Post subject: Encoding 3D PSX games in HD
GabCM
He/Him
Joined: 5/5/2009
Posts: 901
Location: QC, Canada
I would never encode a 3D PSX game in HD using PointResize. Because it would look ugly. Mupen64 has a great video plugin so it can render the 3D models in HD. That's a great thing. PSXjin is missing such a thing. You know a way to hide that ugly effect Point resizing does to 3D games? Or is there any other resizing method that would do the trick for 3D games?
Publisher
Joined: 4/23/2009
Posts: 1283
If you must upscale it, which I really don't see the point of, just use something like Lacnzos4Resize.