generally preferred the J version. too bad, there is no TAS videos of it in TASVideos. I think I would make a video comparison of the 2 runs. (if I have material to do that, if not, maybe someone could help me). and for those who would ask, I'm french, not japanese 8D
Experienced Forum User
Joined: 9/13/2011
Posts: 5
for example, when you are hit in the US version, the invincible time is shorter than the JAP version. the final boss does 1 damage in US version, 2 in JAP version he has less life in US version in the tree, there is a branch that fall from the ceiling to hit you. if you try to just run, in JAP version you will be systematically hit, in US version, the branch don't appear before a little moment, so you are not hit. 1:04 http://www.youtube.com/watch?v=_Q3EZyjX920 here you have to take a ball: http://www.youtube.com/watch?v=yM5rV-DEleU in US version, the ball go too fast that you can't hit it twice before it goes up. in JAP version, you can hit twice the ball, so in 3 falls, you have it, instead of 6 in the US. there are other things, but I have to look at it, and I'm busy just now. I'll do it well I'll have some time.
Post subject: posting the Japanese version of a TAS?
Experienced Forum User
Joined: 9/13/2011
Posts: 5
Hi, I'm doing a TAS of "shadow of the beast" who has already been TAS in US version. (11:56.9 by maTO ) But I'm doing a TAS from the japanese version who is really different. the big difference is that the game is really slower, it has better graphics too and some elements of level designs are a little bit different (enemies distance and other things) my actual time is 12:25:35. The best TAS I saw from the japanese version is 13:20 by Exilant can I submit my run as the japanese version of the game, even if the US version has already been done and has a better time? thx for the explanation.