Post subject: Tetris Attack
Experienced player (774)
Joined: 7/14/2007
Posts: 66
Location: Japan
I decided to make a topic of SNES Tetris Attack since there is no general one for this game yet. Link to video Recently a tetris attack player Rokutomo found a new glitch for TAS. I'll write what is happening in above video instead of him, because we wanna tell anyone who is interested in this game about it. First, SFC Panel de Pon and SNES Tetris Attack have a limitation that only 10th and less than 10th panels lined can be erased at the same time, then 11th or more panels lined won't be erased temporarily. In the video, he operates two glitches by lining 11th panels as a [x2] chain. The first one is a glitch which amplifies number of chain. In this game, number of chain increases when panels are lined. Thus if lined panels are not erased, you can increase number of chain by cutting off and re-lining the panels many times. In the video he amplifies by using lower yellow panels. The second one is a glitch which makes the chain keep unfinished. If you cut off the lined panels, chain will never finish as long as the panel(s) remain in field. Also, game will not be over as long as the panel(s) remain in field (go through roof). You can see he maintains the yellow panel(s) and earns [x13] bonuses by a lot of single erasing. He made it with J ver as a testrun, though I confirmed this glitch is also available in SNES Tetris Attack. I'm not sure if he will submit a run with U ver yet.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4045
Had to watch it twice to realize what was going on, even with the notes. Very clever :) I'd love to see this as a submission.
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