First of all let me just say that I'm very happy to see that someone is picking this game up! It's an awesome game and it deserves a place here.
Second of all I want to apologies beforehand that I might sound a bit negative without much constructiveness. Read through the post entirely though, there will be some nice time savers included! I really encourage you to complete this and I hope that you make something awesome out of this.
Let's get started!
Menu handling:
-Not sure if energy level hard is a requirement as it is most likley won't change anything as recource handling will be dealt with anyway. Probably it is a good thing to keep it at hard just to show the most extreme settings of the game.
-Changing to rapid fire ON is a big no-no in my opinion as you can input a shot every second frame anyway. So in the case of TAS you loose time to set that option.
-Not using two players? The game will be faster with two players and it allows for more entertaining combos!
Mission 1:
-A lot of hits missed (looks sloppy) and you loose time
-Isn't it also stronger to vault and shoot from above? Stun + vault kills enemies much faster if I recall correctly, but I can be wrong. Attach a RAM watch to check what attacks deal most damage over time!
-Bad manipulation of enemies positions
-Keeping enemies off screen. Might be better to allow them further in so that you can deal damage more rapidly
Barn (there are chickens in there, yes)/storage autoscroller:
-Loosing time in the scrolling scenes, also not destroying everything (which is a must of course! ;) )
-Missing shots
-Bad positioning of the aim
-Going after crates before killing enemies = loosing time
Mission 2:
-Missing hits
-Positions enemies half outside of the screen loosing time
-Boss can be dealt with faster I think, you look a bit passive at some times.
Running fast as hell - Level 1:
-Missing shots
Mission 3:
-Bad positioning
-Bad manipulation of enemies
Supermarket:
-Missing energy pickups in supermarket autoscroller in level 2, perhaps not needed in the later levels anyway.
-Bad positioning not killing enemies as fast as possible
-Again not destroying anything, but thats just my taste. You can do whatever of course.
Mission 4:
-Not destroying everything in the electronics shop
-Missing energy pickup in electronics shop
-Better movement and enemy prediction could be used
Mission 5:
-Not destroying everything in the science lab
-Going off target of the enemy in the back to pickup energy instead of finishing the enemy first and progress the auto scrolling
-Going off target at the end of the science lab to kill the flying monster a bit to early it looks.
Mission 6:
-Kills the enemy carrying energy tank to quickly making the enemy stage 2 spawn outside of the picture loosing time.
-Bad manipulation of the blue flying things keeping it stuck half way outside of screen not dealing damage fast enough.
-Bad boss manipulation
-Bad manipulation of the flies carrying the energy tanks
Running fast as hell level 2:
-Missing shots looking sloppy
-Could it be faster jumping over the obstacles to allow fire for a sustained time?
Mission 7:
-Running around a lot to keep two enemies stunned instead of packing them all together.
-Entering the space ship too late? - As far as I can recall there is a way to enter the spaceship a bit sooner,
but I might be remembering wrong on that. Just checked and indeed, if you stand at the door to the spaceship as the creatures come out of it, you can gain early access.
Space ship auto scroller:
-Not destroying everything
-Going off target to destroy the last part of the wall in the left section
-Not posititioned with the aim to kill the enemies first frame possible in the right section
-Pausing fire against the last enemy in the right section
Mission 8:
Corridor 1:
-Close to stacking all enemies but avoids it instead
-Uses special attack so that the enemy bounces outside of the screen thus loosing time
Autoscroller 1:
-Bad positioning not killing the enemies on the first possible frame
-Missed shots - Looking sloppy
-Hits the last enemy in the right section very late
-Waiting for plenty frames before killing the last enemy before exiting the autoscroller
Corridor 2:
-As far as I know it is way quicker to roll-attack the kangoroos. It takes a bit of positioning so that they don't block the attack but instead allowing you to pass through them during the entire attack.
Autoscroller 2:
-Bad positioning
-Missing shots
-Taking much time to kill some of the enemies letting them go off screen
-Not destroying everything
Edit: Also, there is already a topic for
Alien Storm
Edit 2: Another tip is to use the
Microstorage for uploading your input files also. That way you don't have to use other random upload sites.
Edit 3: Special attacks sorted by fastest time
Man: 81 frames
Woman: 93 frames
Robot: 135 frames (No matter where he is positioned)