Former player
Joined: 4/7/2010
Posts: 181
Location: Taguig City, Philippines
Link to video
The title wrote:
Pic Pic - Maze 001 - 00:00:03 No Glitch [TAS]
Well, I wanted to know what is/are the glitch/es in this game? By the way, after Matchstick Puzzle by DS, I wanted to do this TAS (if the TAS of this puzzle game is interesting) as I wanted to have my first puzzle game TAS. In my TAS, I will do all modes (Maze Paint, Drawing, and Magipic).
Active player (458)
Joined: 12/24/2010
Posts: 297
Location: CT, USA
Seems like a bad choice in game selection <_<.
Former player
Joined: 4/7/2010
Posts: 181
Location: Taguig City, Philippines
OH MEN.....
STL
Joined: 12/5/2010
Posts: 5
The glitch is, if you pause the timer gets reseted to full sconds rounded down, so if you pause each 0.9 seconds you can keep the timer at 0 seconds >_>
Editor, Experienced player (818)
Joined: 5/2/2015
Posts: 671
Location: France
Alright, this is four years late, but are you even trying? First off, your stylus movement is slow. Because you grab the starting dot late, you can't keep the stylus ahead, and for some reason, you don't move once every frame. If done optimally, you can keep the stylus input 2 frames ahead of the dot. Second, you fully know crossing the screen is slow. So why do it? There's zoom and dezoom options at the bottom of the screen. Using that would have saved a ton of time. Even admitting that, your screen scroll is really slow. You can keep your dot at the grey border and advance every 6 frames, but you choose the hard way, to scroll with the yellow arrow instead, which is even slower! Even then, you still waste time scrolling, as you don't need to fully scroll to the top! This infiurated me so much I made an optimised TAS. Just on this, this achieves :01 on the timer, about two seconds faster than your test movie. Link to video Good luck on your future endeavors.
Editor, Experienced player (818)
Joined: 5/2/2015
Posts: 671
Location: France
Noting here that I will be starting a TAS of this game 100% (this means all 400 drawings, all 400 magipics, and all 400 maze paints.) This game is rather fast-paced and gives an entertaining result. Would this game be acceptable by site standards? EDIT: Here is an encode of the first 10 levels. This is just the start.. these get very, very long. Link to video
tormented
He/Him
Editor, Player (223)
Joined: 9/25/2015
Posts: 37
Is there any reason you decided to rip into a four-year-old abandoned WIP of a guy who hasn't posted here in years? There was no reason to be so cruel. EDIT: I'm gonna edit this in here instead of having another post. I dunno, I just think it's a bit harsh. I'm sure Bhezt Rhy didn't intend to make such an unoptimal TAS, and he's long gone. If my TAS was torn into I wouldn't much like it. I dunno if I should be the one pointing the finger here, but can't we all try to be cordial? : )
Samsara
She/They
Senior Judge, Site Admin, Expert player (2123)
Joined: 11/13/2006
Posts: 2794
Location: Northern California
Stay on topic, please.
TASvideos Admin and acting Senior Judge 💙 | Cohost
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Joined: 8/1/2006
Posts: 428
A 100% run would take what, 5 hours?
Trying 127.0.0.1... telnet: connect to address 127.0.0.1: Connection refused telnet: Unable to connect to remote host