Post subject: Bobobo-bo Bo-bobo Escape! Hajike Royale
Experienced player (985)
Joined: 8/30/2012
Posts: 373
Bobobo-bo Bo-bobo Dasshutsu! Hajike Rowaiaru (ボボボーボ・ボーボボ 脱出!!ハジケ・ロワイアル) is an action video game released in 2005 by Hudson Soft. The game was only released in Japan.
There is very little information on this game. From what I can tell, it's an Action RPG. I thought it was hilarious when I found a game for Bobobo when I used to watch it all the time. Does anyone have any more information on this game? Link to video
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
ALAKTORN
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Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
The jumping looks really stupid but I’d play it if it fell on my lap.
Experienced player (985)
Joined: 8/30/2012
Posts: 373
I agree the jumping is terrible. I would play it/ TAS it for the silliness and assure the TAS displays that.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced player (985)
Joined: 8/30/2012
Posts: 373
I'm left with a unique situation if I were to TAS this game. As you can see in the above video, the cutscenes are what makes the game funny and interesting. Every single cutscene can be skipped by pressing Start, but cutscene text can be advanced fast by pressing A. So I would be saving several minutes because of cutscene skipping, the entertainment value would drop a ton. What should I do?
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
ALAKTORN
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Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
I don’t think cutscenes make much sense in a speedrun. Even if you were just to fastforward them that would still make them less entertaining I guess…
Experienced player (985)
Joined: 8/30/2012
Posts: 373
I felt that an important part of a TAS would be entertainment value. Even if I fastforward the text, the funny cutscene animations still happen.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Skilled player (1741)
Joined: 9/17/2009
Posts: 4981
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Malleoz wrote:
I felt that an important part of a TAS would be entertainment value. Even if I fastforward the text, the funny cutscene animations still happen.
Now I'm just wondering if a TAS were to be entertaining solely/mostly due to non gameplay parts, would that allow for moon? lol