Joined: 5/9/2010
Posts: 8
any1 here have teh save file for obtainning mushroom TAS
Editor, Active player (429)
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I don't think anyone is willing to give you "teh save file" if you can't even put enough effort into your posts to write English correctly.
Joined: 3/17/2009
Posts: 496
WIIrOcKs10: why u gonna go get the mushroom? And: mby make your own WIP? To bloobiebla & AKA: Thank you for the WIP :D it really made my day!
Joined: 5/9/2010
Posts: 8
wow why do you care about my english. its just a typo.
Editor, Active player (429)
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If "any1 here have teh save file for obtainning mushroom TAS" is a typo, you need a new keyboard.
arflech
He/Him
Joined: 5/3/2008
Posts: 1120
WIIrOcKs10 wrote:
because I'm too lazy to get bombchus and bombs and stuff.
then you're too lazy to TAS
i imgur com/QiCaaH8 png
Banned User
Joined: 5/11/2004
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I remember when people wouldn't listen me when I said it'd be faster to skip the bean and hover up there, they said it would take forever and like 20 bombs, looks like it took about 30 seconds and 9 bombs... I think I was right
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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Joined: 5/11/2004
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that's some of the best 5 minuts of TASing I've seen in a long time. I was wondering if it'd be faster to drop from the cucos sooner the two times you were gliding with them over another cocu you needed to collect? Is is not because after you hit the cuco it will only go a certain distance? If that's the case I guess it would matter much, you still might be able to get them to a little bit further with their random walking after they run the straight line. Another tiny time saver I was thinking of was taking a slightly different route before the forest escape to alert the nut shooter faster, since it doesn't matter how fast you get in position to hover but rather how fast you alert the nut shooter since you need to wait on him.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Player (155)
Joined: 4/7/2008
Posts: 217
Spider-Waffle wrote:
that's some of the best 5 minuts of TASing I've seen in a long time. I was wondering if it'd be faster to drop from the cucos sooner the two times you were gliding with them over another cocu you needed to collect? Is is not because after you hit the cuco it will only go a certain distance? If that's the case I guess it would matter much, you still might be able to get them to a little bit further with their random walking after they run the straight line. Another tiny time saver I was thinking of was taking a slightly different route before the forest escape to alert the nut shooter faster, since it doesn't matter how fast you get in position to hover but rather how fast you alert the nut shooter since you need to wait on him.
Thanks :D. AKA did a ton of tests involving cucco manipulation and it basically just turned out that gliding a bit further was slightly faster since the cucco would end up that much closer to the pen after slashing it. And in Lost Woods the scrub hides in the ground unless you're in that near left corner... it comes up as soon as possible in the WIP =\
Joined: 5/9/2010
Posts: 8
Okay, so I'll ask nicely this time. Can someone here on these forums send me a link to a save file for "Obtaining the Mushroom TAS"? Please
Joined: 5/9/2010
Posts: 8
Okay, so I'll ask nicely this time. Can someone here on these forums send me a link to a save file for "Obtaining the Mushroom TAS"? Please
Joined: 5/9/2010
Posts: 8
nevermind. I noticed I was too lazy to do this. So I'll get there myself
Banned User
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Another idea is after getting the cuco up the ramp, did you try forward cuco slide instead of gliding down? Something I thought that would be cool would be showing a comparison video of the old escape vs new routes up to KV, if you have the old WIP.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Joined: 5/9/2010
Posts: 8
I'm having trouble with getting Bombchus early from the Bottom of the Well. I just can't get the vine clip correct. Can someone help?
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I think it's just a matter of timing, you need to grab it right when you get hit, I don't think anyone can do it much higher than 50% of the time.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Joined: 4/1/2010
Posts: 52
I've recently been doing a swordless run of this game using a glitch that enables you to leave Kokiri Forest early as a child, and I've been wondering how entertaining a TAS of it would be. I'd really like to see how the author of the TAS utilizes the other weapons to inflict damage. Additionally, I'd like to see every dungeon completed, not just the Shadow and Spirit Temples. While doing my run, I've noticed that while you obtain the Master Sword as an adult, simply getting Epona will make the B Button blank again. I don't expect anyone to consider making such a TAS, but I feel that, if done right, a swordless TAS of each dungeon (excluding the Bottom of the Well), would be both interesting and entertaining. I'm not sure if anything but a sword will hurt Ganondorf, but if he is to be excluded from the run, I'm not sure if the TAS will be accepted onto this site. Any thoughts?
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I think it should be allowed to collect swords if it is faster to do so but it should be forbidden to use them.
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I'm pretty certain Ganon's final phase requires the Master Sword to kill. And I'm almost positive the "final blow" must be done with it.
Player (155)
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^ Yeah, in order to get Ganon to the stage of delivering the final blow you need the Master Sword :\. With any other weapon you just keep hitting him endlessly
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Spider-Waffle wrote:
I think someone should give this acute angle a try, or maybe there's one even better around somewhere else. As long there's one somewhere in that tower you might be able to drop down into the doorway of your choice.
Did anyone ever try this? This is the last big time saver I can think of.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Joined: 4/1/2010
Posts: 52
Well, I suppose we can have a minimum sword run; I'd like to see that. The sword would be used only at the end against Gannon. Also, I'm almost done with my swordless run, and I was unable to defeat Bongo Bongo since I couldn't find any weapons that deal any damage to him as an adult. Therefore, if a TAS were to be created, the author would have to go in the dungeon as a child and defeat Bongo Bongo using Deku Sticks.
Joined: 9/9/2008
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Location: Texas, USA
julianface wrote:
Bloobiebla wrote:
Any% WIP of the child segment http://www.youtube.com/watch?v=tp6Edo7XH0A The run is expected to be done by mid-July at the latest :D
That is great news!
Fantastic WIP!!!!!!!!!!!!! Can't wait to see the finished run :) Keep up the great work.
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Spider Waffle: I messed around with that acute angle for a while along with some other possibilities for skips in Ganon's Castle with out any success :\
Joined: 3/17/2009
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ZOMG I can't wait for a new WIP! What route are u using as adult? Great work guys! ;-D