This is probably the first tool-assisted run of Cross Fire for the NES, where it shows a heavy glitch abuse and the wall thru glitch for skip the stages.
Stage by stage comments
Stage 1
A mid pacifist run, enemy evasion and more of the half stage omitted
Stage 2
Same as above, with the floating bug (using turbo shooting)
Note: Only works in screens without too much graphic & enemies
Stage 3
Same as stage 1
Stage 4
Same as above, and boss fight skipping
Stage 5
Same as Stage 4, with boss fight skipping
Walk thru walls: Can be done with a 30fps turbo shooting + right pad, in some platforms. Some holes an be "walked" without falling, and the dead-end walls can be used for the warp glitch
This was recorded in a real time run, so default speed is used in the whole run
FractalFusion: Hello, ColorAndPSK, and welcome to the forums.
Unfortunately, we've had a faster run submitted. Please read the discussion thread for more details. I'm cancelling the run for now. If you would like to discuss the matter, please post in the discussion.
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
Sorry, but [submission 1732]you're too slow[/submission].
You may want to read up on the [wiki MovieRules]Movie Rules[/wiki] and [wiki Guidelines]Guidelines[/wiki] before trying again.
Hello, ColorAndPSK, and welcome to the forums.
Unfortunately, Yunshui's movie is faster than yours. Even though the movie end is not the same, Yunshui ends at frame 21675, while at the same spot, your movie is at about 21920. So it is about 250 frames (about 4 seconds) slower.
Please watch the jumps carefully. In the last level, some jumps are partially blocked by the boxes, so it slows you down.
Note that Yunshui's movie had been rejected for entertainment reasons, so another movie of this game will likely be rejected unless the new run is very much better.
These are not valid goals or methods for making good TASes.
We expect that, when making a TAS, one uses all the tools available to produce a TAS for the purpose of watching the movie. Most TASes use many rerecords, depending on the game (Yunshui used over 3000 for his submission). Also, to control the input precisely, use frame advance. Default speed cannot do this.