Active player (435)
Joined: 7/23/2006
Posts: 389
Location: Washington
Surprised we didn't already have a thread for this (and perhaps we do and I just don't know where to find it). In any case, I think we should start our own map sharing thread. Trade maps and share ideas. We can all improve by learning from each other. I will attempt to keep this first post updated on a daily or every other day basis with the newest posted maps and the top 10 rated maps created by our community (only the ones that have been linked to from these here forums, and from steam accounts that are in the TASvideos steam group, to prevent abuse). I've now created a collection containing all of our maps in a single location. Now you can't simply click here and select "Subscribe to all" to add all the maps to your queue. http://steamcommunity.com/sharedfiles/filedetails/?id=71704935 Top 10: 1. Intentionally Left Blank 2. Intentionally Left Blank 3. Intentionally Left Blank 4. Intentionally Left Blank 5. Intentionally Left Blank 6. Intentionally Left Blank 7. Intentionally Left Blank 8. Intentionally Left Blank 9. Intentionally Left Blank 10. Intentionally Left Blank Newest maps: Deign - Jump before you leap Expires - May 17 Deign - Quad Chamber Expires - May 17 Deign - You Gelly? Expires - May 17 Deign - Where's the Switch? Expires - May 18 Deign - Blue Angel Expires - May 18 Deign - Four Score Expires - May 18 Baxter - Cubic Jump Expires - May 18 CtrlAltDestroy - Guardian Angle Expires - May 19 Deign - Speed Funnel Expires - May 19 Raiscan - Decision Time Expires - May 19 xPi - Lateral Movement Expires - May 20 Some random person - go fetch! Expires - May 20 Some random person - Balancing Act Expires - May 20 Deign - Portal reflexes Expires - May 20 Bisqwit - Trivial pursuit Expires - May 20 Baxter - Funnel up Expires - May 21 Deign - What the laser!? Expires - May 21 note: Expiring maps means that they will no longer be eligible as "New Maps" and will then be eligible for Top 10
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Active player (435)
Joined: 7/23/2006
Posts: 389
Location: Washington
I'll start the map festivities off with my first three maps. Jump before you leap This first map is a short easy, but interesting map. First one I made and uses well known concepts. Quad Chamber This map is a very large map with several chambers that all require solving. This one does have some problem solving required, although somewhat minimal. Will take a bit of time to complete though. You Gelly? This map is entirely gel based. Very simple, but you get to have some fun with physics and practicing aiming your gels and such. Where's the Switch? Just made this one up over the last couple hours. Has some fun with gels and a bit of problem solving. Blue Angel And this one forces you to think about the angle that your portals are oriented in order to get the correct trajectory. I think this one is a nice one. Four Score I took a lot of time to develop a password system to enter each room. I had to dumb down one of the puzzles significantly because of the item limit per map. Having a password system meant I couldn't have as many items laying around the map. In all there's 4 rooms, nothing as bad as Quad Chambers. Overall I'd say this should take 10 to 15 minutes on first try and be pretty fun.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Spikestuff
They/Them
Editor, Publisher, Expert player (2300)
Joined: 10/12/2011
Posts: 6341
Location: The land down under.
I shall follow this and hopefully when I get a better computer participate in the racing part of it
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Active player (435)
Joined: 7/23/2006
Posts: 389
Location: Washington
I was expecting more people from our community to have played around with this a bit more =P Don't be shy and post some, I want some fun maps to play!
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Joined: 3/4/2012
Posts: 74
Deign wrote:
I was expecting more people from our community to have played around with this a bit more =P Don't be shy and post some, I want some fun maps to play!
I'm not a big fan of map making, but I'm great at testing maps and finding exploits (see my youtube) if anyone wants a tester for their maps.
Skilled player (1402)
Joined: 5/31/2004
Posts: 1821
Cubic jump My first map. Try to get the cube to the other side of the water. If you want a real challenge: try doing it without using the light bridge.
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
I played through a few of them, and I especially liked the four score one. Would have liked the back parts to be a little more involved, but understandable because of the limit you mentioned. Nice maps overall.
Has never colored a dinosaur.
Active player (325)
Joined: 2/23/2005
Posts: 786
My first map, made in about 15 minutes. http://steamcommunity.com/sharedfiles/filedetails/?id=68689719 My goal was to make a puzzle that is simple but appears unwinnable at first. I will surely make more puzzles as I get more ideas.
Active player (435)
Joined: 7/23/2006
Posts: 389
Location: Washington
Got a new one I just finished. It has 2 solutions, an easy way, and a hard way! Speed Funnel
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Joined: 3/4/2012
Posts: 74
So far Cubic Jump has been my favorite by far, but Where's the Switch and Speed Funnel were pretty fun too.
Active player (435)
Joined: 7/23/2006
Posts: 389
Location: Washington
CtrlAltDestroy wrote:
My first map, made in about 15 minutes. http://steamcommunity.com/sharedfiles/filedetails/?id=68689719 My goal was to make a puzzle that is simple but appears unwinnable at first. I will surely make more puzzles as I get more ideas.
I solved it, but I have no idea if I solved it correctly or not ><
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Active player (325)
Joined: 2/23/2005
Posts: 786
Deign wrote:
I solved it, but I have no idea if I solved it correctly or not ><
The correct solution: Put the reflector box down in the pit on top of the laser emitter to create an angle
Joined: 11/11/2006
Posts: 1235
Location: United Kingdom
Decision Time My first finished level, mostly to test things. Not particularly hard (especially with quicksave etc.) But I'm hoping someone finds it an interesting concept.
<adelikat> I am annoyed at my irc statements ending up in forums & sigs
Active player (435)
Joined: 7/23/2006
Posts: 389
Location: Washington
CtrlAltDestroy wrote:
Deign wrote:
I solved it, but I have no idea if I solved it correctly or not ><
The correct solution: Put the reflector box down in the pit on top of the laser emitter to create an angle
Alright sweet, I did it correctly then =D
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
YoungJ1997lol
He/Him
Player (53)
Joined: 7/4/2011
Posts: 550
Location: U.S.A.
my friend has 2 called "go fetch!" and "Balancing Act".
So yea, how's it going? Currently TASing: Nothing
xPi
Joined: 8/1/2008
Posts: 58
Lateral Movement my first map. cross the line of fire somehow
Active player (435)
Joined: 7/23/2006
Posts: 389
Location: Washington
Got a new one. This one is almost entirely reflexed based. I would bet it'll take at least 3 deaths before finishing this one. Enjoy =D Portal reflexes
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Joined: 3/4/2012
Posts: 74
xPi wrote:
Lateral Movement my first map. cross the line of fire somehow
You can run past it if you know what you're doing =)
Deign wrote:
Got a new one. This one is almost entirely reflexed based. I would bet it'll take at least 3 deaths before finishing this one. Enjoy =D Portal reflexes
I'm having a lot of trouble figuring out how to do this. I can easily hit below the exit door, but I can't seem to get the height to get through it. I'm having a blast playing it anyway. I'll keep trying. EDIT: Actually after trying some stuff with noclip, are you sure the final fling is possible? I think the angle on the last panel is too steep.
Active player (435)
Joined: 7/23/2006
Posts: 389
Location: Washington
John11 wrote:
xPi wrote:
Lateral Movement my first map. cross the line of fire somehow
You can run past it if you know what you're doing =)
Deign wrote:
Got a new one. This one is almost entirely reflexed based. I would bet it'll take at least 3 deaths before finishing this one. Enjoy =D Portal reflexes
I'm having a lot of trouble figuring out how to do this. I can easily hit below the exit door, but I can't seem to get the height to get through it. I'm having a blast playing it anyway. I'll keep trying. EDIT: Actually after trying some stuff with noclip, are you sure the final fling is possible? I think the angle on the last panel is too steep.
I'm 100% certain it's possible, you may be trying the wrong thing ;)
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Joined: 3/4/2012
Posts: 74
Deign wrote:
I'm 100% certain it's possible, you may be trying the wrong thing ;)
Ah very tricky. I figured it out. I wish more people made fling maps. EDIT: Decided to make a solution video since I enjoyed it so much: http://www.youtube.com/watch?v=LLuMPJKcVvg
Active player (435)
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Posts: 389
Location: Washington
John11 wrote:
Ah very tricky. I figured it out. I wish more people made fling maps. EDIT: Decided to make a solution video since I enjoyed it so much: http://www.youtube.com/watch?v=LLuMPJKcVvg
The funny thing is, I didn't know you could do it that way =P This was the intended solution: http://youtu.be/548valyq06I
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Skilled player (1402)
Joined: 5/31/2004
Posts: 1821
Funnel Up My second map. Use the tractor beam to maneuver around the room and watch out for flipped walls.
Joined: 3/4/2012
Posts: 74
Baxter wrote:
Funnel Up My second map. Use the tractor beam to maneuver around the room and watch out for flipped walls.
Another great map. Thanks!
Active player (435)
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Posts: 389
Location: Washington
What the laser!? I'm super happy with this one, I hope you'll enjoy! P.S. I made a demonstration map to show how I forced a sequence of events (with the lasers) so that there weren't 5 lasers running at the same time as this causes major frame issues. http://steamcommunity.com/sharedfiles/filedetails/?id=71850663
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Active player (325)
Joined: 2/23/2005
Posts: 786
Here's my second map. This one has a few tricky puzzles. Bright Ideas