http://www.indiegogo.com/resurrect-adom-development
As some of you may know, Thomas Biskup the author of Ancient Domains of Mystery is running a crowdfunding campaign to restart the development of ADOM and fix things that were broken, underdeveloped, or unbalanced, as well as introduce some new stuff. He has a team of three people, among which an artist and a musician, and the requested total is $48,000. So far they've gathered $33,266 and there are just over two weeks left.
So, if you'd played ADOM and would like to see it improved, such as:
— getting new artifacts, corruptions, items and monsters;
— having most of the bugs and balance/scumming issues fixed;
— getting better UI features such as those in ADOM Sage;
— native builds for modern systems;
...
do pledge something! (I already have!)
IGG will refund your pledge if the campaign doesn't reach the defined goal, so you're not losing anything in the unfortunate event. The game itself will remain free, as usual, in any case.
The team has already released an early version of
ADOM 1.2.0 where some of the worst bugs have been fixed.