Joined: 4/13/2009
Posts: 431
MARIO CHIP 1 wrote:
Maybe everything that stays gone when you get it should be collected? Every single little treasure chest. Oh and the records for the minigames must of course be maxed out, too.
That would be extremely tedious...
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Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
I strongly dislike RBA in this case. I want the taser to actually collect an item to make the definition of 100% sense. What he or she wants to/should collect is another issue but no RBA. It feels bad and cheats the purpose of a 100% run. A taser must find unique and clever ways to exploit everything in your repository and ability to overcome obstacles.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 12/6/2008
Posts: 1193
EEssentia wrote:
MARIO CHIP 1 wrote:
Maybe everything that stays gone when you get it should be collected? Every single little treasure chest. Oh and the records for the minigames must of course be maxed out, too.
That would be extremely tedious...
I think that was the point. ;) Limiting it to the menu is a good idea. The question is if dungeon menus should count. I think they shouldn't, since you would have to every dungeon to find them.
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Posts: 3517
Location: Stockholm, Sweden
Slowking wrote:
The question is if dungeon menus should count. I think they shouldn't, since you would have to every dungeon to find them.
I disagree. Isn't that the point of a 100% tas? You have to collect all medallions to reach the final stage and besides, doesn't all dungeons have something to collect? Since you are going to collect items in dungeons, it makes more sense to beat each dungeon's boss. Keys I don't have any strong opinion of.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 4/13/2009
Posts: 431
Slowking wrote:
I think that was the point. ;) Limiting it to the menu is a good idea. The question is if dungeon menus should count. I think they shouldn't, since you would have to every dungeon to find them.
But then again, I don't think it would be tedious to collect all the dungeon items. I think it would add to the value of the run. ...Or would it?
Joined: 12/6/2008
Posts: 1193
AngerFist wrote:
Slowking wrote:
The question is if dungeon menus should count. I think they shouldn't, since you would have to every dungeon to find them.
I disagree. Isn't that the point of a 100% tas? You have to collect all medallions to reach the final stage and besides, doesn't all dungeons have something to collect? Since you are going to collect items in dungeons, it makes more sense to beat each dungeon's boss. Keys I don't have any strong opinion of.
Medallions are not dungeon items. They show up in the normal menu.
EEssentia wrote:
Slowking wrote:
I think that was the point. ;) Limiting it to the menu is a good idea. The question is if dungeon menus should count. I think they shouldn't, since you would have to every dungeon to find them.
But then again, I don't think it would be tedious to collect all the dungeon items. I think it would add to the value of the run. ...Or would it?
I don't really see it... I don't think it would make much of a difference. After all you have to collect all the skulltullas in the dungeon anyway, so you have to go through it either way...
RachelB
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Joined: 12/3/2011
Posts: 1579
AngerFist wrote:
A taser must find unique and clever ways to exploit everything in your repository and ability to overcome obstacles.
How does that not include rba? Furthermore, is your issue with rba, or with using it to skip actually obtaining items? There is no reason we could not allow rba, but still require obtaining every item required for 100% in a legitimate way. It could then be used for example for infinite bombchus, or perhaps to get an item early, but then collect it for real later.
Tompa
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Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
Ban RBA. End of my opinion =).
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
RBA is in my opinion a very bad thing for a 100% run. Using it to skip items, duplicating things is wrong for this category. That is why you collect things and learn a few songs to travel here and there. Keyword: collect, not to use some obscure way to duplicate or skip items. That is why I feel RBA feels okay for an any% run. Ban RBA, end of my opinion aswell.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
RachelB
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Joined: 12/3/2011
Posts: 1579
AngerFist wrote:
RBA is in my opinion a very bad thing for a 100% run. Using it to skip items, duplicating things is wrong for this category. That is why you collect things and learn a few songs to travel here and there. Keyword: collect, not to use some obscure way to duplicate or skip items. That is why I feel RBA feels okay for an any% run. Ban RBA, end of my opinion aswell.
That's a fair opinion. I'm curious though about what you think of using it in ways that don't involve skipping items?
Active player (302)
Joined: 9/2/2006
Posts: 504
or perhaps to get an item early, but then collect it for real later.
This should definately be avoided :p
Ban RBA. End of my opinion =).
^^
RachelB
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Wyster wrote:
This should definately be avoided :p
Why? As long as it is collected, why does it matter if you already had it before?
Joined: 3/15/2012
Posts: 70
Location: Canada
I'd like to see RBA allowed, but each item must be obtained "legitimately" at some point. I'm curious if, in that case, wrong warping into a cutscene to get an item would be allowed, since, at least in the case of the Nocturne of Shadow, the cutscene trigger would probably still be there after you did that...
RachelB
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r0bd0g wrote:
I'd like to see RBA allowed, but each item must be obtained "legitimately" at some point. I'm curious if, in that case, wrong warping into a cutscene to get an item would be allowed, since, at least in the case of the Nocturne of Shadow, the cutscene trigger would probably still be there after you did that...
The legitimate way to get Nocturne of Shadow is to watch that cs, so i don't see why it wouldn't be allowed.
Joined: 12/6/2008
Posts: 1193
Either allow RBA or don't allow it. A middle thing is just stupid. Actually I was against RBA in 100%, but after reading here and thinking about it I think it should be allowed. 1. We already have a category that bans RBA to show off gameplay. It's called MST. 2. The definition of 100% is to max out the inventory. What does it matter where the inventory comes from? 100% is originally from the metroid games. There the game displays the percent you have gotten at the end. Now what difference would it make if that number being displayed was gotten by actually collecting the items or by glitching that number in? It wouldn't make one iota of a difference. It would still be the same number being displayed. It's the same here. The menu displays the same items. it doesn't matter how you got them. 3. Even with RBA there is still going to be quite a bit of gameplay left. I'm not even sure if it would be faster to RBA the medallions, since you have to go into every dungeon anyway, there are really fast boss key skips and setting up to get the light medallion back takes forever. You also burn the Fire Temple warp, that could be really usefull to end the game quickly.
RachelB
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Slowking wrote:
Either allow RBA or don't allow it. A middle thing is just stupid.
It's not necessarily a middle ground. If the goal is to obtain every item through legitimate means, then rba could be allowed without any restrictions, but you probably wouldn't use it for much more than bombchus, just because you'd still have to get the items again. It all depends on how the goal is defined. I agree though, i don't see why it matters how you get the items, so long as they are obtained.
Joined: 12/6/2008
Posts: 1193
Btw. do you need the Claim Check at the end of the game or is the Biggoron Sword enough?
RachelB
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I would say claim check is needed.
Joined: 12/6/2008
Posts: 1193
That's sad but I guess there is no way around it...
Joined: 3/26/2012
Posts: 102
Location: Not Japan
Slowking wrote:
Btw. do you need the Claim Check at the end of the game or is the Biggoron Sword enough?
I would say yes, because that particular quest isn't complete until the adult trade item is the claim check. You can't get BGS without it, anyway.
Former player
Joined: 6/30/2010
Posts: 1093
Location: Zurich, Switzerland
The point of a 100% is to show of everything the game has to offer: Visiting all the different locations within an optimized route, using your items in creative ways. Many of those things aren't seen in other categories (the Ice Cavern is a good example). By getting the required items into your inventory without legitimately obtaining them, this whole idea becomes meaningless. If you absolutely have to use RBA, then at least make it required to still get every item legitimately. Either way, I'm still against it.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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Joined: 3/20/2008
Posts: 466
Location: Montreal, Quebec, Canada
The definition of 100% is to max out the inventory. What does it matter where the inventory comes from?
What andypanther said
Joined: 12/6/2008
Posts: 1193
Pheenoh wrote:
Slowking wrote:
Btw. do you need the Claim Check at the end of the game or is the Biggoron Sword enough?
I would say yes, because that particular quest isn't complete until the adult trade item is the claim check. You can't get BGS without it, anyway.
But you can overwrite the claim check after you have gotten the BGS and that would probably cut about 15 minutes off the run. But alas, it's not allowed in 100%.
andypanther wrote:
The point of a 100% is to show of everything the game has to offer: Visiting all the different locations within an optimized route, using your items in creative ways. Many of those things aren't seen in other categories (the Ice Cavern is a good example). By getting the required items into your inventory without legitimately obtaining them, this whole idea becomes meaningless. If you absolutely have to use RBA, then at least make it required to still get every item legitimately. Either way, I'm still against it.
Correction: That is what you would like to see from a 100% run, but that is not the point of it. The point is to get 100%. Also I think you all are REALLY overestimating what RBA can do. You can't write any of the actual items into the inventory, most of the upgrades you would have to get legit, because RBA writes crap into the slots and Medallions are probably gotten faster the legit way anyway.
RachelB
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So basically the point of 100% is to show off all the tricks that can be done to get everything as fast as possible, except when those tricks are just too fast? I'm not buying it. What you want is a playaround, not a speedrun. Which sure, that could have some value, and i think would be pretty cool, but it's not what is being discussed here.
Former player
Joined: 6/30/2010
Posts: 1093
Location: Zurich, Switzerland
I don't have a problem with the run being as fast as possible, in fact, banning RBA is the only big speed/entertainment tradeoff I would make. The problem I have is just, that I think RBA would sowehow defy the point of a 100%. In Pokémon, the glitched run is technically a 100%, because the endscreen shows a maxed Pokédex. Yet, there's still a separate 100% on the site. I know that's probably not the best example, as the 100% still uses many similar glitches, and OoT doesn't allow you to magically show full completion after being beaten. Banning one glitch doesn't make a TAS a playaround.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.