Post subject: Chester Cheetah: Too Cool to Fool
Joined: 7/7/2011
Posts: 140
Location: Germany
Hey guys, I'm new on the forum (lurking since 2007 i guess) but thats not why i'm making this thread ;-) About a month or so ago I started with a Chester Cheetah: Too cool to fool TAS. there is already this thread concerning the Genesis version but since i'm doing it on the SNES I opened this one... So i just want to ask you guys if you think this game could make a good TAS or not... I already uploaded level 1 on youtube and there is a full genesis tas which is, i have to admit, looking a bit sloppy. But i guess you can see the differences between both version pretty well and i just want to get some feedback to see if i'm wasting time^^ PS: I think there aren't enough CHEETAHMEN on this site :D
How should I know what I think before I read what I post?
Joined: 7/2/2007
Posts: 3960
I have to admit, this started off really slowly. It got better once you got the running shoes though. Do you have to re-find those each level or can you start with them from now on? Also, how long is the game? You seem to know what you're doing, anyway. I could see this getting published, if it's not too long and you find some glitches to show off. Welcome to the forums!
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Joined: 7/7/2011
Posts: 140
Location: Germany
thanks for the fast reply. you have to regain the running shoes in every level which is a bit annoying but its not that big of a deal especially because its only about 20 second in average. and as you can see in the genesis TAS there is some variety to the game from time to time. the sad thing is that i didn't find any glitches yet, there are just very strange hitboxes in this game and sometimes the hit detection does not work... another thing: I already did som ram search and found the x- and y-position on screen and the speed value. But i'm confused that the speed value always lies between -5 and 5 (walking=1; running=4-5).* i searched problaby 5 times and it always comes down to 7E0166. but when looking at the acceleration while running it seems to be more diversified... for the total time: there are 5 levels and will likely be in between 10-15minutes *and there is no hopping glitch like in SMW, at least i couldn't come up with one
How should I know what I think before I read what I post?