Post subject: Not a WAVE file?
Brandon
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Editor, Player (190)
Joined: 11/21/2010
Posts: 913
Location: Tennessee
I'm encoding this publication, and after extracting the .wav file and trying to convert to a .flac, it says "WARNING: hd.wav is not a WAVE file; treating as a raw file," and then goes on to say how I need to specify more parameters for that to work. This has never happened before; why would this happen now? Does it relate to the massive length? The video encodes perfectly fine.
All the best, Brandon Evans
Publisher
Joined: 4/23/2009
Posts: 1283
It might be related to the wave file size. If it's over 2 GB, VirtualDub outputs it wrong. [offtopic]You should not cut the ending ASAP like you did here http://www.youtube.com/watch?v=FaXa4sJ5Yko. The guidelines says you should be playing the ending song once, and prefer to loop it once after.[/offtopic]
Brandon
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Editor, Player (190)
Joined: 11/21/2010
Posts: 913
Location: Tennessee
So what do I do with it then? And yes, that's a little off-topic, but I'll take that into consideration for later encodes.
All the best, Brandon Evans
creaothceann
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Location: Germany
You could put it into an MKV (mkvmerge) and extract the WAV file (mkxextract)... But a better solution would be to use a different video editor.
Publisher
Joined: 4/23/2009
Posts: 1283
creaothceann wrote:
You could put it into an MKV (mkvmerge) and extract the WAV file (mkxextract)... But a better solution would be to use a different video editor.
It's an AVS, so he can't put it in MKV. Other video editor may work, tho I already told him a solution.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
I'd just mux in the WAV and hope YouTube can gobble it up. The easiest solution is often completely and utterly averting the problem in the first place, but given the fact that VirtualDub outputs a slightly broken WAV, it could still present some issues...
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Flygon wrote:
I'd just mux in the WAV and hope YouTube can gobble it up.
I would consider this bad advice, especially when there are ways to fix it.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Okay, it turns out I'm a moron and Aktan managed to make me remember the alternative solution that I have actually used when I've exported broken WAVs in the past (Usually due to VirtualDub hating my guts, I've never had the 2GB issue yet however). 1. Download and install Goldwave. 2. Open the AviSynth script with GoldWave. 3. Without making any modifications to the file, save it directly as a FLAC file, and probably a WAV if you want to make a good OGG out of it. I'd almost recommend buying Goldwave if you have the $50, this application has saved my ass so many times... but the trial version doesn't last forever.
sgrunt
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I'm going to guess that your video's in multiple parts for this. So, here's what I would do: 1) extract the audio track from each part of the video individually; 2) use SoX to stick them together. You'll also need to account for the logo delay; you can use SoX to create a silence track of the appropriate length: sox -s -2 -c 2 -r 48000 -n silence.wav synth 2 vol 0 ...then combine that with the rest of the files: sox silence.wav part1.wav part2.wav [...other parts...] sdaudio.wav
Lex
Joined: 6/25/2007
Posts: 732
Location: Vancouver, British Columbia, Canada
Flygon wrote:
VirtualDub
Ew. Isn't VirtualDub obsolete now, due to AviSynth, x264, MeGui (and its associated software), and AviDemux?
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
No. VirtualDub and AviSynth work in necessary collaborative conjunction with each other. Without VirtualDub, we wouldn't be able to preemptively tell how our AviSynth scripts will look.
Lex
Joined: 6/25/2007
Posts: 732
Location: Vancouver, British Columbia, Canada
Any decent video player (MPC, WMP, etc.) can do that, and so can AviDemux (via its AVS proxy) and MeGui. I've had a couple bad experiences with VirtualDub in the past year or so. Its methodology is really outdated. It can only completely handle the AVI container. It can only run VfW codecs. I can't recall other problems I had, but those were the major stoppers for me. I guess if it works for your singular purpose, that's fine. It just seems like it'd be another program to maintain which can be replaced by one with a larger scope at this point to me, though.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
VirtualDub's filters (For certain HD encodes) and ability to give me a precise frame number as well as the ability to see the video frame by frame manually have really just been the pressing motivators for me. That, and I am kind of put off by AviDemux's... well... AviDemuxiness.
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Lex wrote:
Any decent video player (MPC, WMP, etc.) can do that, and so can AviDemux (via its AVS proxy) and MeGui. I've had a couple bad experiences with VirtualDub in the past year or so. Its methodology is really outdated. It can only completely handle the AVI container. It can only run VfW codecs. I can't recall other problems I had, but those were the major stoppers for me. I guess if it works for your singular purpose, that's fine. It just seems like it'd be another program to maintain which can be replaced by one with a larger scope at this point to me, though.
Problem with video players is that it is playing it back in real time. Some scripts are too slow to play in real time. Then you also need to know what frame number to modify scripts, or go frame by frame. If you didn't know, most emulators capture to VfW interface only with AVI container anyway. So all the files we work on are still in VfW and AVI. Sounds like VirtualDub fits.