Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
Im going to run the game back again and not use the B button at all. My first thought was that you cant swing the sword but now I know. EDIT: IM SUCH AN IDIOT! WHY DID I UNCHECK RAW DATA BEFORE I WENT INTO THE 1ST TUNNEL TO THE LOCKED DOOR. WHAT THE HELL IS MY PROBLEM!
Change my sig. again, and I will murder your pet fish.
Joined: 5/24/2004
Posts: 262
Rofl! Well that explains this desync ;p Spirit temple looking very nice so far, keep it up.
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
Well, its finally done, but I'm starting to doubt about me getting to the crawlspace in time. We'll just find out eh? http://www.yousendit.com/transfer.php?action=download&ufid=9A45D56D1A195AC2 Save right where the Spirit Temple action begins. MAKE SURE RAW DATA IS CHECKED!
Change my sig. again, and I will murder your pet fish.
mwl
Joined: 3/22/2006
Posts: 636
Desynchs after the Nabooru-capture cutscene. Where did you record up to?
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
The lake, but I can always redo it.
Change my sig. again, and I will murder your pet fish.
mwl
Joined: 3/22/2006
Posts: 636
I don't get why it always desynchs at that damn place. Are you sidehopping off the hand? All I see is Link holding onto its edge. =/ Anyway, here's the plan: Segment 1 Get Silver Gauntlets --> Deathwarp (Save + Don't continue) Segment 2 Kokiri Forest --> Lake Hylia --> Fishing Pond (Golden Scale) Fishing Pond --> Owl warp --> Hyrule Castle * Don't get the bottle, and don't enter Zora's Domain. * Gain as many seconds as you can while backwalking across Hyrule Field. * Grab on to the owl's talons as early as you can. Try standing in different positions.
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
When is the bottle/zora's domain going to be done?
Change my sig. again, and I will murder your pet fish.
mwl
Joined: 3/22/2006
Posts: 636
After Hyrule Castle. You'll either (1) deathwarp and enter Zora's Domain via the Lost Woods warp, or (2) you'll backwalk to Lake Hylia from outside the castle gates. It'll ultimately depend on whether you are able to make it into the courtyard in time and how much health you have after you've learned the Lullaby. (1) is about half a minute faster than (2), but you don't have many opportunities to lose health without wasting significant time.
mwl
Joined: 3/22/2006
Posts: 636
Child Spirit comments: Callout 3: Although you didn't lose health when you got hit by the Green Bubble, mistakes like this don't really look good for a TAS and should be avoided. Callout 4: In the previous run, you didn't need to pause outside the Anubis' room to manipulate luck. What gives? I was under the impression that the rupees were determined as you entered the room, so that luck manipulation only involved opening the door and not spending time outside of it. But I could be wrong. Callout 5: I told you that you didn't need to collect the third red rupee from the Anubis. A boulder on Death Mountain Trail en route to the Great Fairy provides the funds you'll need for Bombchu Bowling. Callout 7: I'm fairly certain that holding down the C-button to shoot a Deku Seed is a few frames faster than pressing it once to take out the slingshot and pressing it again to fire the seed. Compare with what you did in the Deku Tree to release the ladder. Callout 9: In your previous run, you backwalked to the ledge with the small key and the Beamos were able to detect you just fine. Did you really have to go this slowly? This bothered me the most, as I believe 1-2 seconds were lost, whereas my other tips are just for frame optimizations. Callout 11: The Iron Knuckle battle was well-done. Callout 12: You could have fast-forwarded the text (A, B, A, B...) in the Nabooru-capture dialogue. In your previous run, the blue squares marking the end of each dialogue box didn't appear. I don't want to sound too harsh, but generally speaking, execution was not as smooth compared to your previous run. If you watch one after the other, you'll notice the difference. Anyhow, these comments are for your information only. I think you should move on to the Fishing Pond and Hyrule Castle. Don't spend time correcting these unless you're really motivated. What do you others think? AKA? Yautja?
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
--Okay, getting hit(and it doesnt hurt me) was faster than just crossing the bridge because it has a tiny tiny boost. --It WAS determined that the red rupee manipulation was determined the frame you walked in the room, (which was a bummer) cause I got lucky and hit the room at the right frame last time. --I forgot about the 3rd rupee by the boulder :( --I had to pause before the beamos because the eye would have focused on me rather than turning and would have hit me. I got to the ledge when I could. --Thank you for the Iron Knuckle comment. Thats about as fast as you could hit him. I am almost done with my Metal Slug X Stage 2 also :) herray. Well Ill keep you posted.
Change my sig. again, and I will murder your pet fish.
Joined: 12/11/2005
Posts: 13
Can we get an AVI of the WIP so far?
mwl
Joined: 3/22/2006
Posts: 636
Guano, I did the deathwarp for you (as well as redid the Nabooru capture dialogue): http://www.yousendit.com/transfer.php?action=download&ufid=CB869EF60DFAAFAC I ran the movie from the beginning and it didn't desynch. Thank goodness. Please use it if you like it. The reason I had Link draw his sword is to make him fall faster. If you decide to use it, you may want to redo the save/continue and file select screens, as I didn't use frame advance.
GuanoBowl wrote:
--Okay, getting hit(and it doesnt hurt me) was faster than just crossing the bridge because it has a tiny tiny boost. --It WAS determined that the red rupee manipulation was determined the frame you walked in the room, (which was a bummer) cause I got lucky and hit the room at the right frame last time.
I stand corrected. My apologies.
D_Rok wrote:
Can we get an AVI of the WIP so far?
Someone should make an AVI of segment 1. To make it easy for whoever's converting, segment 1 will be defined as everything between frame 1 (0'00.0") and frame 124110 (34'28.5"), inclusive. (This is a 20" improvement over the previous run. Well done!)
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
HERRAY!
Change my sig. again, and I will murder your pet fish.
Joined: 3/29/2006
Posts: 273
Location: Sweden
Good work, GuanoBowl.
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
There isn't much I can add to what mwl said, apart from the movie desycing when link grabs the ledge just as he's about to kill himself in Spirit.
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
Also, my Metal Slug X stage 2 is done. Go here to find it. http://tasvideos.org/forum/viewtopic.php?p=77738#77738 Stage 3 is about 1/2 way completed.
Change my sig. again, and I will murder your pet fish.
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
I keep forgetting to say this but its slight faster if you equip and enequip a deku stick during a backrun, its a risky strategy in a speedrun because its risky compared to the time that it saves, all you do is equip the deku skip and then equip the sword and continually alternate between the two.
mwl
Joined: 3/22/2006
Posts: 636
AKA, did you try the one I uploaded, six posts up? Please tell me that one doesn't desynch... Guano, use AKA's backrun strategy to Lake Hylia then, since time is so tight. Thanks for sharing, AKA; I didn't even know that. :P
Player (104)
Joined: 1/30/2005
Posts: 562
Location: Québec, Canada
Not sure if this has been pointed out, but maybe recording this game without checking Raw Data would solve most desynching problems. I'm saying this because there seems to be an immense amount of desynchs in various places, plus I can't play the movie file because it desynchs before grabbing the chicken. It doesn't grab it and backflips over it instead. That's the movie MWL posted a few posts back. I know there's a lot of work done so far, but there's a hell of a lot more left to do. I just thought I'd point out the Raw Data "solution". Ultimately, it's the decision of the player.
Joined: 6/20/2004
Posts: 292
Location: United Kingdom
The one that MWL posted works perfectly fine here, at least until it loads up the second segment and does some random things, don't know if that was intentional or not.
mwl
Joined: 3/22/2006
Posts: 636
Yes, please ignore whatever's done after the file select. :P You would have thought that after playing OoT so many times, I'd have learned to roll out of Link's house in the proper direction. But apparently not. :P So at least it's been confirmed to work for one other person besides Guano and me. Good.
Player (104)
Joined: 1/30/2005
Posts: 562
Location: Québec, Canada
mwl wrote:
So at least it's been confirmed to work for one other person besides Guano and me. Good.
Yeah .. nevermind what I said in my last post. I played it back from the beginning and it works fine now. Let's just hope I won't have to play it back from the very beginning each and every time I want to watch a WIP ...
mwl
Joined: 3/22/2006
Posts: 636
I've been running every update from the beginning. Each playback takes about 10-15 minutes when fully sped up, so I just leave them running while I work, eat, shower, etc. Sigh.
AKA wrote:
I keep forgetting to say this but its slight faster if you equip and enequip a deku stick during a backrun, its a risky strategy in a speedrun because its risky compared to the time that it saves, all you do is equip the deku skip and then equip the sword and continually alternate between the two.
How exactly do you do this? So it seems like you alternate between C-Left (or whichever C-button Deku sticks have been assigned to) and B. When I press C-Left, Link equips the Deku stick and it looks like he gets a small boost. But when I press B, Link stops and slashes his sword, and this wastes time. If I press C-Left again, Link stops and slashes his stick. Is there a way to unequip the stick without making him stop?
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
Sorry Acryte made a vid of it some time ago, but it expired on MegaUpload. Its best to use slow down, but you take out the sword and quickly cancel with a deku stick. It fractionally saves time of approximatley 1-3 seconds during a long backwalk, equipping a stick seems to give some kind of mini boost, this should be perhaps used in the next run, and a later reccomendation is to save the last stick with a miss jumpslash Dondongo.
mwl
Joined: 3/22/2006
Posts: 636
Wow, that is not an easy trick to do. After a few minutes of practice, I can pull it off in real-time about once in every 20 tries.