Bay Route is an arcade run and gun released by Sega and Sunsoft in 1989. Two players can control a boy and a girl to kill terrorists and help the boy find his girlfriend (I wonder who the girl is supposed to be)
  • Emulator used: FBA-RR v0.0.7
  • 2 Players
  • Avoids time saving damage
  • Plays on hard by using dipswitch
  • Manipulates bosses.

Stuff To Know

  • When both of the players shoot boss/enemy that takes over 2 hits to kill, it takes double damage if both of the shots collide at the same time. This is used to kill off bossess very fast!
  • The flamethrower does the most damage if you can get it to hit for over 26 frames.
  • I didn't take any damage because it doesn't save very much time (probably 2 seconds) and looks ugly, plus it's more fun to shoot stuff. Also, anyone who has played this game probably knows it's a very hard one.
  • There are a few theoretical untested possible improvements with better boss luck.

1. I tried very hard to manipulate the cube boss to not move around for that much, but it seems that no matter what you do he will do that.
2. There are some parts where the girl had to dodge bullets, and so not both of the shots could connect at once, but again, I decided not to take the damage to get this.
3. Since you have 4 choices of weapons, maybe a few boss battles could have better weapon choices, but I doubt it.
Thanks for reading, and enjoy the movie.
Screenshot Land


Since you decided to read this, I'll give you a table. (╯°□°)╯︵ ┻━┻

FractalFusion: Replaced submission file with FBM file linked from this post (with proper extension).

turska: Judging.

turska: The run is quite repetitive. The two players spend a lot of time doing the same things, standing still and overlapping each other - this is particularly noticeable during boss fights and the autoscroller. It looks like much more could be done with two players.
Additionally, many viewers found the run quite boring.
As such, I'm rejecting this movie for major possible improvements with how the two player characters are used, and audience response.

turska: Unrejecting under the neo-TASVideos publication system.

turska: Accepting for publication in the Vault.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15564
Location: 127.0.0.1
This topic is for the purpose of discussing #3665: NitroGenesis's Arcade Bay Route in 10:31.72
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Experienced player (520)
Joined: 11/2/2010
Posts: 359
NitroGenesis wrote:
Oops... the real TAS is here. http://tasvideos-nitrogenesis.googlecode.com/svn/tas-bayroute.zip
I was impressed that you could have saved two seconds with damage on a .15 second movie.
Editor, Expert player (2072)
Joined: 6/15/2005
Posts: 3282
NitroGenesis wrote:
Oops... the real TAS is here. http://tasvideos-nitrogenesis.googlecode.com/svn/tas-bayroute.zip
Thanks, nitrogenesis. Replaced the file. Just to let you know, changing the extension of your FBM file to .zip doesn't magically make it a ZIP file. Also, I'll give you back your table. ┳━┳ ︵╰(°□°╰)
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
I made an encode. It is embedded in the submission text. Unfortunately, FBA's avi dumper is a pain and there is some A/V desync, sorry >_> (Yay, Post 1337)
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Thanks for the run and the encode, NitroGenesis! The run looked pretty solid. I wish there could be a little more weapon variety during the regular stages, if you can show off other weapons without losing time. Boss fights were pretty good. I'd never heard of this game before, but it's a little disappointing graphics-wise, as far as arcade games go. The stages got fairly repetitive. I may rewatch this, though, to see if it's more interesting when I've had more sleep. If you have any more info about the game, it might help make the run more interesting.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
You should be ashamed of yourself for letting yourself do the voice cover. I'll give this run a meh, for what Nitrogenesis did to tasvideos.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Active player (378)
Joined: 9/25/2011
Posts: 652
I tried watching it all the way through, but just got too bored. Voting Meh, 'cause I'm guessing it's more entertaining if you've actually played the game.
Editor, Expert player (2072)
Joined: 6/15/2005
Posts: 3282
To explain what AngerFist is saying, the quality of the voices in the youtube video is weird, as if nitrogenesis voiced it over himself. The voices should sound like the following: http://www.youtube.com/watch?v=JZRVsrlxHcc It doesn't help that the audio and video are desynced right at the beginning as well. I don't know yet if this is a property of FBA-RR v0.0.7, or if this is only how the encode came out.
Joined: 4/24/2012
Posts: 129
Location: Atlanta, GA
Nothing particularly interesting, but, it was still decently entertaining. Yes vote.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
mklip2001 wrote:
If you have any more info about the game, it might help make the run more interesting.
Here is some more info about the game. 1. You can take 2 hits, the 3rd hit kills you. When you die and respawn, your health does not refill so you can only take 1 hit before dying. This makes the game hard in real time. 2. Most other weapons are sadly useless in a TAS. The bomb can only be used while ducking and that wastes 2 frames each time. And the flamethrower obviously can't hit enemies far away, so it will only cause lag while the enemies come to us. 3. Each weapon can be upgraded by picking up green boxes. These come randomly from enemies after they die. Obviously, we need to manipulate luck to get these to drop. The best upgrade is the spread gun, an upgrade from the regular pea shooter. So we need that one asap. The other one nessescary is an upgrade to the four-way bullet which makes them all swirl in a circle instead. The other upgrades allow the flamethrower to get a longer range and the bomb to have a bigger explosion.
FractalFusion wrote:
I don't know yet if this is a property of FBA-RR v0.0.7, or if this is only how the encode came out.
This is an FBA fault. I have only briefly played this game at a real arcade which lead me to TAS it, so I had no idea how the voices are supposed to sound like. (I also didn't TAS this game with sound)
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Alright, thanks, NitroGenesis! I watched this again, and it was better than I first thought. If nothing else, the music is fairly good, especially the drum hits in the boss battle music. I'd say this moves along well enough to merit a (somewhat weak) Yes vote.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Experienced player (764)
Joined: 6/17/2008
Posts: 146
The sound errors weren't particularly distracting. You constantly switched weapons much earlier than necessary, which looks rather un-TASy. Were downtime antics not possible? In many boss fights, you were standing still for extended periods of time while pointing your weapon at the boss. The autoscroller section also looks like it could be much less dull.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
A little boring since you couldn't switch weapons or move around much during downtime without the game lagging, but still a good run. I'm glad you decided not to take damage too; it looks more impressive in this game. Yes vote.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
turska wrote:
The sound errors weren't particularly distracting.
I agree.
You constantly switched weapons much earlier than necessary, which looks rather un-TASy.
I didn't know that it seemed sloppy, but it doesn't waste time and doesn't stop the gameplay, so I guess it isn't that bad.
Were downtime antics not possible? In many boss fights, you were standing still for extended periods of time while pointing your weapon at the boss. The autoscroller section also looks like it could be much less dull.
I guess they could be a bit better, but the only section I could see that would really benefit is while waiting for the cube boss and the autoscroller stage, but there isn't particularly much I could do in that one without it getting repetetive after a while. Maybe the 2 player could be used better, but I was going for reducing lag, which is hard because of FBA's lack of a lag counter, so I was just trying to shoot everything.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Noxxa
They/Them
Moderator, Expert player (4110)
Joined: 8/14/2009
Posts: 4089
Location: The Netherlands
Personally, I found this quite boring. The two players are doing the exact same things or even overlapping each other way too much. Lag or not, it looks like there's much more that can be done with the two player characters, but wasn't - instead, they were just generally walking in sync, posing in sync or standing into each other, so you could barely even notice it was 2-player at all. The end result was very boring as a result. No vote.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Site Admin, Skilled player (1251)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
NitroGenesis wrote:
feos wrote:
http://www.youtube.com/watch?v=1A7lVzHttRY#t=395s
What?
He's saying that he thinks the run is "totally boring, totally boring, totally boring".
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2785
Location: The dark corners of the TASVideos server
om, nom, nom... sweet!
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
Clearly an amazing run. Voted yes. The fact that this is going to the vault is just demeaning. - Everyone
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
I already voted Yes on this the first time it was in the Workbench. I don't care where it goes, as long as it's published.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
It's 2013 now this run has been in the workbench for so long man publish this work of art, voting yes again.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15564
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2332] Arcade Bay Route "2 players" by NitroGenesis in 10:31.72