Kurabupengin, how does a TAS of this game differ from a normal person familiar with the game (or someone reading a walkthrough)?
I am still the wizard that did it.
"On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata
<scrimpy> at least I now know where every map, energy and save room in this game is
Would holding B and doing stylus inputs separately on each game (because the stylus inputs conflict almonst never) be something to watch that doens't make you want to say 'uh, what's the point?'
dunno, I made this TAS purposely as a demonstration of what it would look like with a completed save.
But as FluffyMoth and ACE Boy said, it's unlikely it can be vaulted... but hey, it was worth a shot.
Although it bothers just a tad. I mean I need to carefully understand the significance between text in this game and also apply the rules for at least to clarify myself a 100%. (if that makes any sense, after all my english is not really that good to begin with...)
While holding B skips dialogue automatically on New Game+, it does nothing on New Game, slightly complicating things.
In general these games are fairly streamlined and cutscene heavy for adventure games. Kind of borderline cases, even if you grouped them all together and played them simultaneously. Still, the games do have small non-trivial things amidst all the as-fast-as-possible message skipping, such as light routing, managing pressing L in two-part rooms and stuff like fingerprinting in the fifth case of the first game. Is it enough? I dunno... maybe it's just morbid curiosity from my part, but I would like to see a tremendously long and fairly pointless Phoenix Wright multi-TAS some day.
I am still the wizard that did it.
"On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata
<scrimpy> at least I now know where every map, energy and save room in this game is
I had a ton of fun TASing this game... maybe it's cuz it's more like my territory TASing storybook games like this one?
But anyway, I really really want to finish this and submit it, but the rules keep me worried quite a bit, specially due to the SRAM thing. D;
I know I need a verification movie as well, but what is worrying me right now it's the game and category choices... I have no idea if this game can be vaultable.
Maybe if a SRAM glitch that unlocks all cases is found, it will make things much easier for me.
No it's not, you can use touch screen for dialog as well and it's tied.
Actually, touch screen has an easier point of reference: you simply input 4 frames before the triangle appears. I think A button is 2-3 before triangle depending on lag, or something like that.
In “point and click” phases would it be faster to use the stylus + A button on the same frame to point and click on the same frame? It all depends on whether the stylus input is read when you touch the screen, or when you leave the screen. If the latter, stylus + A could save a frame.
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I may be mixing up old information with Ghost Trick (& Another Code) information so excuse me if I'm completely wrong now.
A button was 1 frame slower than touch screening for me when going through the game.
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Lol sorry, you're actually half right, A can be both tied or 1f slower. That's why I prefer to use touch screen anyway
EDIT: wtf, A is faster when the first witness in the game says: "I thought he must be in a hurry because he left the door half-open behind him."
I wonder if that can only happen during depositions S:
EDIT2: It seems that during cross-examinations pressing A 3f before triangle to scroll is faster!
Buttons will always be faster or at worst tie with touch screen. It all depends on how the game recognizes touch screen input– if on touch, it ties, if on leaving touch, it can lose 1 frame compared to buttons.
Buttons will always be faster or at worst tie with touch screen. It all depends on how the game recognizes touch screen input– if on touch, it ties, if on leaving touch, it can lose 1 frame compared to buttons.
Nono, it recognizes when you touch, not when you leave. A is either slower or tied during normal text, and faster for every text box during cross-examinations, except the first one. That's pretty... weird
Well, look at what we got here. Just found a normal text box where you loose 1f if you use touch screen. Maybe that's because the characters come out fast (1f per char)
Fairly sure, but I could be wrong. Either way, I prefer using touch screen because it's always frame perfect if you input 4 frames before the triangle appears, which some rare expections here and there where you have to necessarily use A (I think it's because of fast text, I had to necessarily press A 3 times, not including cross-examination, and they all are during fast text. Most of the fast texts didn't need A though...!) (You can notice it's not frame perfect because the rectangle doesn't become yellow the frame after the triangle appears, but 2f later)