Post subject: Save State Problem
Joined: 12/17/2012
Posts: 71
Forgive my topic-spam. :P Trying out Dolphin 4.0-4547, I noticed some odd behavior with Save States. When I save a state, the input of the previous frame is ignored. So say on Frame 2567, I input "Start" to begin a level, and then I save state at 2568. The "Start" works fine at that point. But when I reload the state, the game has not received the "Start" I input on 2567 and does not begin the level. Edit: By "Frame" I mean "Input", I should mention.
Joined: 12/17/2012
Posts: 71
I did some poking around different revisions. In 4523, the save states work fine. In 4536 and onward, it's uncommon that saving a state properly saves the previous frame's input. It sometimes does but not often at all. Hopefully this helps solve the problem. I could see this being problematic for anyone's TAS! Edit: Reported this to the Dolphin page. Thanks for pointing me in the right direction, Patashu!