Putty Moon, the place where all the putties live, has been taken over by an evil wizard named Dazzledaze. Putty has been banished from the moon to the planet below. To return to Putty Moon and oust the evil wizard, Putty enlists the help of some robots ("bots") to build a skyscraper that will reach up to Putty Moon.

Objectives of the Game:

Putty must rescue a certain number of bots in each stage to advance to the next one, it's not necessary to kill the bosses and it's better to avoid them as they add extra time on the tally screen. When your character has absorbed a robot, there is an icon of a blue robot in the upper-left corner, the numbers that say "In" and "Out" tell you how many robots you have brought to the ship and the stage finishes when "Out" is zero.
  • Emulator: Snes9x 1.51 v7 svn147
  • Takes Damage to Save Time
  • Uses Death to Save Time
  • Plays All Stages

Dooty's Comments

One of the objectives in this game, besides get rid of Dazzledaze, is making a high score. But, unless it's Tetris Attack, high scores are not very appealing, so I decided to play all stages.

Gym

The Gym is back after some wips starting from Putty Moon. I did a test starting from Technofear, and guess what? Yes, you can skip three stages and still beat the game like normal, talk about weird.

Putty Moon

Here's where the action begins, if you watched my previous wips, you'll see some new things here; I'm not avoiding points at all costs like before.

Dazzledaze Villas

Nothing new here, but this is one of my favourite stages, I spent more time here optimizing things than in Technofear for example.

Technofear

I developed the strategies for this stage in an afternoon. I'm no slouch when it comes to optimization, but this stage was just too fluent.

Oriental Rooms

I was using death in this stage to save time, but then Twilight Zone was just not working out. It's now slower than it can be, but Twilight Zone is a better place to spend my lives.

Toytown

Another stage that gave me almost no trouble, well almost... the first area was a little bit complicated, the rest was Okay.

Twilight Zone

Only Dazzledaze's castle on my way now; six more bots carefully planted on the castle's dungeon and the run is over. I hope you enjoy, see you in Putty Squad!

Suggested Screenshot

Frame 43237

turska: Judging.

turska: Super. Accepting for publication.

Guga: Processing...

TASVideoAgent
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This topic is for the purpose of discussing #3708: Dooty's SNES Super Putty "all stages" in 16:53.17
Joined: 6/4/2009
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sorry, i cannot as the port 22 is not enabled.... on another side, it's a nice run of a strange game... yes vote
mklip2001
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Man, what a weird game. I haven't played it before, and I had trouble figuring out what was really going on, until I noticed a few things: * The Wikipedia page at https://en.wikipedia.org/wiki/Putty_%28video_game%29 is a little helpful. * When your character has absorbed a robot, there is an icon of a blue robot in the upper-left corner. * The numbers that say "In" and "Out" tell you how many robots you have brought to the ship. For each one collected, "In" goes up by one and "Out" goes down by one. The stage finishes when "Out" is zero. I'll have to rewatch this when I've got more energy to pay attention properly. In the meantime, maybe a couple of these details should end up in the submission text. Could somebody make at least a temp encode?
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
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Thank you, mklip2001. The info is on the submission text. I must confess to you that even after finishing the game twice (with and without all stages), i still don't know one thing about it; the way I did is the real way to finish the game? I searched high and low, but I'm still "puzzled" by this little game.
I am old enough to know better, but not enough to do it.
NitroGenesis
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Two comments and it is accepted rofl
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
mklip2001
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Eh, it is a good run, even if it somewhat confusing. The graphics felt really cluttered to me. I'm more concerned that it's only been a few days and yet this was judged with so little feedback. But the process has never ultimately been democratic...
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
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It would have gotten more comments if it had an encode.
Joined: 6/4/2009
Posts: 893
henke37 wrote:
It would have gotten more comments if it had an encode.
it's still like 4 votes for acceptation... even throught i think the run deserve a publication, it's true that it's a *bit* fast
mklip2001
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Alright, I finally got a chance to watch this whole thing. And, to be honest, I don't like it very much. I voted Meh, leaning towards No. The problem is, the game is capable of fast action, but it introduces way too many unavoidable delays. After the first few stages, you spend most of your time waiting around for the next bot to spawn. Also, when you have 5 or 6 bots to bring to the goal with each stage, the game gets very repetitive. The enemies hardly look like they do anything to impede your action, which also makes the run more repetitive. I can see the skill in optimizing the drops of the bots, but the movie lost its flair after 5 minutes for me.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Expert player (2581)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
These unknown games tend to span few to no attention. I even thought it would roll a little longer in the workbench, honestly. But I’m thinking about one of those three Ms that are so popular around here for my next project; Mario, Metroid or, or… what the other M stand for anyway?
I am old enough to know better, but not enough to do it.
mklip2001
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Dooty: Megaman, most likely. Out of all the SNES runs of these games so far, probably the Megaman X2 run which gets the Shoryuken is most improvable... it doesn't use some tricks that have been found since its publication.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
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So at the end, the slime command Dalek-like robot to murder an innocent wizard? What a cruel creature it is... The speedrun seems good enough for me, so I vote yes.
Dooty wrote:
But I’m thinking about one of those three Ms that are so popular around here for my next project; Mario, Metroid or, or… what the other M stand for anyway?
How about Metriod : Other M? That's a 'real' other M.
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Thank you, mklip2001. Megaman X2 will be then, thanks again. sorry, Odongdong, I was editing my post for so long that you posted before me :) well, I never did any Metroid run either, let's see about that too. edit: Metroid is calling my attention more than the other games, so, you can expect a Metroid run from me in the near future. edit: there's other much more experienced TASers working on those games already. I'm working in something else, sorry.
I am old enough to know better, but not enough to do it.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2113] SNES Super Putty "all stages" by Dooty in 16:53.17