This TAS improves the published #2149: Twisted Eye's NES Total Recall in 05:02.00 by 925 frames thanks to extensive use of avoiding spawn of different objects (enemies, bullets, checkpoints), movement optimizations and lag frame removing and more boosts / better health management and other tricks. Starting with 128 HP and finishing the game with 3 HP.
Aims for fastest shortest input (ending is only 922 frames faster because of this)
Entertains without losing a frame
Playing back the TAS
(AFAIK,) The original Total Recall (U).nes has a bad header, so you should play it back in Bizhawk 1.5.1. If you really need to play it in FCEUX 2.2.2, you can change the 0x06 byte to 21 but this isn't the preferred one.
Take 15 dmg to save lag frames and better movement pattern
Level 2 - Apartman - 0 frames difference
This level is timed.
Level 3 - X-ray - 216 frames faster
Taking 10 damages and regaining 10 health whenever it's possible without losing frames to hit enemies earlier so they jump sooner towards you
Tricky ending to avoid lag frames and unneccessary hit
Level 4 - Subway - 78 frames faster
Filling the object list 3 times at a specific X position to avoid the "cam scroll locker" guards being spawned
10 dmg boosts and hitting away dog in the beginning
Level 5 - Hobo - 105 frames faster
Properly jumping before using a ladder can save multiple frames
More boosts, better health management
Faster boss kill and boomerang spawn avoidment
Boost before end of level
Level 6 - Mars hub - 96 frames faster
Better shooting, avoiding UFOs (so the door instantly opens when you reach X position) and lag frames
Level 7 - Mars driving - 103 frames faster
Fewer lag frames, fewer slow downs
Level 8 - Rekall Inc. - 37 frames faster
Better shooting, fewer lag frames, better ladders
Level 9 - Mine - 13 frames faster
Better shooting and fewer lag frames, faster boss fight
Level 10 - Final showdown - 271 frames faster
Better shooting, fewer lag frames, avoiding 2 fights, faster boss fight
Note to encoders
Use 60 fps with blending
I hope you were entertained =). Even that my tricks just saved a few frames (since I had to abuse the lags to improve it significantly), I'm pretty satisfied with the result. See you until my next TAS =)
Please replace the movie file with http://tasvideos.org/userfiles/info/10271330243602333. Only the ROM name changed (and possibly the GUID, checksum)
As adelikat says, the ROM I used have a wrong header, so FCEUX 2.2.2 can't play it back properly while BizHawk 1.5.1 uses bootgod db to decide which header to use.
PhD in TASing 🎓 speedrun enthusiast ❤🚷🔥 white hat hacker ▓ black box tester ░ censorships and rules...
Location: Georgia, USA
I was quite surprised by how smooth this looked, and then I realized there were way fewer enemies than normal. You did a great job with spawn abuse. The hobo boss fight and the final boss were also quite noticeably different.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically.
Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.)
Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html)
Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature!
Thanks also to Samsara for finishing a Treasure Master run. From the submission comments: