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Another thing - every time i trying to load 32x game BH ask me which file inside archive it have to load, but there are always only one file in archive (with .32x extension, i mean ROM). Maybe it have to load it automatically?
Do not know why but BH is loading 4x times longer with Direct3D (Display Method) than with OpenGL - 8 seconds vs 2 seconds?
On Gens, It doesn't ocurr:
I don't know if more graphical bugs exist or not. Actually, I played Blackthorne 32x version and the Waterfall, sometimes or more, it doesn't work correctly:
On Gens, despite that emulation inacurracies, the waterfall looks correctly:
(Also, the same problem ocurrs on Snow level of this game version)
P.S: Those gifs isn't acurrate. So, that's why it looks slower than normal.