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grassini wrote:
BTW,what are you buying besides the hylian shield?if nothing,get it from the grave...
I'd really appreciate it, if you didn't behave like the smartest kid in this thread. You can be sure, that such obvious stuff has been tested a lot within the last 7 years we've been speed running this game. And no, going to the graveyard, watching the intro cutscene of the area, opening the grave, opening the chest, leaving the graveyard again: All this costs way more time than entering the job and buying the shield.
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If grassini posts bad suggestions and you want to ignore him then go ahead Grunz, but don't stoop to SlowKing's superdouche level and say bullshit like "smartest kid in the thread" when his post is completely fine, wtf.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Fabian wrote:
If grassini posts bad suggestions and you want to ignore him then go ahead Grunz, but don't stoop to SlowKing's superdouche level and say bullshit like "smartest kid in the thread" when his post is completely fine, wtf.
Nah, I'm not going to behave like slowking. Grassini's post seems to have left a completely different impression on me than it had on you. Read it carefully again, he put 3 dots at the end of that suggestion, which makes it sound like "uhm, ohm, uhm, what's going on with you guys? just get it from the graveyard!". I'm probably totally wrong, he wanted it in no way to sound like that, but oh well: I posted my instant reaction and there's no way to go back now. There's no need to go deeper into this, it's best we stop right here. Like I said already, I'm probably the last person to want people to stop suggesting the stuff, that comes to their mind. Also I'm sorry, if my post offended you, grassini ;)
Joined: 8/23/2008
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Fabian wrote:
If grassini posts bad suggestions and you want to ignore him then go ahead Grunz, but don't stoop to SlowKing's superdouche level and say bullshit like "smartest kid in the thread" when his post is completely fine, wtf.
For the sake of the thread, next time someone wants to say something like this, can we please do it via PMs? I include myself in this criticism. Let's talk about OoT or take our complaints to someone privately...
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MrGrunz wrote:
Here's a list of linked items: Fairy - Deku Sticks Full Milk - Bombs Poe - Bombchus Fish - Deku Nuts Ruto's Letter - Arrows Big Poe - Deku Seeds Looking at this list, Deku Nuts is really the only thing we can easily get.
We've seen that 13 sticks is impractical as adult. Getting bomchus and a poe would be slow (though at least give a reason for going to the graveyard for the shield too, :P ) Arrows and seeds are very far out of the way as well. But what is the reason for not doing this with bombs? We can get 13 very quickly from rock/grass drops. To get full milk, we need a cow and Epona's song. To get Epona's song, we only need to RBA the poacher's saw. And there's a cow in a grotto that's like 1 second out of the way while going for magic from the poacher's saw acquisition (definitely less out-of-the-way than the fish grotto on the way to Odd Potion, anyway). So unless I'm looking at this wrong, full milk and bombs should be cheaper and faster than fish and nuts. Or at least a contender, as the song cutscene does take a few seconds. This is where you tell me how I'm looking at it wrong :D
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Why is the quick reply box so damn small on these boards... Anyway, I'm wondering what's going on with the MST route. As discussed on ZSR, it was discovered that some wrong warping crashes resulted by watching a different cutscene (aside from the intro) before attempting the wrong warp. So I played through the fire temple to check and see if simply playing through the dungeon itself could change the last cutscene played. It didn't, which means that we should be able to death warp to Forest without crashing the game by either save warping as soon as we enter the Fire Temple, dying and returning to the title screen and continuing, or intentionally encountering a cutscene that does not crash the game or replay itself (I don't know if cutscenes replay on death, but they do with FWWW). This should mean that death warping from Fire to Forest is faster since you end up not only warping directly to the dungeon, but you end up skipping the Fire Medallion Cutscene. The only issue with wrong warping directly to Forest is that after doing the Forest Medallion skip, the only way to leave is to head out the main entrance and watch Minuet. However, I don't think skipping Minuet from the Forest Temple will be all that difficult. If you were to die and enter the Sacred Forest Meadow trigger, should skip it.
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Yes I wondered about milk as well, since you're almost going to have 13 bombs at that point anyway. I was guessing getting milk would be slower than fish, and nuts take less than 15s total to get.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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mzxrules wrote:
The only issue with wrong warping directly to Forest is that after doing the Forest Medallion skip, the only way to leave is to head out the main entrance and watch Minuet. However, I don't think skipping Minuet from the Forest Temple will be all that difficult. If you were to die and enter the Sacred Forest Meadow trigger, should skip it.
Yeah, just kill yourself into the loading zone. Link spawns in SFM, triggers the cutscene, and immediately dies. Works like a charm.
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bkDJ wrote:
But what is the reason for not doing this with bombs? We can get 13 very quickly from rock/grass drops. To get full milk, we need a cow and Epona's song. To get Epona's song, we only need to RBA the poacher's saw. And there's a cow in a grotto that's like 1 second out of the way while going for magic from the poacher's saw acquisition (definitely less out-of-the-way than the fish grotto on the way to Odd Potion, anyway). So unless I'm looking at this wrong, full milk and bombs should be cheaper and faster than fish and nuts. Or at least a contender, as the song cutscene does take a few seconds. This is where you tell me how I'm looking at it wrong :D
If you look at it right, you'll see that Eponas Song is out of RBA range. ;)
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Slowking wrote:
If you look at it right, you'll see that Eponas Song is out of RBA range. ;)
Oh. Looking at the charts, I see now that, for Epona's Song, you need the bit corresponding 0x20 to be on in the ID of the item on B. But none of the possible on B IDs are greater than or equal to 32. Fish and nuts it is, then :)
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mzxrules wrote:
Why is the quick reply box so damn small on these boards... Anyway, I'm wondering what's going on with the MST route. As discussed on ZSR, it was discovered that some wrong warping crashes resulted by watching a different cutscene (aside from the intro) before attempting the wrong warp. So I played through the fire temple to check and see if simply playing through the dungeon itself could change the last cutscene played. It didn't, which means that we should be able to death warp to Forest without crashing the game by either save warping as soon as we enter the Fire Temple, dying and returning to the title screen and continuing, or intentionally encountering a cutscene that does not crash the game or replay itself (I don't know if cutscenes replay on death, but they do with FWWW). This should mean that death warping from Fire to Forest is faster since you end up not only warping directly to the dungeon, but you end up skipping the Fire Medallion Cutscene. The only issue with wrong warping directly to Forest is that after doing the Forest Medallion skip, the only way to leave is to head out the main entrance and watch Minuet. However, I don't think skipping Minuet from the Forest Temple will be all that difficult. If you were to die and enter the Sacred Forest Meadow trigger, should skip it.
Hmm, so you think that the crashes I got when testing all the warpson Mupen were based on the fact that I watched the wrong cutscene before hand? I have to try this at first before we can plan a TAS route using the new warps ;)
Joined: 2/22/2006
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so i doubt this is useful, or not already known, but i've never seen it before. I was practicing superslides/ESS's in hyrule field and clipped/fell OoB when i ESSd in the corner of the fence and lon lon ranch facing lake hylia's direction. which i thought might be useful because it instantly warped me back to just outside kakariko, but i really doubt its useful. Only thought about it being useful is where a death warp would screw up B-button stuff.
Joined: 8/23/2008
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I assume it warped you back to outside Kakariko because that was the area you entered the field from. If it's warping you there regardless of where you enter, maybe it would have a use if you ever needed to travel to Kakariko from, say, Lake Hylia entrance to Hyrule Field. Otherwise I'm not sure how you'd use this.
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kak is just where i last was, i dont think it can be used.
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The OoB is well known and the idea to warp won't help in any%, but it's definitely worth keeping in mind for 100% (which will never be done, though :P). It turns out mzxrules was right and the freeze after doing the Death Wrong Warps in both Dodongo's Cavern and Fire Temple can be avoided by watching the right cutscene before doing the Wrong Warp. Just to clarify this directly at the beginning: This only affects the MST / All Temples route. I was able to do the warps by saving and resetting after entering the dungeon. The last cutscene you watched then is the title screen cutscene, which seems to avoid the freezes. It'd be better if we found better cutscenes to watch before doing the Wrong Warps, though, as resetting costs quite some time. There are only 2 very minor question about the Any% route left, which can easily be answered by timing it. The timing has to be done by TASing it, though. That means, we can pretty much stop discussing the any% route for now unless some new pro trick or strategy comes out of nowhere. As the Death Wrong Warp opens a lot of new route possibilites for the All Temples TAS, we should start discussing this now. In fact, there are so many possibilites, that I don't even have a bit of an idea, which probably be fastest. Here's the first change over the old route, which will be done anyway: Ocarina is skipped now and bottle is obtained again. This will be done before entering the Bottom of the Well to get bombchus. The bottle is needed to execute the Death Wrong Warps. Here are the possible Wrong Warps. The Wrong Warps work as both child and adult. (Don't suggest Wrong Warping with other dungeons! It doesn't work with other Dungeons, we know why it doesn't and I'm not really keen on explaining it): - Deku Tree to Dodongo's Cavern - Dodongo's Cavern to Gerudo Trainings Ground - Fire Temple to Forest Temple As we went from Fire Temple to Forest Temple in the old route anyway, this warp works perfectly fine. It also skips Minuet of Forest. Here's an example of the warp: http://www.youtube.com/watch?v=zoQtZbBy-FQ Some pretty big problem right away we need a solution for: Doing the Cutscene Skip in Forest Temple warps you normally back to the beginning of the dungeon. As we warped there using the Wrong Warp, leaving is no real option, because we'd then watch the Minuet Cutscene. To get out a warp song is probably the best option. We could either quickly get Bolero on the way to Fire Temple (Bolero CS can be skipped by dieing as well) or like you'll see later on, we could get Requiem. Another problem is, that the Forest Temple cutscene warps you to Deku Tree, so beating Deku tree as adult would force us to travel the whole way to it. Now some basic ideas of what we could do with the warps and also the disadvantages of those ideas: 1. Do Deku Tree as child again either directly at the beginning of the game or after getting bombchus. After Deku Tree we can then warp to Dodongo's Cavern. The main problem about this is, that we have to beat Jabu as child no matter what, so beating both Deku Tree and Dodongo's Cavern as child gives us all 3 Spiritual Stones and thus we have a problem on how to get into the market again after beating the last child dungeon, because Ganondorf and his cutscene would be waiting for us on the entrance of the market. 2. Dodongo's Cavern as child gives us bombs very early and thus we can save quite some time using them. After DC (Dodongo's Cavern) we could warp to GTG (Gerudo Training's Ground) and then go straight to Spirit Temple. We can't beat it as child, though, so all we could do is getting Requiem to warp there as Adult later on. Planting the bean wouldn't help, because riding the bean is slower than simply hovering up to the ledge. 3. We could do Dodongo's Cavern as Adult and then do the warp. That way we could go to Spirit Temple very fast and unlike doing the warp as child we wouldn't need Requiem. The huge disadvantage is, that we can't do Shadow Temple before doing Dodongo's Cavern, because we need bombs to do the Shadow Temple BK skip. This also would force us to do the Mirror Shield from Outside trick without Hover Boots. Other than that having no Bombs for that late into the game would cost a lot of time, because we couldn't slide everywhere like we did before. 4. We could get Bomb Bag as child and open the head and then leave DC again. Later on we return as Adult to finish the temple and do the warp to Spirit Temple. This would add some extra time for leaving and reentering, but it would fix most route problems this warp gives us. 5. We could do Deku Tree as Adult like before using the strategy to beat it in just a few seconds and then warp to Dodongo's Cavern. This would work nicely combined with idea number 4. This is everything that came to my mind. In my opinion a combination of idea 4 and 5 is probably best, but maybe somebody knows an even better way. Let the discussion begin :)
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Presumably the Minuet cutscene is triggered immediately upon exiting the Forest Temple, since otherwise you'd be talking about bomb jumping around the cutscene trigger. Is there any way to trigger a transition with zero hearts? I assume not, since we've never seen it, but if it were possible maybe you could die as you exited the dungeon entrance, allowing a restart without putting you back in the temple. Sorry to rehash if it's been done before but I've never seen any discussion or videos of entering transitions with zero hearts. Also, why can't we beat spirit temple as a child? Impossible to kill the boss without holding the mirror shield normally, or something else? Seems like we could clip to the boss room entrance somehow, so I would guess it's either the fight or something else I'm missing. Assuming you already considered those factors and they don't matter, I doubt the Gannondorf cutscene would ever be a practical option. Given the wrong warp option to DC, and the subsequent warp to GTG, I can't envision a path that saves more time than the last one you suggest. Could it be worth it to go straight to Adult link after Jabu-Jabu as early as possible, then clear Deku Tree, DC, and Spirit Temple in order? Or is the extra time lost from having to go without bombs for so long (or picking them up without clearing DC) not worth it? I assume reverting to Child Link to do Jabu-Jabu later would be way too much time wasted.
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Just something I thought it was important to add. The title screen does not work as a prior cutscene for Deku CS skip, but luckily the Deku Tree Intro works, which is even better. But something that might affect the route is that the title screen does not work for the DC CS skip as child. The closest cutscenes I know that work as child are DMT intro and GC intro, but there might others nearby that work. Deku Tree intro might work (hasn't actually been tested, but there was some flawed testing that suggests it might work) so if you visit DC as child to get bombs, there's a chance that going Deku->DC as an adult will prevent a savewarp inside DC (IIRC skipping the blue warps CS's does not set your previous cutscene). When will you go to the Water Temple?
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i just read your post about the smartest kid grunz and the only reason i will not send you a long offensive message it's because i want to see the TAS get done and you are the head of the whole thing.BUT YES IT IS OFFENSIVE!Watch what you are doing with that keyboard of yours. you could have just linked to the zeldaspeedruns site for the info on the current progress,so i can be more helpful,if i'm so misinformedor the actual submission text. enough with taht. can you get to unloaded deku tree as a child using the bombchus,in the MST route,?Because that is the reason you do it as adult link. On the submission list TAS,player hovers on kakariko after BotW using 5 bombchus and uses 4 bomchus in dodongo..so 6 bombchus(5 from kakariko 1 left unused until then) could be used on a method to unload deku tree?i haven't found anything like it so i don't think you already have some kind of trick for that.From then on,you would go to gerudo training ground(and get the ice arrow,because that's the completion for it,correct?)and you would have bombs for everything else you might need,including superslidin to get requiem as fast as possible or just go adult and do shadow temple for the hover boots it makes me feel bad to know my only suggestion is to come up with a new trick,though PS:going back to that any%,there were 3 more rupees on the path before the red one on zora river,but i don't know if it matters much. EDIT:we can unload the scene with that glitch used to forest escape,the one you get out of the childcrawlspace use navi and deku nuts,right? 2nd EDIT:no,we can't.i dont know why it loads the scene anyway,since the camera sticks in the same place.i wonder how it unloads the forest escape barrier and doesnt unload the deku tree scene...
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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Unloading the Deku Tree area as child link is simple and has been known for a long while. The best way to do it: http://www.youtube.com/watch?v=CDmlCoC_g_0&feature=plcp&context=C487de35VDvjVQa1PpcFN6OrKCkjXcKhAW1YECGJ4_g7GQUFwpJX4%3D this could be one way to do the whole thing. but like I wrote in my long text already, if we did Deku Tree as child, we couldn't do Dodongo's Cavern as child as well, because beating all 3 child dungeons (jabu jabu has to be beaten as child) forces us to watch the ganondorf cutscenes in front of the market. Not beating Dodongo's Cavern would cost a lot of time due to not having bombs for quite a long time. Something about the idea to just grab bombs as child without beating DC and only beating jabu as child: The warp from Deku Tree to Dodongo's Cavern would barely save any time as Adult, because we are pretty close to Dodongo's Cavern after beating Shadow Temple any way. Cutscene Skipping in DC, Deku Tree and Fire Temple always means doing the Wrong Warp as well. There's no way to the CS skips without getting the warp, so whenever we beat DC we'd have to warp to GTG. This means, that beating Dodongo's Cavern can't really be combined with going to Fire Temple or Magic. You could only do it the other way around, but because Fire Temple warps us to Forest Temple, this wouldn't be really practical.
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MrGrunz wrote:
In my opinion a combination of idea 4 and 5 is probably best
Probably. Not to mention adult killing Gohma and KD and then going to spirit with very little overworld time or cutscenes would be awesome. But why is dying to skip the ganondorf market cutscene not an option?
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I don't think doing the CS skip in DC as child could possibly be worth it. You'd have go into DC and blow up the wall, leave, find a cutscene that works (either by going to goron city and watching the intro or going through goron city or deku ww to get to DC and then watching death mountain trail intro). This isn't to mention that you might want to beat deku as child, which puts a cutscene at the entrance of the market and that you would have to sit through the requiem cutscene in order to make any use of the wrong warp. Doing the CS skip as adult would only require savewarping in DC after blowing up the wall, and then you could continue on to spirit after. I'm not sure how to do DC in one trip at all, actually. Even if you get bombs from DC as an adult, I feel like you'd want bolero before going to Spirit so that you could do the Spirit cs skip (assuming that saves time) without having to watch the requiem cs after and I feel like you'd not want to blow all your chus getting magic and bolero. So I think you should get bombs as a child and come back as an adult to finish the dungeon.
Joined: 2/22/2006
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MrGrunz wrote:
Unloading the Deku Tree area as child link is simple and has been known for a long while. The best way to do it: http://www.youtube.com/watch?v=CDmlCoC_g_0&feature=plcp&context=C487de35VDvjVQa1PpcFN6OrKCkjXcKhAW1YECGJ4_g7GQUFwpJX4%3D this could be one way to do the whole thing. but like I wrote in my long text already, if we did Deku Tree as child, we couldn't do Dodongo's Cavern as child as well, because beating all 3 child dungeons (jabu jabu has to be beaten as child) forces us to watch the ganondorf cutscenes in front of the market. Not beating Dodongo's Cavern would cost a lot of time due to not having bombs for quite a long time. Something about the idea to just grab bombs as child without beating DC and only beating jabu as child: The warp from Deku Tree to Dodongo's Cavern would barely save any time as Adult, because we are pretty close to Dodongo's Cavern after beating Shadow Temple any way. Cutscene Skipping in DC, Deku Tree and Fire Temple always means doing the Wrong Warp as well. There's no way to the CS skips without getting the warp, so whenever we beat DC we'd have to warp to GTG. This means, that beating Dodongo's Cavern can't really be combined with going to Fire Temple or Magic. You could only do it the other way around, but because Fire Temple warps us to Forest Temple, this wouldn't be really practical.
You probably already know this/its probably been mentioned, and just didn't mention it because it's unintuitive to do, just making sure. After you wrong warp if you kill yourself again it will bring you back to the original place, so you could go DC> GTG, back to DC entrance, though I doubt that'll be done in the fastest possible route.
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the idea is better than you think, dlh112. I can't think of any use right now, but it's definitely worth keeping in mind.
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What about RBAing bombs?
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bkDJ wrote:
MrGrunz wrote:
In my opinion a combination of idea 4 and 5 is probably best
Probably. Not to mention adult killing Gohma and KD and then going to spirit with very little overworld time or cutscenes would be awesome. But why is dying to skip the ganondorf market cutscene not an option?
well because it doesn't work,i tried it too.cutscene activates and plays normally until it ends and then you die.
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general