Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
Info: http://bootleggames.wikia.com/wiki/Q_Boy_(Game) I've been testing many pirated games lately, and this is one of them. http://tasvideos.org/userfiles/info/16211688286344821 If it can be improved, I don't know, but that rerecord count is completely wrong.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
http://tasvideos.org/userfiles/info/16233949442327938 Improved Wip... this time by 27 frames.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Spikestuff
They/Them
Editor, Publisher, Expert player (2642)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
The re-record count never lies.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
I made level 2 now. http://tasvideos.org/userfiles/info/16277292461825378 1st boss defeated.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Spikestuff
They/Them
Editor, Publisher, Expert player (2642)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
You might wanna return and fix up your starting input. Frame: 9, 88, 254 and 291 is when you should be hitting the start button. Frame 9 Skips Sachen's Logo Frame 88 Is the earliest you can hit start Frame 254 Earliest you can hit start Frame 291 Earliest you can hit start and right. Saves a total of 5 frames (When you can see the character) Since you mash your inputs are derp.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Editor, Skilled player (1536)
Joined: 7/9/2010
Posts: 1319
Kurabupengin, you should work with TAS Editor. I think it makes things a lot easier for you. http://tasvideos.org/EmulatorResources/TASEditor.htm http://www.fceux.com/web/help/taseditor/index.html?Introduction.html
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Samsara
She/They
Senior Judge, Site Admin, Expert player (2238)
Joined: 11/13/2006
Posts: 2822
Location: Northern California
TASeditor wrote:
Kurabupengin, you should work with TAS Editor. I think it makes things a lot easier for you.
Absolutely agreeing with this. You don't even really need all the documentation on it, it's really easy and quick to pick up and it makes optimization and comparison a cinch.
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
http://tasvideos.org/userfiles/info/16296675689532510 I followed your advice guys, and its now fully optimized and ready for stage 1-2!
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
http://tasvideos.org/userfiles/info/16298887208000587 Redid and improved stage 2. P.S. If someone could give an encode it would be nice.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
http://tasvideos.org/userfiles/info/16322179773253698 I improved level 3 with lava jumping and more optimizations.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Editor, Skilled player (1536)
Joined: 7/9/2010
Posts: 1319
Spikeystuffy told me I should have a look at level 1 at least. Altought I didn't improve anything I found that the game sometimes stops movement for 1 pixel. I don't know why this happens, but I think it has to do with enemies on screen (fake lag, not visible with red lag frames). I wrote a small script to spot the lag frames: Download q boy lag.lua
Language: lua

while (true) do X_old = X X = memory.readbyte(0x0088) + memory.readbyte(0x0002); if X == X_old then FCEU.pause(); end FCEU.frameadvance(); end
When you entered a level pause the movie playback, start the script and then resume the movie playback. The movie will automatically pause, when it detects a fake lag. Memory addresses are: 0x0088: X On Screen 0x0002: X Camera 0x0089: Y Position Maybe there are frames to save by avoiding the fake lag.
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Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
...It seems that when you fall high or you jump shoot, that fake lag happens... I'm still not sure how do I stop that lag. Oh yeah, I was testing one day, and my game crashed and appeared this: [URL=http://s933.photobucket.com/user/tony_leal1/media/QBoySachenU-1_zps5484e40e.png.html][/URL] I mashed buttons randomly, i did random movement and touched enemies and stuff and it just happened. ACE or memory corruption maybe?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Patashu
He/Him
Joined: 10/2/2005
Posts: 4043
Make sure to record and save the input file when you get a crash, sometimes they can lead to ACE.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
Link to video Poor quality encode. :P
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Samsara
She/They
Senior Judge, Site Admin, Expert player (2238)
Joined: 11/13/2006
Posts: 2822
Location: Northern California
It's looking great so far! The switch over to TASEditor looks like it's paying off. I wouldn't worry too much about those fake lag frames. Avoid them if you can, but if they come up every time you do those specific things then take them if there's no other way you can find. Otherwise, I feel like a finished movie could definitely be publishable, so keep up the good work.
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
Wow, thanks! It means a lot. Today or tomorrow I'll work on the first special stage, its like a whack a mole thingy and theres actual strats to make the stage finish faster. Here it is http://tasvideos.org/userfiles/info/16367034357120854
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
Spikestuff
They/Them
Editor, Publisher, Expert player (2642)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
Keep it up Kura!
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
MESHUGGAH
Other
Skilled player (1918)
Joined: 11/14/2009
Posts: 1353
Location: 𝔐𝔞𝔤𝑦𝔞𝔯
Kurabupengin wrote:
I mashed buttons randomly, i did random movement and touched enemies and stuff and it just happened. ACE or memory corruption maybe?
Judging by the picture itself, the game loaded a specific pattern/set of garbage values as level data. You need more information to understand it's usability for TASing purposes. 1. Why the glitch happens (what corrupts the screen)? 2. What does the glitch do (changes tile appearance (unuseful) or changes level data (useful))? 3. How can you alter the outcome (possible values and what value are you targeting for ("end of level" object)? My primary guess would be it's a simple "crash" screen and it isn't useful for you.
PhD in TASing 🎓 speedrun enthusiast ❤🚷🔥 white hat hacker ▓ black box tester ░ censorships and rules...
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
Thank you guys for the feedback. World 2 is a little bit different than World 1. It has ice and water physics now. (This proofs how well done is this game for being a bootleg.)
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
Editor, Skilled player (1536)
Joined: 7/9/2010
Posts: 1319
I think you can prevent the breathing animation when you run out of power by jumping on a specific frame. I'm not sure, I think I did this in my level 1 testings. In TASEditor you should create one A press while in mid-air and then delay the A press with cont+ins until you jump. It is very useful to know TASEditors hotkeys. And I don't thing you need to redo the next level then, you can use the same input.
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Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
Thats what I did in level 1-2, 1-4, 2-2 and 2-3. It comes in handy when you want to keep moving. In World 2, you can perform a glitch on the breathing animation where you can levitate in mid-air!
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Editor, Skilled player (1536)
Joined: 7/9/2010
Posts: 1319
But I still see the Q Boy guy breathing. Watch the input file again. You don't just want to keep moving, you MUST keep moving. Can you use the glitch from World 2 in other places too?
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