Active player (490)
Joined: 1/12/2007
Posts: 682
Just in case there's any confusion, this is what will be done: http://download.yousendit.com/5418F4182DB3243E
Joined: 4/18/2006
Posts: 179
Location: East Petersburg, PA
Swordless Link wrote:
Just in case there's any confusion, this is what will be done: http://download.yousendit.com/5418F4182DB3243E
Thank you. This stupid discussion was wasting time.
"I think we can put our differences behind us... for science, you monster."
Player (155)
Joined: 4/7/2008
Posts: 217
I just finished lighting the eyes in Dodongo's Cavern in my run but i'm really skeptical on whether or not this part is optimal.. It's the fastest strategy that i could come up with. Normally when you throw the bomb in an eye, the time for it to explode resets to 4 seconds once it hits the eye. So I was able to get around that but something tells me this can be improved, but i don't know what it is. If anyone has any suggestions please tell http://rapidshare.com/files/108143019/Lighting_the_Eyes.avi.html
Joined: 4/18/2006
Posts: 179
Location: East Petersburg, PA
Bloobiebla wrote:
I just finished lighting the eyes in Dodongo's Cavern in my run but i'm really skeptical on whether or not this part is optimal.. It's the fastest strategy that i could come up with. Normally when you throw the bomb in an eye, the time for it to explode resets to 4 seconds once it hits the eye. So I was able to get around that but something tells me this can be improved, but i don't know what it is. If anyone has any suggestions please tell http://rapidshare.com/files/108143019/Lighting_the_Eyes.avi.html
I could have sworn there was a way to get to that boss's door without lighting the eyes... I'm pretty sure i've seen that before, but I don't remember how to do it.
"I think we can put our differences behind us... for science, you monster."
Joined: 7/26/2006
Posts: 1215
it looks optimal but I have no idea if it's faster to light the far eye before the closer eye (probably not) or to do a different jump off the platform (is a backflip/sidehop that transitions into a jumpslash even possible instead of the tiny backwalk you do after the cutscene?)... But assuming it's near optimal, could you have manipulated the direction you face after dropping the second bomb so you don't waste 3 frames (or 1 depending on whether you consider this game 60 or 20 fps) readjusting before hitting Z? Also, doesn't the published run use bombchus at the start?
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
It would be best to light the eyes with bombchu's after climbing the ladder at the start. After that you can continue through the dungeon until you get the bomb bag.
Player (155)
Joined: 4/7/2008
Posts: 217
AKA wrote:
It would be best to light the eyes with bombchu's after climbing the ladder at the start. After that you can continue through the dungeon until you get the bomb bag.
I don't have the bombchus to spare :(
bkDJ wrote:
it looks optimal but I have no idea if it's faster to light the far eye before the closer eye (probably not) or to do a different jump off the platform (is a backflip/sidehop that transitions into a jumpslash even possible instead of the tiny backwalk you do after the cutscene?)... But assuming it's near optimal, could you have manipulated the direction you face after dropping the second bomb so you don't waste 3 frames (or 1 depending on whether you consider this game 60 or 20 fps) readjusting before hitting Z? Also, doesn't the published run use bombchus at the start?
Other jumps don't work unfortunately, they don't give you enough distance under the top of his mouth =\. Guano uses bombchus at the start because he has the bombchus to spare, and he gets the silver gauntlets so that he has bombs to kill Dodongo and does bombchu bowling. With new ways of getting to the bombs i'm almost 100% sure it's faster to just get the bombs now. When I get home later I will test other strategies but I'm still open for any suggestions
Joined: 4/18/2006
Posts: 179
Location: East Petersburg, PA
Bloobiebla wrote:
AKA wrote:
It would be best to light the eyes with bombchu's after climbing the ladder at the start. After that you can continue through the dungeon until you get the bomb bag.
I don't have the bombchus to spare :(
bkDJ wrote:
it looks optimal but I have no idea if it's faster to light the far eye before the closer eye (probably not) or to do a different jump off the platform (is a backflip/sidehop that transitions into a jumpslash even possible instead of the tiny backwalk you do after the cutscene?)... But assuming it's near optimal, could you have manipulated the direction you face after dropping the second bomb so you don't waste 3 frames (or 1 depending on whether you consider this game 60 or 20 fps) readjusting before hitting Z? Also, doesn't the published run use bombchus at the start?
Other jumps don't work unfortunately, they don't give you enough distance under the top of his mouth =\. Guano uses bombchus at the start because he has the bombchus to spare, and he gets the silver gauntlets so that he has bombs to kill Dodongo and does bombchu bowling. With new ways of getting to the bombs i'm almost 100% sure it's faster to just get the bombs now. When I get home later I will test other strategies but I'm still open for any suggestions
Here is a faster method using bombs: http://www.youtube.com/watch?v=_1DptPkM1SI But, I'm really positive there is a way to jumpslash into his mouth. I could have sworn I've seen a video of it before.
"I think we can put our differences behind us... for science, you monster."
Player (155)
Joined: 4/7/2008
Posts: 217
DemonStrate wrote:
But, I'm really positive there is a way to jumpslash into his mouth. I could have sworn I've seen a video of it before.
There isn't =\. Even with cheats, you can levitate/jumpslash inside his mouth, but the door isn't openable.
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
I have a question. When collecting the cuccos is there a way to get over (or through) the fence near the windmill to get the two back there without soaring over with a cucco or do you have to use a cucco? Thanks
Joined: 4/1/2008
Posts: 149
DaShiznawz wrote:
I have a question. When collecting the cuccos is there a way to get over (or through) the fence near the windmill to get the two back there without soaring over with a cucco or do you have to use a cucco? Thanks
Currently as a child no1 has found a way, but it could be possible... who knows
Comicalflop wrote:
I don't recommend HISSing at parties though, people will think you're a snake.
Joined: 7/26/2006
Posts: 1215
chaosv1 wrote:
Currently as a child no1 has found a way, but it could be possible... who knows
Well, I'm sure sword glitch + explosives would work. Not that it's useful, but just saying.
Joined: 4/1/2008
Posts: 149
Probably wouldnt have explosives at this point anyway, and the time it would take to bomb hover that much would make it faster to use the cucco
Comicalflop wrote:
I don't recommend HISSing at parties though, people will think you're a snake.
Player (155)
Joined: 4/7/2008
Posts: 217
Yeah there is actually. If you go to the top of that tower where the man normally stands when you're an adult, you can sidehop left and fall directly on the fence that blocks it off. When you're up there just Z-lock yourself into the very left corner and you should land perfectly. It probably wouldn't save any time though, since the time climbing that ladder is just as much as if you were to take the closest cucco.
Player (155)
Joined: 4/7/2008
Posts: 217
Yes! I found out a much faster strategy for lighting the eyes, about 3 seconds faster. I'm really happy with the method I used but I would prefer to hear some opinions on it so that I don't find myself having to come back later due to someone finding a faster way. So please if you have any ideas at all for improvement or if you think it's the fastest way then post your thoughts. Thanks http://rapidshare.com/files/108390353/Lighting_the_Eyes_-_Again.avi.html
Joined: 4/18/2006
Posts: 179
Location: East Petersburg, PA
Bloobiebla wrote:
Yes! I found out a much faster strategy for lighting the eyes, about 3 seconds faster. I'm really happy with the method I used but I would prefer to hear some opinions on it so that I don't find myself having to come back later due to someone finding a faster way. So please if you have any ideas at all for improvement or if you think it's the fastest way then post your thoughts. Thanks http://rapidshare.com/files/108390353/Lighting_the_Eyes_-_Again.avi.html
I hope you realize the point of the video link I posted was to show you that you should jump off before the cutscene where it opens his mouth... you lit the eyes faster, but you didn't jump off. His video is still faster because he is falling during the cutscene, and is already in his mouth when its done, plus, doesn't use a jumpslash, so he doesn't get stunned and injured.
"I think we can put our differences behind us... for science, you monster."
Joined: 3/29/2006
Posts: 273
Location: Sweden
Jumpslashing skips the text box that triggers in that area though, so overall it should be faster.
Player (155)
Joined: 4/7/2008
Posts: 217
YautjaElder wrote:
Jumpslashing skips the text box that triggers in that area though, so overall it should be faster.
Yeah, by a couple seconds.
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
AVI of Cucco collecting.
Dwedit
He/Him
Joined: 3/24/2006
Posts: 692
Location: Chicago
Why did you get the red rupee?
Joined: 5/24/2004
Posts: 262
Dwedit wrote:
Why did you get the red rupee?
Because it's very pretty.
Joined: 4/18/2006
Posts: 179
Location: East Petersburg, PA
Dwedit wrote:
Why did you get the red rupee?
Because there is no such thing as cancer in a tunic.
"I think we can put our differences behind us... for science, you monster."
Joined: 4/1/2008
Posts: 149
Does pulling out the deku stick while an adult freeze mupen? I know it freezes N64 but not gamecube, but if mupen emulates N64 then you mite run into problems at that part of the run
Comicalflop wrote:
I don't recommend HISSing at parties though, people will think you're a snake.
Former player
Joined: 12/1/2007
Posts: 425
it crashes :(
Player (155)
Joined: 4/7/2008
Posts: 217
Does anyone know of where I can find a video of rolling into Jabu? Or at least does anyone know the approximate whereabouts of the spot to roll? Or if it's even possible?