Joined: 3/26/2012
Posts: 102
Location: Not Japan
Gotta go 058. No screenshot of looking up zelda's dress??? Haha.
Active player (333)
Joined: 1/19/2010
Posts: 383
Location: Texas
My vote is for 073, although 067 is also a good choice. IMO though, the title screen should be the image used on the site; it's simple, readable, and easily identifiable.
Editor, Experienced player (608)
Joined: 11/8/2010
Posts: 4012
0058 is my favorite, and is really funny and aesthetically pleasing. 0067 is also good though.
Active player (458)
Joined: 12/24/2010
Posts: 297
Location: CT, USA
I like 067, 130 is good too.
Active player (434)
Joined: 2/5/2012
Posts: 1690
Location: Brasil
067
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
Experienced player (599)
Joined: 2/8/2009
Posts: 656
The Any% TAS finally got published: http://tasvideos.org/2379M.html
Joined: 3/17/2009
Posts: 496
MrGrunz wrote:
The Any% TAS finally got published: http://tasvideos.org/2379M.html
congratz on the publication MrGrunz!
Experienced player (599)
Joined: 2/8/2009
Posts: 656
The Bottom of the Well section of the 100% TAS done by Sam, MrGrunz, MTA, Fox and Lilkcough1: http://www.youtube.com/watch?v=qMs0pFiIGw8 Bloob said, he is also going to join soon.
Active player (333)
Joined: 1/19/2010
Posts: 383
Location: Texas
Dissapointed compasses/maps will not be collected...but should be entertaining anyway.
Former player
Joined: 6/30/2010
Posts: 1093
Location: Zurich, Switzerland
I'm okay with the decision to not get compasses/maps. That way, the definition is closer to RTAs. And yes, I will be extremely hyped for every WIP you release ^^
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
So crazy how you obtained the skulltulas. Very nice work and I am also fine with not getting maps. Wish you Grunz and your team the best. Cheers mate.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
evilas
They/Them
Joined: 7/31/2009
Posts: 68
GlitchesAndStuff just posted these two videos: http://www.youtube.com/watch?v=vtgRz714Wjk http://www.youtube.com/watch?v=dEILeMLabus Apparently it's now possible to completely skip the ladder! Triggering the flag for ganondoor is no longer necessary!
Over a decade on this site, holy shit
MTA
Joined: 4/3/2012
Posts: 68
http://www.youtube.com/watch?v=XgQ4DVAeH1Q http://www.youtube.com/watch?v=QFZSlC2O6to Found a 2-3-1 Skip without explosions!!! (second link is the one without explosives, the first link is just to show how to enter the loading zone)
evilas
They/Them
Joined: 7/31/2009
Posts: 68
So apparently when GlitchesAndStuff tries to live up to his name, he's so good at it that he finds a second potential timesaver in GDT: http://www.youtube.com/watch?v=OlCVn_JdcMc O_O
Over a decade on this site, holy shit
Patashu
He/Him
Joined: 10/2/2005
Posts: 4016
Does all this mean 'new any% TAS incoming'? :)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Joined: 3/26/2012
Posts: 102
Location: Not Japan
Patashu wrote:
Does all this mean 'new any% TAS incoming'? :)
One of the glitches is obviously slower and the other one hasn't been timed yet. So probably not :( EDIT: Actually combining both seems really fast
evilas
They/Them
Joined: 7/31/2009
Posts: 68
Pheenoh wrote:
EDIT: Actually combining both seems really fast
What, you just go in GDT, get some nuts and sticks, clip through the web, get to Gohma, kill her, leave and come back, ganondoor, glitch to the bottom floor, and you're done? That sounds like a major timesaver.
Over a decade on this site, holy shit
Patashu
He/Him
Joined: 10/2/2005
Posts: 4016
Pheenoh wrote:
Patashu wrote:
Does all this mean 'new any% TAS incoming'? :)
One of the glitches is obviously slower and the other one hasn't been timed yet. So probably not :( EDIT: Actually combining both seems really fast
What do you mean by 'one... and the other one'? I see three new glitches - tower escape skip, 2-3-1 skip, gohma's room escape.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Joined: 2/28/2012
Posts: 159
Location: Philadelphia
I think tower escape was understood as faster and he meant combining that 2-3-1 skip with gohma's room escape.
Former player
Joined: 6/30/2010
Posts: 1093
Location: Zurich, Switzerland
Gohma escape without 2-3-1 skip should still be faster.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced player (599)
Joined: 2/8/2009
Posts: 656
I don't have much time to TAS at the moment, but seems like GlitchesAndStuff really wants to force me to do a new run :/ Gohma Room Escape is definitely faster, it should be possible to save a lot of time over G&S's attempt. 2-3-1 Skip still can't be used, due to the door being closed once you leave the boss room. It would be faster by 2-3 seconds, if we could use it, though.
Joined: 3/15/2012
Posts: 70
Location: Canada
GaS was able to get OoB by doing this clip and getting pushed by Gohma at the same time... I'm not sure it's possible to kill her and also do it though, and also I worry that gohma wouldn't finish dieing in time, if that's an issue.
Joined: 8/3/2009
Posts: 24
r0bd0g wrote:
GaS was able to get OoB by doing this clip and getting pushed by Gohma at the same time... I'm not sure it's possible to kill her and also do it though, and also I worry that gohma wouldn't finish dieing in time, if that's an issue.
Just wanted to mention that this is the clip: http://www.youtube.com/watch?v=dCNIkxn8cmc However I'm pretty sure it won't be useful if performed like this. I have also found a way to skip the web to B1 by clipping at the wall at top of the ladder using a megaflip. when I performed the trick, I used bombs but I'm pretty sure now that it should be possible from the skullwalltula in a TAS. Edit: SVA also found an easiser/quicker way to clip through gohma's door http://www.youtube.com/watch?v=zKs-XEjmo2k it may still be faster to do the other method though, since you don't need to get her as close
Patashu
He/Him
Joined: 10/2/2005
Posts: 4016
Sockfolder's setup for Gohma door clip + kill, looks faster than sva's http://www.twitch.tv/sockfolder/c/2427709
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Editor, Skilled player (1505)
Joined: 7/9/2010
Posts: 1317
Wow, that clip was really fast performed. A TAS don't need a setup anyway.
Favorite animal: STOCK Gt(ROSA)26Sortm1.1(rtTA,EGFP)Nagy Grm7Tg(SMN2)89Ahmb Smn1tm1Msd Tg(SMN2*delta7)4299Ahmb Tg(tetO-SMN2,-luc)#aAhmb/J YouTube Twitch