Joined: 3/17/2009
Posts: 496
why not explain here? =( I wanna understand too
Joined: 1/3/2006
Posts: 334
Well, I guess its because they're both german and its way easier to explain somkething in your native language richtig?^^
Joined: 12/6/2008
Posts: 1193
rüchtig! I have a new idea on how to get to the bomchu in the well. Though I really don't know if it's possible. I can't pull it off, but I'm probably the least skilled person here. :D If we fall through normal holes in the ground to the floor below we fall through a small loading zone, that loads the floor below and unloads the floor above. That's why the water we use to swim up to get to the chus is gone. Now if we were to drop down during a cutscene or something similar the top floor shouldn't get unloaded and we would be good to go to swim up again. My idea is to use the new forest escape glitch to do exactly this. Crawl-tubes are there, there is even one pretty close to a hole. The only problem is that Navi (who never shuts up under normmal circumstances) doesn't say a word here. So we can't use her to activate the glitch. I was thinking maybe one can target the green buble when it flies by or stun it, push it near to the crawl-tube, stun it again to do it. With a targeted green bubble we could bring up Navis enemy-explenation and use that to activate the glitch...
Experienced player (511)
Joined: 4/14/2009
Posts: 116
That would take deku nuts, assuming you are using it for a low%. I heard something about ocarina and tunnel glitch, but I think that was for canceling it. If it is possible to do tunnel glitch with ocarina, that is probably a % drop (with a slightly altered version of the route I posted a bit back). Edit: A few seconds after posting this: <ZFG> hey I tested the theory slowking posted at tasvideos for stick skip <ZFG> in botw <ZFG> WWT to the bottom floor <ZFG> it still loads the bottom <ZFG> but you regain normal control over link <ZFG> and the camera acts like normal <ZFG> but the text box is still there <ZFG> neat but useless
Joined: 12/6/2008
Posts: 1193
Ah crap. I was pretty sure that it was going to work once someone was able to pull of the forest escape glitch. Well maybe there is a more convenient way to get OOB than the two that are currently known. Would be a nice thing to get the Chus from here instead of the spirit temple, even for MST... Btw. the problem is not that the bottom floor loads, but that the top floor unloads when you drop down. That unloads the water you normally use to swim up and the bobchu chest...
Joined: 4/1/2008
Posts: 149
Ok for those curious, getting the Egg and Cucco to wake up Talon counts as two items and that is why we want bombchus early in order to skip them. We get deku sticks to replace two items with one. With this trick, we will be able to skip deku sticks and so thats another item skipped. So far I have backflipped through the roof, but not quite high enough to get over the wall and OoB. I'm almost positive its possible though. Also, you have to wait for the bubble to get around the well between backflips so it rlly takes pretty long. Maybe not as much as skipping spirit though.
Comicalflop wrote:
I don't recommend HISSing at parties though, people will think you're a snake.
Joined: 3/17/2009
Posts: 496
I heard rumours that the fishingpond has been reached as an adult without scarecrow. But I can't seem to find any videoproof anywhere
Active player (490)
Joined: 1/12/2007
Posts: 682
Who told you that?
Experienced player (511)
Joined: 4/14/2009
Posts: 116
Synx wrote:
I heard rumours that the fishingpond has been reached as an adult without scarecrow. But I can't seem to find any videoproof anywhere
Perhaps you are thinking of this? http://www.youtube.com/watch?v=gob1eqBe7eM&feature=channel_page It still requires two chus though.
Joined: 4/1/2008
Posts: 149
From the screenshots posted a while back I would not be surprised if the fishing pond has already been reached. Of course the finders might be waiting to reveal it in the new any% run. If thats the case I can't wait to see it and can't wait till Mupen64Plus is finished
Comicalflop wrote:
I don't recommend HISSing at parties though, people will think you're a snake.
Joined: 2/10/2009
Posts: 13
"So counting items that were there but aren't anymore is imo just stupid." You could just make every item into a bottle right before you finish the game, and complete it with however many items you want. :) So, if this scarecrow skip works, would you still go to the graveyard to pick up the shield as an adult, or wouldn't it be faster to buy one from the market when you're going to temple of time anyway. You'd probably have to make a short visit to the rupee-room right outside the market though but I imagine it being faster than going to the graveyard, though that is pretty close too.
Joined: 12/6/2008
Posts: 1193
adeny wrote:
"So counting items that were there but aren't anymore is imo just stupid." You could just make every item into a bottle right before you finish the game, and complete it with however many items you want. :)
But every bottle counts as an extra item so that wouldn't reduce your total count. ;)
Experienced player (599)
Joined: 2/8/2009
Posts: 656
adeny wrote:
"So counting items that were there but aren't anymore is imo just stupid." You could just make every item into a bottle right before you finish the game, and complete it with however many items you want. :) So, if this scarecrow skip works, would you still go to the graveyard to pick up the shield as an adult, or wouldn't it be faster to buy one from the market when you're going to temple of time anyway. You'd probably have to make a short visit to the rupee-room right outside the market though but I imagine it being faster than going to the graveyard, though that is pretty close too.
if the pond early was discovered, we would buy the shield at the market, that's right the reason, why we get it from the graveyard is, that we're there to get the hookshot
Joined: 3/17/2009
Posts: 496
my Guess is Mupen pluss is never released t.t
Joined: 5/8/2009
Posts: 1
I think that they already began to tas again. It's very unlikely that they are too stupid to do this http://code.google.com/p/mupen64plus/wiki/CompilingOnWindows or to set up a linux system for tasing.
Joined: 3/17/2009
Posts: 496
finally a usefull post : D thank you. Maybe your post will guide them back to the tas
Joined: 1/3/2006
Posts: 334
You cant just use some emulator thats not supported by TASvideos. Thats just not how things work here. Also I thought the only re-recording version of m64plus is just a test, nothing too stable
Experienced player (599)
Joined: 2/8/2009
Posts: 656
yeah, it's far away from being useable yet
Experienced player (599)
Joined: 2/8/2009
Posts: 656
ultimate fire temple boss key skip: http://www.youtube.com/watch?v=VtvxQqf0qPA only 5 explosives maybe possible with 4 boss key skip in fire temple is definately quicker than getting the boss key the normal way now ;)
Player (58)
Joined: 7/7/2008
Posts: 872
Location: Utah
But it would still be a pain to knock down the pillar then going all the way back to the top. :P
Joined: 12/6/2008
Posts: 1193
Why would you have to go back up? o.O You can just knock it down and stay up there...
Joined: 3/17/2009
Posts: 496
MrGrunz wrote:
yeah, it's far away from being useable yet
why is everyone taking this so lightly. Somebody better do something to get this fucking shit to re-record or whatever so the TAS can continue. It's been like half a year ffs
Joined: 5/29/2004
Posts: 757
Synx wrote:
MrGrunz wrote:
yeah, it's far away from being useable yet
why is everyone taking this so lightly. Somebody better do something to get this fucking shit to re-record or whatever so the TAS can continue. It's been like half a year ffs
And someone needs to calm down and remember that patience is a virtue. It will be done when it is done. No sooner, no later. Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
Player (58)
Joined: 7/7/2008
Posts: 872
Location: Utah
Slowking wrote:
Why would you have to go back up? o.O You can just knock it down and stay up there...
I've been playing Ocarina of Time for years, and each time I get to this part, I knock down the pillar and immediately go down it...
Joined: 12/6/2008
Posts: 1193
Then you probably stood on top of it every time. But you can knock it down from the side.