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We also have a Discord server and an IRC channel #tasvideos at irc.libera.chat...
I've started work on this core. Fortunately, it was already in a pretty advanced state before I picked it up, so a lot of the complicated stuff was already done. So far I have controls and the basics of the sprites programmed in, but there is a very long way to go.
There is plenty of high level information about how the system works, so getting it into a usable state should be pretty easy.
Unfortunately I can't find any info about low level things like cycle timing, so for now this will be high level emulation only and lack the real hard core accuracy of NESHawk and AtariHawk.
Right now there is no sound or hit detection, but CPU emulation seems in order and the characters react to the controls, so that's about it for now. Stay tuned!
I've been making slow and steady progress on Intellivision. Recent improvements inclide:
-Collision Detection
-Timing fixes
-Scrolling and Border effects
-Code optimization (back up to 60 fps)
many games should be in a nominally playable state now. Some will still have graphical glitches and ones requiring banking won't load, but I think I'll be able to start on that stuff soon.