Post subject: Star Control II TAS for Vault?
Active player (372)
Joined: 9/25/2011
Posts: 652
Hi, I just finished watching http://tasvideos.org/1493S.html, and though it was initially rejected, wouldn't this qualify for the vault?
Post subject: Re: Star Control II TAS for Vault?
Emulator Coder, Skilled player (1141)
Joined: 5/1/2010
Posts: 1217
c-square wrote:
I just finished watching http://tasvideos.org/1493S.html, and though it was initially rejected, wouldn't this qualify for the vault?
No, because it doesn't sync for anyone else (and not even for Bisqwit nowadays).
Patashu
He/Him
Joined: 10/2/2005
Posts: 4017
It remains rejected because of the platform it was made on, which tasvideos doesn't support/recommend as a TASing platform, and has a low optimization level as a result.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Emulator Coder, Skilled player (1141)
Joined: 5/1/2010
Posts: 1217
Patashu wrote:
It remains rejected because of the platform it was made on, which tasvideos doesn't support/recommend as a TASing platform, and has a low optimization level as a result.
Err, What??? Can you give reference about the run being badly optimized as result of bad emulator (as opposed to suboptimalities in routing)?
Patashu
He/Him
Joined: 10/2/2005
Posts: 4017
My apologies, I must be thinking of a different TAS then.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Re: Star Control II TAS for Vault?
Active player (372)
Joined: 9/25/2011
Posts: 652
Ilari wrote:
c-square wrote:
I just finished watching http://tasvideos.org/1493S.html, and though it was initially rejected, wouldn't this qualify for the vault?
No, because it doesn't sync for anyone else (and not even for Bisqwit nowadays).
Thanks. That's too bad. I was thinking a SC2 run would be great to have in the collection, and then I found that one. Unfortunately, I doubt anyone is going to make another one, as it's certainly headed to the vault if they did.
Post subject: Re: Star Control II TAS for Vault?
Editor, Active player (296)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
It syncs fine for me on multiple computers, EXCEPT that right in the end, the SIS ship flies right through Sa-Matra (in the interplanetary) without intercepting and without a battle. I have no idea what causes it! I'm thinking maybe there's some kind of copy protection mechanism in the game, but I can't figure it out. EDIT: Added High-Quality Encoding: Link to video It syncs just fine until... well, I just explained it.[/video]
Joined: 10/28/2013
Posts: 130
Location: United States
Since Star Control II was ported to the 3DO, this would be a great reason for someone -- alas, not me: I don't have the skills -- to start opening up the brave new world of 3DO TAS-ing. :D