Game objectives

  • Emulator used: VBA-rr-svn480
  • Use Savedata
  • Aims for fastest time
  • Manipulates luck
  • Takes damage to save time

About the run

This is an improvement Version of My TAS. 2341frame was improved.

Doubly Powerup glitch

When set to HP0 of manticore, it will reappear, if it attacks simultaneously to a tail and the body. However, the error of not 1frame is allowed. hijiki found this glitch->[dead link removed]

Improvement

It improved using Doubly Powerup glitch.Graham battle was improved by this.In connection with this, route change is needed.It is only this route change part and Graham Battle that were changed this time, and the other part has not changed.

Savedata

It is the same as what cpadolf is using.

Special Thanks

  • kagemitsu: It referred to created testrun.
  • cpadolf: This TAS is created by reference in his TAS.
  • Zggzdydp: He is an old record TAS maker.
  • hijiki: Doubly Powerup glitch used as the cause for this TAS to be improved greatly was found.
  • alpha09jp/"比較の人": He had a wonderful comparison Movie created.
  • Robert_Ordits: The created determination display lua worked comfortably sharply.

comparison Movie


Noxxa: Judging.
Noxxa: Replaced submission with a 12-frame improvement.
Noxxa: Good improvement. The new tricks make a nice difference from the published run, although Julius' style of movement will never get old anyway. Accepting as an improvement to the published movie.
Guga: Processing...


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15564
Location: 127.0.0.1
Noxxa
They/Them
Moderator, Expert player (4110)
Joined: 8/14/2009
Posts: 4089
Location: The Netherlands
I like how the run is already so short, and still you improve it by a relatively large amount of time :) It looks good as always. Julius' divekicking action never disappoints, and the new route and glitches make a nice change from the previous runs. Yes vote.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Joined: 7/2/2007
Posts: 3960
So you get a double-kill of Manticore somehow, thereby getting you two "level-ups", which makes the Graham fight go much faster. Interesting. Easy yes vote, anyway. Nice work!
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Fortranm
He/Him
Editor, Experienced player (878)
Joined: 10/19/2013
Posts: 1121
It's amazing that the run is shortened by more than one tenth. Easy yes vote. Does the Doubly Powerup glitch work only for manticore?
Samsara
She/They
Senior Judge, Site Admin, Expert player (2109)
Joined: 11/13/2006
Posts: 2822
Location: Northern California
It looks like the first minute of kagemitsu's test run is used in this run, according to the comparison encode. He should probably be listed as a co-author. Still, excellent run, glad to see AoS back in the queue. Yes vote of course. Just to clarify, from what I can understand the Manticore double-kill happens because both its body and tail accept damage, and since they're hit on the same frame the game is tricked into thinking Manticore was killed twice. I could be wrong, though.
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Skilled player (1443)
Joined: 7/15/2007
Posts: 1468
Location: Sweden
Samsara wrote:
It looks like the first minute of kagemitsu's test run is used in this run, according to the comparison encode. He should probably be listed as a co-author. Still, excellent run, glad to see AoS back in the queue. Yes vote of course. Just to clarify, from what I can understand the Manticore double-kill happens because both its body and tail accept damage, and since they're hit on the same frame the game is tricked into thinking Manticore was killed twice. I could be wrong, though.
I think it's the opposite, kagemitsu copied mtbRc's old TAS up till the point of divergence. Excellent run either way, easy yes vote!
Agare Bagare Kopparslagare
Samsara
She/They
Senior Judge, Site Admin, Expert player (2109)
Joined: 11/13/2006
Posts: 2822
Location: Northern California
Cpadolf wrote:
I think it's the opposite, kagemitsu copied mtbRc's old TAS up till the point of divergence.
Ah, is that it? My mistake, then. I haven't watched the previous run in a while.
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Editor, Skilled player (1439)
Joined: 3/31/2010
Posts: 2108
This was really exciting. The new route was really cool, especially since it features a fairly antiquated zip. We really need an All Bosses Julius TAS, but for now, I'm voting Yes.
Skilled player (1286)
Joined: 6/8/2011
Posts: 25
Location: Japan
It is minor improvement version of this submision -> http://dehacked.2y.net/microstorage.php/info/1330377645/mtbRc%20-%20AoS%20-%20JuliusV3_b2.vbm . Manticore room and Graham battle are improved. It's saved 12 frames. Can vbm be repraced?
Noxxa
They/Them
Moderator, Expert player (4110)
Joined: 8/14/2009
Posts: 4089
Location: The Netherlands
mtbRc wrote:
It is minor improvement version of this submision -> http://dehacked.2y.net/microstorage.php/info/1330377645/mtbRc%20-%20AoS%20-%20JuliusV3_b2.vbm . Manticore room and Graham battle are improved. It's saved 12 frames. Can vbm be repraced?
Done.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Skilled player (1286)
Joined: 6/8/2011
Posts: 25
Location: Japan
Mothrayas wrote:
mtbRc wrote:
It is minor improvement version of this submision -> http://dehacked.2y.net/microstorage.php/info/1330377645/mtbRc%20-%20AoS%20-%20JuliusV3_b2.vbm . Manticore room and Graham battle are improved. It's saved 12 frames. Can vbm be repraced?
Done.
Thank you.
Joined: 3/31/2014
Posts: 8
The shorter Graham fight makes this video much more interesting to watch than the old Julius TAS.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15564
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2626] GBA Castlevania: Aria of Sorrow "Julius mode" by mtbRc in 03:57.55
Joined: 7/2/2007
Posts: 3960
Wow, the description of the movie is a bit out of date: "Julius is only available to those who have completed the main quest, but unlike Soma Cruz, Belmont can't go through walls or use other fancy tricks like that." Complete with a screenshot of Julius going through a wall. :)
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Joined: 8/7/2011
Posts: 166
Is the Youtube encode displaying at 60 FPS?
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Thanks for pointing that out, Derakon! It has been fixed.