Yeah, yeah, I know. Just from the name Pac-Man, it sounds like a run of this might not be all that entertaining... :/
Well anyway...Atari, alias Tengen, put out a rather kick-ass version of this. Quick list of the features:
- 36 maze layouts, spread out across four 32-level sets of Arcade, Mini, Big, and Strange.
- A "Pac Booster". Similar to the arcade version's speedup hack, it lets you move faster while the ghosts still move at the same slow speed. :p
- 4 speed settings: Easy, Normal Hard, and Crazy
- 2-player simultaneous. Hell yes. :)
- You get four 1-ups: the traditional 10000 points, and also at 50k, 100k, and 300k.
- Power pills
do work in the levels past 17, although they still don't work
on 17... ;)
- Ends at level 32. Stupid, because if you cheat to start at 33, you can just keep going until 255 and wrap around to 0 and then 1 again, with no problems...d'oh! >_<
- The Strange levels have 7 new fruits, worth 3000 to 10000, so randomness doesn't start until level 15.
So...I was wondering what a perfect-score run of this might look like, so I did
four levels of hardest settings.
This is just a test. A "real, gonna submit to Bisqwit" run would probably be 2 players, and have better ghost manipulation (i.e.,
not take a great hell of a time to finish level 4...especially since the two players can cover more of the screen, now that I think about it)...I did try to provide some entertainment while waiting for an opening though.
Another thing to keep in mind for anyone that might want to do a real run of this, that I didn't get the chance to show in the video: fruit manipulation will account for half of the points, and is quite easy to do. When I tested in the later levels (past 14), it didn't even take much moving around differently for me to force the 10000-point flowers every time. :p
So...thoughts? Main thing I'm worried about is, how good-looking would this type of run be able to get?