Experienced player (617)
Joined: 11/30/2008
Posts: 650
Location: a little city in the middle of nowhere
Side bljing seems like it would save time, however, the route I chose was based on bljing out of rooms instead of exiting via the paintings. You are right about JRB not completed first. It should be completed after the basement. It has some good stairs for bljing that we can use to get behind the key door and use the tj into the second floor. I'm conflicted as what to do first. It's out of WF or BITDW. I'm thinking Bitdw
Measure once. Cut twice.
Editor, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
I could do the BITDW entrance for you.
Joined: 6/12/2008
Posts: 84
Em, I think it was me and RobZ who first found that side blj'ing is faster for both JRB AND BOB, which was some months ago. Anyway, not trying to steal anyone's credit here, just saying
Former player
Joined: 7/21/2006
Posts: 747
Location: Northern Hemisphere
Long time, no post.
BrainStormer wrote:
Em, I think it was me and RobZ who first found that side blj'ing is faster for both JRB AND BOB, which was some months ago. Anyway, not trying to steal anyone's credit here, just saying
Without being cocky or anything, uh, this. Exactly. Anyway, yes, I've given up the run (long story), but I'd be glad to donate the final 12 star WIP (done by me and Brian), which has JRB and WF pretty much complete, to your collaborative effort. JRB is a bitch to do, and every star we did in WF is the fastest as of now. Up to you if you want it.
Experienced player (617)
Joined: 11/30/2008
Posts: 650
Location: a little city in the middle of nowhere
I am backing out of this TAS, for reasons I am not at liberty to discuss..
Measure once. Cut twice.
nesrocks
He/Him
Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
andymac wrote:
for reasons I am not at liberty to discuss..
That shouldn't happen here (in tasvideos), but perhaps it applies to this thread.
Editor, Experienced player (852)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
News here ! I'll be continuing (along with others) RobZ's newest .m64 wich is at 12 stars done. I'm currently in BoB.
Editor, Experienced player (852)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
It would be cool if some of you could send me their best run (.m64 + .st) for any star in BoB. We could tweak them a bit and hex 'em in. I have ''Behind chain chomp's gate'' done, time is 12''37; and ''Shoot to the island in the sky'' is in work.
Joined: 7/26/2006
Posts: 1215
No one else seems to be posting, but I'll show my support! :) (You should use the edit button instead of reply to avoid triple posting though.)
Experienced player (576)
Joined: 2/23/2008
Posts: 266
Location: CA, USA
I sent you the m64 for the red coins, right? That one will probably ending up having a good amount of changes due to the route being a bit random. If Kyman doesn't have his Mario Wings to the Sky m64, I'll contribute my old one. Looking forward to this, and I'll try to contribute.
Editor, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
My mario wings to the sky is no where near optimized, and no offense but neither is your red coin tas bob.
Joined: 8/29/2009
Posts: 3
i can donate my blast to the stone pillar run if you want
Editor, Experienced player (852)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
Grokken wrote:
i can donate my blast to the stone pillar run if you want
No, thanks. I think Robert also got 12''60. :) Edit : Erm, I was wrong. I just watched your 12''47 run (epic). Yes you could send it to me ! :P
Editor, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Grokken has 12"47.
Joined: 8/29/2009
Posts: 3
robert got 12''66 so mine is 7 frames faster you should wait a bit with hexing it in though in case i improve it more
Former player
Joined: 7/21/2006
Posts: 747
Location: Northern Hemisphere
Grokken wrote:
robert got 12''66 so mine is 7 frames faster
12''60.
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
This is my first here. I have been an active SM64 TASer for a while now. Mario Wings to the Sky 23"93 Previous record was 25"77 by Kyman. *edit* Just got 23"90. Yay, for 1 frame improvements! w00t! k
Sir_VG
He/Him
Player (39)
Joined: 10/9/2004
Posts: 1911
Location: Floating Tower
sonicpacker wrote:
This is my first here. I have been an active SM64 TASer for a while now. Mario Wings to the Sky 23"93 Previous record was 25"77 by Kyman.
Bored, were we? :-P
Taking over the world, one game at a time. Currently TASing: Nothing
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
Uhm, it was only 585 rerecords... It didn't take that long. Unless you mean the reason why I made an account. Then yes, it was because I was bored :P
Joined: 7/2/2007
Posts: 3960
I suspect he was referring to the bit of editing you did partway through the run. ;) Nice work!
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
So whose actually working on the 120 star run? Since there is at least 5-6 people I can think of. Maybe you can break the record for the most authors of one submission. Maybe I should donate one star.
Editor, Experienced player (852)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
I think I'm the only one working actively on the 120 star. When I'll get my computer, the run will start for real. But, it seems there's always a new route that comes up for one star and take like 2-3 seconds out of it. :P Anyway, seems like I'm the 120 star guy.
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
I'm just waiting for further direction. I already made a new strat for Mario Wings to the Sky, and now I don't know what to do next. But I am also a part of this.
Active player (308)
Joined: 8/25/2006
Posts: 287
Yeah, you should Mitjitsu. God, I miss your SM64 TASes. I still havn't forgotten the help you gave me when I started TASing. ^^