Based off of the classic arcade game Frogger, Frogger's Adventures: The Rescue, also released on Playstation 2, tells the story of a frog's journey to save his girlfriend, Lily, who has been kidnapped by an organization called T.R.I.P. (Tyrannical Reptiles In Power) because she is the key to activating the Ultimate Weapon, a device created to destroy the Earth. In this game, Frogger speeds through 7 zones in order to chase down these Reptiles and free Lily.

Game objectives

  • Emulator used: Dolphin 3.5-322
  • Settings to work correctly:
  • Dual Core Off
  • Idle Skipping Off
  • DSP LLE Recompiler and DSP LLE on Thread Off
  • Aims for fastest time

Comments

TASing this game was very fun and relatively easy though I did have to fix many things. This was my 2nd time redoing this entire game after finding many spots to improve. There's not much to say about the controls and gameplay in this TAS. Notable things include that moving 1 space at a time is 6 frames faster than jumping across 2 and jumping into the end of the level is faster than moving 1 space up to it. In the first zone, Firefly Swamp, there was very little improvement except for the 3rd level where I went to pull out the wood blocks behind the ship. This allowed me to zip past the enemies in front of the ship without losing time to avoid them like in my last run. The boss for this zone relies heavily on RNG. I had to slightly manipulate luck to place the rock in the best position.
In Metro-Mayhem, the first stage was improved by roughly 1000 frames. Before, I had to wait that amount of time for the moving platform to arrive because I was too late for it. The 2nd level was improved by 91 frames because I was able to avoid being electrocuted. Level 3 had a 1 frame improvement. The boss was improved by a small amount thanks to a faster strategy.
Molten Island was one of the most annoying zones. I previously lost about 1.5 seconds because I missed a faster route, but because of bad enemy positioning I lost a bit of time there. The second level I also lost time because of bad enemy positioning which I can't fix. So a little bit of time was lost. In the third level 3 frames were saved from better optimization. The boss was only improved by 2 frames because of better routes.
Forgotten Island had no improvements. Puzzling Pyramid was improved by 259 frames, 148 coming from the boss. I saved 210 frames in Sunken Temple because of better routing. Only 18 frames were saved in Nuclear Nemesis and the final boss.

Other comments

This is my first TAS besides Time Trial TASes within Mario Kart Wii, so I decided to pick an easy game to TAS first. I hope to go for a more difficult Gamecube game in the future.

feos: Accepting for Moons.
Ilari: Tweaked the time a bit (1:10:06.73->1:11:31.48) to be more accurate.


TASVideoAgent
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This topic is for the purpose of discussing #4027: Malleoz's GC Frogger's Adventures: The Rescue in 1:11:31.48
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
This is a quite nice edition to the site and it is also nice that it is a Gamecube game :-) Good job and I will vote yes. For your next Gamecube tas, you should definitely upgrade your dolphin as you are more than a thousand revision behind :-)
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Experienced player (985)
Joined: 8/30/2012
Posts: 373
Thanks :) I literally realized I was behind yesterday. I didn't know all those revisions had been released somewhere else.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced player (588)
Joined: 2/5/2011
Posts: 1417
Location: France
Liked this run, voted yes! I'm glad you finally finished this GC TAS. I hope I finish soon my Rayman 3 TAS
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Experienced player (985)
Joined: 8/30/2012
Posts: 373
Thanks, and I look forward to seeing your TAS :)
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Joined: 7/27/2013
Posts: 2
Very nice work malleo! I'm excited to see what else you will put up next :)
Post subject: new mood avatar
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What is a correct ROM checksum? I got NTSC-U and it told me checksum mismatch.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced player (985)
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I'm not exactly sure, but this is where I downloaded the ROM I believe. *LINK REMOVED*
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
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ROM links are forbidden. Also, it successfully synced on what I used. CRC32: 72D21A8E MD5: 44C22D035C7302E9EEB0349AFFA6BD2B SHA-1: D449A569B1E875B3A20227FCB18431B1BF3FC2DC
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced player (985)
Joined: 8/30/2012
Posts: 373
For future reference, how can I check the MD5 Checksum on Gamecube and Wii games?
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
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Just use Windows context menu Properties, and the Hashes tab. EDIT: The ROM you pointed to is similar to the one I used, but is different from what you actually used :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced player (985)
Joined: 8/30/2012
Posts: 373
Weird...I thought I downloaded it there.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Very nice run Malleoz. Looking forward to more GameCube TASes from you! Yes vote.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2438] GC Frogger's Adventures: The Rescue by Malleoz in 1:11:31.48