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http://www.youtube.com/watch?v=UnWnMSESvsQ you guys have to check out this hack xD the long jump is so messed up baha
Skazzy3
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ive seen that long jump
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BigBoct
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So if you die in the middle of a BLJ, you keep your momentum when you regain control? Interesting...
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boct1584 wrote:
So if you die in the middle of a BLJ, you keep your momentum when you regain control? Interesting...
I think it's because of how Skelux edited the way you die out of that level. Notice Mario doesn't "fly out" in reverse. He instead just falls straight down.
ALAKTORN
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sonicpacker wrote:
boct1584 wrote:
So if you die in the middle of a BLJ, you keep your momentum when you regain control? Interesting...
I think it's because of how Skelux edited the way you die out of that level. Notice Mario doesn't "fly out" in reverse. He instead just falls straight down.
wouldn’t you get the same when you die outside of the castle in SM64 then?
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ALAKTORN wrote:
sonicpacker wrote:
boct1584 wrote:
So if you die in the middle of a BLJ, you keep your momentum when you regain control? Interesting...
I think it's because of how Skelux edited the way you die out of that level. Notice Mario doesn't "fly out" in reverse. He instead just falls straight down.
wouldn’t you get the same when you die outside of the castle in SM64 then?
Well I looked into it and any kind of death in that level causes Mario to get backwards speed after he dies. I don't know exactly what's causing it, but I'm pretty sure now that it has to do with how Mario exits after dying.
YoungJ1997lol
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sonicpacker wrote:
Though I found this in Super Mario Star Road, I think it belongs here: http://www.youtube.com/watch?v=-7hSFsb2IBk
goodlawd that was awesome.
So yea, how's it going? Currently TASing: Nothing
BigBoct
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Hell yeah. Nahoc said in the IRC that you guys were just waiting on the encode to submit it. What's the delay? Writing the submission text?
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boct1584 wrote:
Hell yeah. Nahoc said in the IRC that you guys were just waiting on the encode to submit it. What's the delay? Writing the submission text?
Nahoc is at work and he's the one submitting, lol.
BigBoct
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Gotcha.
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YoungJ1997lol
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sonicpacker wrote:
70 Stars BLJless run in 42:58:52 Should be submitted here soon.
liked bully the bullies, metal head mario can move, and five itty bitty secrets. does this movie have no long jumps whatsoever? EDIT: I take that back. I saw a long jump somewhere. Overall, great movie
So yea, how's it going? Currently TASing: Nothing
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YoungJ1997lol wrote:
sonicpacker wrote:
70 Stars BLJless run in 42:58:52 Should be submitted here soon.
liked bully the bullies, metal head mario can move, and five itty bitty secrets. does this movie have no long jumps whatsoever? EDIT: I take that back. I saw a long jump somewhere. Overall, great movie
Didn't you mean to post this in the run's discussion thread?
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CoolKirby wrote:
YoungJ1997lol wrote:
sonicpacker wrote:
70 Stars BLJless run in 42:58:52 Should be submitted here soon.
liked bully the bullies, metal head mario can move, and five itty bitty secrets. does this movie have no long jumps whatsoever? EDIT: I take that back. I saw a long jump somewhere. Overall, great movie
Didn't you mean to post this in the run's discussion thread?
It hadn't been submitted yet.
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sonicpacker wrote:
It hadn't been submitted yet.
Oh, my bad. It just sounded like something that would belong in the run's thread, and he hadn't posted there yet.
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Nice! best sm64 run so far :D good job guys!
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YoungJ1997lol
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NDS_Emil wrote:
Have any of you seen this: http://speeddemosarchive.com/demo.pl?Mario64_SS_0star_641
yep. it was so hella awesome SUPER BEAST SICKO, HELLYA.
So yea, how's it going? Currently TASing: Nothing
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YoungJ1997lol
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sonicpacker wrote:
SM64 TAS Competition 2012 Task 2 Compilation: http://www.youtube.com/watch?v=A9jB1PDpvaw
beast speedrunning, i'm just suprised that Jesus didn't get first.
So yea, how's it going? Currently TASing: Nothing
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NDS_Emil wrote:
Have any of you seen this: http://speeddemosarchive.com/demo.pl?Mario64_SS_0star_641
I was curious if anyone here had an opinion as to if this was actually a TAS in disguise. (A TAS with intentionally human looking movements) I find it hard to believe, but I was hoping that one of you who knows more about the game could comment on the feasibility of doing basement BLJ in real time. It is also one of a small number of games that synchs on the controllerbot, so a disguise TAS would be very hard to detect indeed.
Has never colored a dinosaur.
Warepire
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Verification topic from SDA forums here for those that want to read it: http://forum.speeddemosarchive.com/post/super_mario_64__january_24th_2012.html
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Twelvepack wrote:
NDS_Emil wrote:
Have any of you seen this: http://speeddemosarchive.com/demo.pl?Mario64_SS_0star_641
I was curious if anyone here had an opinion as to if this was actually a TAS in disguise. (A TAS with intentionally human looking movements) I find it hard to believe, but I was hoping that one of you who knows more about the game could comment on the feasibility of doing basement BLJ in real time. It is also one of a small number of games that synchs on the controllerbot, so a disguise TAS would be very hard to detect indeed.
I don't think it is a TAS, the basement BLJ isn't as hard as it's made out to be with enough practice.
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Twelvepack wrote:
NDS_Emil wrote:
Have any of you seen this: http://speeddemosarchive.com/demo.pl?Mario64_SS_0star_641
I was curious if anyone here had an opinion as to if this was actually a TAS in disguise. (A TAS with intentionally human looking movements) I find it hard to believe, but I was hoping that one of you who knows more about the game could comment on the feasibility of doing basement BLJ in real time. It is also one of a small number of games that synchs on the controllerbot, so a disguise TAS would be very hard to detect indeed.
It's not a TAS