ALAKTORN
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that’s a really amazing improvement! I would’ve never expected an improvement to come from B1, and it looks awesome to boot
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Patashu
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The description says this can only be done in Bowser 1
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Patashu wrote:
The description says this can only be done in Bowser 1
Oh, sorry, only watched the video here (didn't bothered to click in the link) :P
ALAKTORN
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http://www.youtube.com/watch?v=vV9MV13w2U8 oh my god actually I recall this being found some time ago, why did no one try it?
Joined: 2/7/2012
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ALAKTORN wrote:
http://www.youtube.com/watch?v=vV9MV13w2U8 oh my god actually I recall this being found some time ago, why did no one try it?
Amazing. Would you still have to activate the cannon in a 120 star run for "Somewhere over the Rainbow"? If so, it might unfortunately be slower to use this.
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Insane route ^^
BigBoct
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"Okay, that's a warp...what the fuck!?"
EricS wrote:
Would you still have to activate the cannon in a 120 star run for "Somewhere over the Rainbow"? If so, it might unfortunately be slower to use this.
sonicpacker mentioned in the submission thread for the new 120-star that they could have skipped the cannon, but it would have been slower. So the question then is whether or not the time saved with this strat would make up for not using the cannon for Somewhere Over The Rainbow.
Previous Name: boct1584
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boct1584 wrote:
EricS wrote:
Would you still have to activate the cannon in a 120 star run for "Somewhere over the Rainbow"? If so, it might unfortunately be slower to use this.
sonicpacker mentioned in the submission thread for the new 120-star that they could have skipped the cannon, but it would have been slower. So the question then is whether or not the time saved with this strat would make up for not using the cannon for Somewhere Over The Rainbow.
Opening the cannon would probably be done here.
BigBoct
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*facepalm* Duh!
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Yeah, BLJ strat for Big House in the Sky is still faster for a 120 star run.
BigBoct
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What about for the 70-star no BLJ run?
Previous Name: boct1584
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boct1584 wrote:
What about for the 70-star no BLJ run?
This star is still way too slow for 70-star.
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Joined: 5/16/2009
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This is the BitFS improvement for 0 stars: Link to video Kyman got the idea of the improvement, which consists on dive grind after the pole glitch, in stead of wallkicking. It saves 4 frames. Then I think those wallkicks are very good optimized.
Joined: 8/3/2008
Posts: 254
Speaking of which, can link to the Bowser Dark World level? I need to look for ways to get the red coins.
Guernsey Adams Pierre
Noxxa
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Guernsey wrote:
Speaking of which, can link to the Bowser Dark World level? I need to look for ways to get the red coins.
...I don't think that would help you any. For one, the any% doesn't collect the red coins, so that would be kind of useless. Second of all, TASes of Bowser's Dark World zip through the stage with BLJs like crazy, so I doubt its effectiveness for anything like real time play. Though if you insist on using a TAS for your guidance, this is your best bet (BDW from the 120 Stars TAS, collecting all red coins)
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Skazzy3
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Posts: 45
I don't think we need 3 threads for different hacks. I think we should just use this one. Link to video
Skazzy3
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Link to video Supe Mario Rainbow Road Task 1 Compilation
ALAKTORN
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http://www.youtube.com/watch?v=aMB9zJNuKCM snark saved a frame entering BitDW so, when the new 0star? it’s crazy how it keeps getting improved
Skazzy3
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Heres the video compilation of the SMRR TAS Competition Task 2. Link to video
Personman
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It's neat that the challenge was open ended enough that literally everyone had a different route. It would be kinda neat to iterate one of these challenges, to see if anyone can find something better than the previous winning run.
A warb degombs the brangy. Your gitch zanks and leils the warb.
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There's always going to be improvements, the challenge lies within the time limit to make the video. Just watch H20's (3rd place) run as he makes the jump from the 2nd red coin to the 3rd red coin at 2:10. Now watch luigi2012 (2nd place) perform his jump at 2:46. Even just tightening up that jump could have saved the .4 seconds needed to take 1st.
ALAKTORN
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https://www.youtube.com/watch?v=VsSnxHQDq-s snark saved 2 frames on B3 apparently O_o
Skazzy3
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It was probably that kick towards the star.
Joined: 3/26/2012
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Luigi2011SM64 wrote:
It was probably that kick towards the star.
That's the final input. It doesn't matter where the star is, as long as it grabs it.