When Randil submitted his Tom and Jerry run a while back I was reminded of this little gem, and as such things go I decided to TAS it. I like this game in that it is quite different from the traditional platformer. It breaks down like this: at the end of each level is a boss; to trigger the boss you must find Jerry's furry friend in the level; to find Jerry's friend you may need a special item; to get this special item you may need another special item (etc. all found within the level); to get the special item you must win a mini game; to unlock the mini game you must collect a minimum amount of a certain item within the level. This made the game quite complicated to TAS; finding the optimal route to collect the initial items was challenging and I found many tricks and glitches that allowed me to skip certain special items and parts of the level. Oh...and, on top of that, this game lags like a bitch, probably because the graphics are actually pretty decent.

Special Items

  • Bomb
    • Used for blowing blockades out of the way and opening the cage in the last level.
  • Umbrella
    • Used to float over wide gaps.
  • Rocket
    • Used to gain extra height and to break through weak ceilings to get into new areas.
  • Spring
    • Used to gain much more extra height with more X-position movement.
  • Bubblegum
    • Used to float upwards until you collide with something. Can only be used in certain areas.

Tricks / Glitches

  • Movement
    • Jerry moves fastest while jumping for as long as he can. This entails holding down the A button for 9 frames, all depressions less than that result in lower jumps. However, due to the huge amount of lag in this game it can often be faster to deliberately use a frame slower jump to avoid lag.
  • Left/Right
    • This game does not like left/right. I use this for entertainment purposes during downtime, especially while using special items. For example, doing it while using the rocket triggers Jerry's 'pushing' animation, using it with the bubblegum triggers the 'entering a door' animation.
  • Left/Right Climbing Abuse
    • One useful aspect is that when you hit LR before grabbing onto a climbable object (broomhandle, plant etc) Jerry momentarily gets stuck in the object which allows you a window of opportunity to jump upwards which is not normally possible.
  • Rocket Glitch
    • Once your Rocket runs out you have a single frame on which to press B to quickly get another Rocket. This allows you to access three times as much height as normal and can be used for some major skips.
  • Umbrella Jumping
    • You can jump at the peak while using the umbrella, you can do this up to three times to gain as much height as you need.
  • Quick Bomb Detonation
    • When you set a bomb you can quickly pause then unpause to instantly detonate the bomb without any damage to yourself.
  • Superjacent Platform Abuse
    • When jumping up to a platform above, you can go through the platform as much as you want until Jerry's feet register on the top surface, however objects below the platform treat the bottom of the platform as real. The best application of this is in the last level where I use it to pass between the platform and the barricade to skip most of the level.

Levels

  • Level 1
    • I get the rocket straight away here and I use the glitch to go directly to the platform with Jerry's friend on it. This cuts out an entire minigame and collect em up segment.
  • Level 2
    • Lots of nasty lag here and I was unable to break this level too much. I don't use the umbrellas to get to the platform above immediately after getting them because it would require all three and I need one to get into the oven.
  • Level 3
    • Probably my favourite level, but annoying to TAS. I wish that I could have found a few breaks to shorten it a little more.
  • Level 4
    • I use the rocket glitch once to get onto the platform below Jerry's friend and then use a rocket plus a well timed jump to get onto the platform. This skips collecting a lot of stuff and a minigame.
  • Level 5
    • I only needed the rocket here and I was able to use the rocket + jump to get to the umbrella door, then again to skip the umbrella requirement, and then again to pass between the barrier and the platform to end the game quickly. This skips two minigames and a huge amount of collecting. Job done!

mmarks: Added Playlist module
mmarks: Replace Playlist module. corrected again
DarkKobold: Good dancing to music, sort of a slow platformer, but good audience response. Accepting.
Jess: Publishing now Published and seeding torrent!


TASVideoAgent
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This topic is for the purpose of discussing #2949: Mukki's GBC Tom and Jerry in Mouse Attacks! in 14:06.17
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starting HD encode
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Jess
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SD Encoding Complete: Dailymotion Link Mediafire Download
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Darkpsy wrote:
Claimed for SD only encode.
Good luck with the SD encode
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
mklip2001
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I like that this game is a bit more complex than your average run-right-for-justice platformer. However, the tradeoff is that the fixed-time bonus games aren't particularly interesting. Props to dancing to the music, though. In the end, the glitchy and fast use of powerups makes this movie worth watching. Yes vote.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
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[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
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Link is busted.
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I'm diggin' this C64 audio soundtrack.
Warepire
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This was more entertaining than I thought it would be. Voted yes.
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Both the game and the TAS look good. Yes vote.
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Good game with good music. Too bad that they don't work well together. Anyway, the run is good, so it is a yes vote.
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Great TAS of an interesting game.
mmarks wrote:
starting HD encode
The names of the two videos say "GBA", but this is a Game Boy Color game.
AzumaK wrote: I swear my 1 year old daughter's favorite TASVideo is your R4MI run :3 xxNKxx wrote: ok thanks handsome feos :D Help improving TASVideos!
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Watched, was mildly interesting. Youtube encode desynced some clear minigame-to-the-music in the second part, but this may just be GNASH doing stuff. Strong meh for triple-fetch-quest platformer.
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Archive SD Torrent Video Length: 16:25 YouTube Description: Based on the famous cartoon series, this game is a simple platformer (It is similar to the game of Randil) that illustrates damage abuse well. The player go out of the way to pick up items specials:
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1707] GBC Tom and Jerry in Mouse Attacks! by Mukki in 14:06.17