(Link to video)
Hello, This is my second multi-task: "multi-task 300%". And I tried making "INPUT-ANIMATION". By the way, this is SNES 1,43 movie.

HISTORY RELATED TO THIS TAS

2005-07-16 DeHackEd submitted FIRST MULTI-TASK: DUAL RUN with MMX and MMX2

2007-03-02 FractalFusion and Graveworm submitted currently published FASTEST MMX2 RUN.

2007-03-19 JXQ performed AWESOME INPUT ANIMATION in his Super Metroid 100% run.

2009-02-27 dezbeast submitted currently published MMX 100% run.

2011-05-08 Mothrayas submitted currently published MMX3 100% GOOD ENDING run.

Finally, 2011 May 8th, Mothrayas submitted his MMX3 100% run. This submission stimulated me to do this. And I watched JXQ's INPUT ANIMATION in his Super Metroid 100% run. This stimulated me to do INPUT ANIMATION.

WHOLE OBJECTIVE

  • aims for fastest time
  • 3 games in one movie
  • defeats sigmas's last form at the almost same time
  • 300% item completion
  • does NOT aim for best ending
  • does input animation
  • uses death as shortcut

DEFERENCE BETWEEN THIS AND EACH PUBLISHED RUN

MMX2

  • collects all Z-Parts

MMX3

  • does NOT kill bit and byte
  • does NOT aim for best ending
  • gets Z-Saber

improvement lists

I write improvement or loss in MMX3's 8 robot masters. For example, this my run is 35frames faster than currently published MMX3 100% run in intro stage although I did 3 games at the same time. + means save, - means loss. Loss is....this is just multiple playing.
save or losstotalcomment
Intro Stage+3535
Tunnel Rhino+5691
Blizzard Buffalo+112203
Neon Tiger-28175I saved 35 frames in Stage run, but I lost 63 frames in Boss fight. Also, Except Bit fight because of defference of the rule.
Gravity Beetle+6181
Toxic Seahorse+51232
Blast Hornet-2257This loss is multiple-thing. Also, Except Byte fight.
Volt Catfish+164171Except Byte fight.
Crush Crawfish+33204
Revisiting 1+52256
Revisiting 2+7263

Special Thanks To

  • Authors of each run, Especially JXQ for his INPUT ANIMATION , Mothrayas for his MMX3 100% good ending run.
ENJOY =)

Mukki: Judging...
Mukki: The response to this run was overwhelmingly positive. After watching it myself I cannot help but agree that this is an incredibly impressive piece of work.
One outstanding issue is whether this should obsolete the current dual run of MMX and MMX2. This is a difficult call as we have no precedent regarding the ways in which a multi-game run may be obsoleted. Common sense would dictate that a faster run of the same games would triumph, this goes without saying, but this is not the case here. The judge guidelines clearly state that the number of branches of a particular game should be kept to a minimum, consistency dictates that this should also apply to having multi-game runs of the same series For example, we could have the NES Mega Man quad-run, plus a run of MM4 + MM5, then perhaps a run of MM6 + MM3, then perhaps a run of MM3,4 and 6. This is, of course, an exaggeration, the point is that these runs are a demonstration of a concept, there is no point in publishing numerous multi-game runs within a series when they are merely variations of the same concept. Instead the multi-game run that best demonstrates this concept should be published.
The common concept between these runs is that they both demonstrate that multiple games from the Mega Man X series can be completed by a single sequence of input. I find that this run is superior in demonstrating this concept for a number of reasons. Firstly, a multi-game run must be impressive in the sense that it creates a clear divide between that which is possible for a human and that which requires tool-assistance. These runs mock the game by being able to play several games concurrently. As the difficulty increases with the more games one adds it can be said that the submission that beats three games is more impressive. Of course, this must be balanced with entertainment as the product becomes less impressive the more difficult it is to follow. Personally I find that quad-runs can get rather cluttered, three games seems to be just right. I found this run more entertaining and no more difficult to follow (probably because there was often some downtime in one of the games and so only two were being watched). Furthermore, the fact that this run also includes input animation adds to how impressive it is; the hypothetical player is not content with beating three games 100% at once, but also generates patterns with the controllers scattered around him/her.
Secondly, I find the goals in this submission to make for a more satisfying movie. Both runs collected all items in MMX2, but DeHackEd expressed regret that 100% could not also be achieved in MMX1 which this run now achieves in conjuction with 100% in MMX3. This persuades me that this run is a fitting continuation of what DeHackEd hoped to achieve with this concept.
I am therefore accepting this run as an obsoletion of the currently published Mega Man X series multi-game run.
Velitha: This'll be my next big project. The author has kindly sent me the stats screen video to add to the encode. I have a few nifty ideas on how to incorporate this into a nice encode, but this may take a while to produce. Processing...

TASVideoAgent
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And cacophony ensues!
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I managed to watch this when you first uploaded the encode, and I have to say I am impressed. Multiple game input TASes are always fascinating. Yes vote.
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Editor, Skilled player (1404)
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Wait wait wait wait wait WHAT? This. Might just be the most awesome thing. Ever.
Noxxa
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Oh wow, I definitely did not see this coming. Will watch right away.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
ALAKTORN
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am I the only one who finds these type of runs just really confusing? though it’s crazy to think that you can “300%” in just above 40 minutes…
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Could this be the true successor to DeHackEd's movie at last? :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Editor, Skilled player (1404)
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So, I watched it, and holy hell, that was absolute carnage. Really amazed you managed to do this, this a great multi-game submission. Yes vote.
Noxxa
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Well, finished watching. Very nice work. Yes vote.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Sir_VG
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Good run - it's chaotic to follow at times, but overall, awesome! Too bad there's a skip in the audio near the end of X1 Sigma 2 level, leading to everything being behind for the rest of the run. The encode will have to be redone. Suggestion when you do redo it - flip the sides over. So the video is such: X1 - X3 X2 - Stats For the run itself, yes vote indeed. I'd almost say have it obsolete the current multi-X game run, since this does everything that run does and more!
Taking over the world, one game at a time. Currently TASing: Nothing
ALAKTORN
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Sir VG wrote:
X1 - X3 X2 - Stats
I don’t like that layout, it’s unnatural you normally read top–bottom, left–right, having X1 and X3 side by side would confuse people…
Skilled player (1402)
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So wait, this is faster than the currently published MMX3 100% TAS and completes MMX and MMX2 at 100%? What?!?
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Thanks, all =) And I'm sorry, I wasn't aware of my miss-encode around 37minutes.....
Noxxa
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Baxter wrote:
So wait, this is faster than the currently published MMX3 100% TAS and completes MMX and MMX2 at 100%? What?!?
MMX3 had speed-entertainment tradeoffs (killing Bit and Byte) and aimed for best ending. This TAS doesn't do either. Also, because MMX3 is longer than MMX and MMX2, the author hardly went out of the way in MMX3 for the other two games, preferring to waste time in those games instead.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Joined: 6/4/2009
Posts: 893
whoa, warning : madness ahead awesome and chaotic run, i had to rewind some time to watch the third game (can folow 2 game at the same time but folowing the three, fry my brain.....) triple yes vote !
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I think the encode has some audio desync towards the final stages. There was a big pause of silence before it happened. Is this an editing accident?
Sir_VG
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ALAKTORN wrote:
Sir VG wrote:
X1 - X3 X2 - Stats
I don’t like that layout, it’s unnatural you normally read top–bottom, left–right, having X1 and X3 side by side would confuse people…
Uh, you obviously haven't watched the encode then. X1 and X3 are side by side RIGHT NOW. The current layout of the encode is: X3 - X1 Stats - X2 So it's in "Japanese" reading format (Upper Right, move down, move left). But whether it's X1 - X2/X3 - Stats ("one page format") or X1 - X3/X2 - Stats ("two page book format"), I think it should have X1 in the upper left, not the upper right.
Taking over the world, one game at a time. Currently TASing: Nothing
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henke37 wrote:
I think the encode has some audio desync towards the final stages. There was a big pause of silence before it happened. Is this an editing accident?
I don't know why that caused. I posted devided one to NicoVideo. NicoVideo one is correct. If you want (1/3)http://www.nicovideo.jp/watch/sm15499398 (2/3)http://www.nicovideo.jp/watch/sm15499762 (3/3)http://www.nicovideo.jp/watch/sm15499941 (desync part here)
Joined: 2/7/2006
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Baxter wrote:
So wait, this is faster than the currently published MMX3 100% TAS and completes MMX and MMX2 at 100%? What?!?
My mind! These multigame runs are always awesome but this one was fantastic. Great job agwawaf!
ALAKTORN
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Sir VG wrote:
Uh, you obviously haven't watched the encode then. X1 and X3 are side by side RIGHT NOW. The current layout of the encode is: X3 - X1 Stats - X2 So it's in "Japanese" reading format (Upper Right, move down, move left). But whether it's X1 - X2/X3 - Stats ("one page format") or X1 - X3/X2 - Stats ("two page book format"), I think it should have X1 in the upper left, not the upper right.
I only watched a few minutes, but if what you say is true, all the more what I said: the author is Japanese so he used the Japanese layout, but this website should use the normal layout, giving either: X1-X2, Stats-X3 or X1-X2, X3-Stats (I like bottom right X3 best, so that it’s clear the layout isn’t top–down left–right) edit: I didn’t understand the last part of your post so maybe we said kind of the same thing
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My video wasn't meant to be as fast as possible. If it was I would not have simply walked through the X2 intro stage, grabbed Chill Penguin's heart tank at a leisurely pace, teleport out of a suicidal fall at the last instant, or taken cheap shots at Chill Penguin's back while he was busy attacking a wall. But 6 years is a pretty good run. (and there goes my last non-obsolete video)
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*Mind blowing* Very impressive TAS. Great job ! You should be proud of you !
Synahel
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That wasn't impressive. That was MIND-BLOWING. Wow. Just wow. This is amazing. I don't want to know how much time you spent on this run. And you even took time to draw things using players input. You sir, are a true TAS hero.
Joined: 2/7/2006
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DeHackEd wrote:
But 6 years is a pretty good run. (and there goes my last non-obsolete video)
Gone but not forgotten my friend! Not only have I always viewed these runs as each building off the previous, but yours broke new ground and melted my eyes when I first saw it.