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Also known as "Cat Mario", Syobon Action is an extremely difficult mario-clone platformer that usually takes many tries to complete. This run aims to do so in the fastest possible time.

Game objectives

  • Emulator used: Hourglass - r81
  • Fastest Time For Real
  • No Deaths
  • Do not use select-state key (Number keys 1-4)

Comments

Before introducing this movie, I want to explain why this movie's re-record count is only 62, because this run is an improved version of the formal run in 1:49:87, so the real re-record count is 4432. When you want to watch it in Hourglass, please set FPS to 30 and System Time to 0.
First of all, I would like to thank my friend Hu, who have provided me with many technical supports, so I can create this movie. Also, I would like to thank jlun2, because he came up with an important suggestion - the Lags in this game, which helped me saved more than 100 frames.
Secondly, the reason why I used the "4 stage" version instead of an extended one is because the "official" site only has this version. Also, a source claims that Syobon Action only has 4 stages, implying that the extended version is a fan-game.

Glitches/Tricks

Wall Jumping

With enough horizontal velocity, you can clip slightly into a wall if you turn around for ~1 frame. Then simply hold onto the jump button ("Z" or "UP") to jump again once inside the wall. (If you are lucky, you can jmup on the wall at full speed! )

Quick Turn

To turn quickly, bump into a wall for 1 frame then immediately turn around. It's faster than turning without bumping into a wall. Used once in stage 1 - 1.

Quick Decelerate

When you're on the ground and you are fast forward, don't hold onto any button for 1 frame, then you will slow down more quickly than hold onto the back button. Used once in stage 1 - 2.

Stage by stage comments

1-1

The first stage of the game. I tried to speed up my cat, and it's a fully optimized run, so finally I saved 19 frames in this stage.

1-2

I managed to save 1 frame at the first screen but failed, then I watched Hu's previous run and luckily got the 1 frame. In the third screen I jumped first, then saved 6 frames.

1-3

The third stage takes place above ground. I tried to make less deceleration and kick the shell more accurately, in the end I saved 10 frames.

1-4

As the third stage, I tried to accelerate in this stage, finally I saved 12 frames.

Other comments

Possible Improvements

  • Speed/Pixel Management (Needs RAM Search & RAM Watch)

TASVideoAgent
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This topic is for the purpose of discussing #3948: happy_mario, TEHH_083's Windows Syobon Action in 01:49.63
Site Admin, Skilled player (1235)
Joined: 4/17/2010
Posts: 11264
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My system is probably broken, I can't run this game through Hourglass.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
happy_mario
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Joined: 4/3/2013
Posts: 37
Location: China
feos wrote:
My system is probably broken, I can't run this game through Hourglass.
I also found this problem last month, I could't solve it until I changed my system to Windows XP SP3. Maybe I have to post a new movie.... I found another improvement for entertainment.
Happy everyday! 快乐每一天!
Site Admin, Skilled player (1235)
Joined: 4/17/2010
Posts: 11264
Location: RU
You can just upload it to your userfiles and I can replace the submission file, no need to cancel/submit. http://tasvideos.org/userfiles/my#uploadfile
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Skilled player (1705)
Joined: 9/17/2009
Posts: 4952
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Speed/Pixel Management (Needs RAM Search & RAM Watch)
Have you tried using "Cheat Engine"? Despite it's name, it could also be used to browse the game's memory other than cheating.
TASVideosGrue
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om, nom, nom... want more!
happy_mario
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Player (107)
Joined: 4/3/2013
Posts: 37
Location: China
feos wrote:
You can just upload it to your userfiles and I can replace the submission file, no need to cancel/submit. http://tasvideos.org/userfiles/my#uploadfile
Oh my god, I did not find this feature. Maybe I will use it the next time.
Happy everyday! 快乐每一天!
happy_mario
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Player (107)
Joined: 4/3/2013
Posts: 37
Location: China
jlun2 wrote:
Speed/Pixel Management (Needs RAM Search & RAM Watch)
Have you tried using "Cheat Engine"? Despite it's name, it could also be used to browse the game's memory other than cheating.
No, I even don't know how to use it.
Happy everyday! 快乐每一天!
happy_mario
He/Him
Player (107)
Joined: 4/3/2013
Posts: 37
Location: China
feos wrote:
You can just upload it to your userfiles and I can replace the submission file, no need to cancel/submit. http://tasvideos.org/userfiles/my#uploadfile
But this feature seems difficult to master....
Happy everyday! 快乐每一天!