Mole Mania, known as Moguranya (モグラ~ニャ) in Japan, is an action puzzle game. The main character is a mole named Muddy Mole, whose wife and children have been kidnapped by the farmer, Jinbe. Muddy has to go to Jinbe Land and save his family. In the game, the player will solve puzzles by moving a black ball to a gate. However, there are many obstacles and enemies in the way. Therefore the player will dig into ground to find ways around them.

Game objectives

  • Emulator: vba-rerecording-svn-r25-win32
  • Abuses programming errors
  • Aims for fastest time
  • Beats all levels
  • Does not use surrender
  • Manipulates luck
  • Takes damage to save time
  • Uses a game restart sequence
  • Uses warp

About the run

The run aims to beat all levels as fast as possible without using surrender. I used new warp glitch that allows skipping a lot of rooms. While an enemy pushes a black ball that Muddy is carrying, hitting by another enemy takes Muddy to a square where he can’t go to. This trick only works upper side and left side of the screen. Also it only works in level 2, level 3, level 4, and level 6.

Stage by stage comments

Level 1

Almost same as currently published any% run. The difference is that it doesn’t use surrender.

Level 2

This is the first stage where the new trick is abused.

Level 3

In battle against Funton, I wasn’t able to draw anything because I had to manipulate luck. Sorry about that.

Level 4

This level has one of the toughest puzzles to solve. Maybe some players used surrender here. However, the run beats the puzzle pretty easily.

Level 5

The warp glitch doesn’t work.

Level 6

The warp glitch takes Muddy to a broken map and he enables to move to almost everywhere. It makes Muddy into a zombie, breaks the game, and unable to unlock level 8 without reset glitch. After beating all levels except for level 8, the run abuses the reset glitch in level 1 to unlock level 8.

Level 7

The warp glitch doesn’t work. The level was quite long and hard to manage Muddy’s life.

Level 8

I drew a question mark block from Super Mario Bros. in battle against Funton.

Data for each level

TimeScore
Level 175h 18m 26s58pts
Level 23m 7s19pts
Level 33m 33s126pts
Level 43m 40s18pts
Level 512m 3s175pts
Level 699h 59m 59s119pts
Level 719m 16s205pts
Level 84m 56sNo evaluation for points
Total176h 5m 0s794pts
Each score were broken since abusing the warp glitch in level 6.

Suggested screenshots

139459, 141293

klmz: The objectives are well-formed and achieved. Accepting as an new entry under a new category.

Brandon: Barring some missing items, this will be published shortly.