Run syncs on "Super Contra 7 (Unl) [p1].nes"
FCEUX Rom checksum: 294338f8898fb6633df0995ec3bcca1b
MD5: 4eabfa3b883817bfb609b5eb48b0e645
SHA1: 0aad6634fa869e8407c0aadd461d124336407f2e
CRC32: f9a7a725
I was positively surprised by the run. The game looks really poor, especially in the sound department, but its glitchiness added to the TAS, rather than detract from it. I especially enjoyed the way you messed with the player's movement sprites, appearing to be jumping while running, for example. The rest of the gameplay seemed nicely fluid and packed with action as well, and the glitch where you kill enemies behind you is really cool. The boss fights looked very well done as well.
There are a couple things I have noticed you might have been able to do better, such as fewer lag frames, or not get so far to the right edge of the screen so you don't have to turn around when stronger enemies appear there (see picture), but I can't prove either of those to be faster right now.
Additionally, two players could perhaps make for an even faster movie (assuming the lag won't get in the way), but since we already have Super C 2-player published, having a one player run for this game might be good for variety's sake. Also, the Super C run was notable for its two-player antics - you have plenty of antics going on with just one player here.
With that in mind, the movie was very entertaining and I'm wishing to see it published, so I'm voting yes.